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ENTERPRISE GAMIFICATION
        NEW STRATEGIES FOR
   GAINING CUSTOMER LOYALTY &
INCREASING EMPLOYEE PERFORMANCE
TODAY’S AGENDA                               AN IN-DEPTH EXPLORATION
                                             OF SMART GAMIFICATION



 THE ENGAGEMENT CRISIS

     SMART GAMIFICATION, DEFINED

         THE SCIENCE: WHY & HOW THIS WORKS

             FOUR COMPONENTS OF VALUE FOR THE ENTERPRISE

                 A BIT ABOUT BADGEVILLE
WAIT, WHO IS THIS GUY?

                 BACKGROUND

                 • FORMER SR. SOCIAL MEDIA ENGAGEMENT MANAGER AT EMC
                   CORPORATION
                 • SPECIALIST IN SOCIAL MEDIA METRICS, SOCIAL MONETIZATION, AND
                   GAMIFICATION
                 • DESIGNED AND DEPLOYED “RAMP”, EMC’S GAMIFICATION PROGRAM

                 CREDENTIALS

                 • SPEAKER AT INAUGURAL GAMIFICATION SUMMIT
                 • SPEAKER AT INAUGURAL BADGEVILLE “ENGAGE” EVENT
                 • FORRESTER GROUNDSWELL AWARD FINALIST

                 CURRENT WORK

                 • SOLUTIONS ARCHITECT AT BADGEVILLE
                 • FOCUSED ON DEFINING BEHAVIOR MANAGEMENT AS A PART OF A FULL
                   STRATEGIC PLAN
BUENOS DÍAS




         LANGUAGES I LANGUAGES I
         HAVE STUDIED SHOULD HAVE
         • ENGLISH    STUDIED
         • LATIN     • SPANISH
         • ITALIAN
THE ENGAGEMENT CRISIS
OUR SHARED CHALLENGE
THE WEB’S MOST
SUCCESSFUL
COMPANIES



    845 Million   2 Billion Minutes       60 Hours of Video
   Active Users   of Play Per Day        Uploaded Per Minute


                                Common Theme :   HIGHLY ENGAGED USERS
THEN THERE’S     STRUGGLING TO ENGAGE YOUR
THE REST OF US    CUSTOMERS AND EMPLOYEES




   CUSTOMERS                EMPLOYEES
WHY LACK OF
ENGAGEMENT
HURTS
CUSTOMERS
AREN’T LOYAL
With ample choice, they flee
to your competitors and
social networks
                                            EMPLOYEES
                                        UNDER-PERFORM
                               Underutilizing the technology
                                   you provide, they fail to
                                  optimize business process
HOW WE’VE COPED

MORE
TECHNOLOGY
  $1 TRILLION
       in tech spend
    over the last 5 years*
                        2010




 2008                          *Source – Gartner 2012
H E R E ’ S WH A T
YOU’RE GETTING…                 STRUGGLING TO DRIVE ENGAGEMENT
                              ACROSS YOUR TECHNOLOGY INVESTMENTS




         YOUR CUSTOMERS             YOUR EMPLOYEES
         Are Inactive in
  54 %   Loyalty Programs          50 % Don’t Adopt Your
                                        Enterprise Software

  69 %   Don’t Use Your
         Online Communities        88 % Don’t Use Your
                                        Social Software
SMART GAMIFICATION, DEFINED
WHAT IS IS, AND WHAT IT IS NOT
THE SIMPLE EXPLANATION




 Gamification, noun.
 “the use of game mechanics and game design
 techniques in non-game contexts”




                                        Source: Wikipedia
MY TAG:
TyBlues95
A SMARTER EXPLANATION




 Smart Gamification,
 “the use of game mechanics and game design
 techniques to motivate increased engagement with
 customers and/or increased performance from
 employees”
EARLY EXAMPLES OF GAMIFICATION
EARLY EXAMPLES OF GAMIFICATION
EARLY EXAMPLES OF GAMIFICATION
EARLY EXAMPLES OF GAMIFICATION
EARLY EXAMPLES OF GAMIFICATION
AN INDUSTRY ON THE EDGE OF THE CHASM




                                             "Businesses are
  70% of Global       Gamification:     embracing the idea of
 2000 will have at      $2.8 Billion    using game techniques
    least one        Industry by 2016    to influence behavior
 gamified app by                        both inside and outside
       2014                                 their enterprises."
THE SCIENCE OF GAMIFICATION
WHY AND HOW THESE TECHNIQUES DRIVE BEHAVIOR CHANGE
To avoid the engagement crisis,
  you need to first know what
   motivates your audience.
WE’RE CHASING THE SAME
THREE RABBITS



                    • Adoption
                    • Activity
                    • Retention
1. USAGE & ADOPTION




72% of customers
never use online
  communities

                      Sources: Gartner & Neochange
2. GET PEOPLE TO DO MORE STUFF


 54% of customers
 aren’t active with
 loyalty programs


 70% of employees
  are disengaged


                          Sources: Colloquy and Gallup
3. And Keep Them…



  62% of customers
 take their business
   to competitors


                   Sources: Kiss Metrics & Society for Human Resource Management
TELL A STORY OF
PERSONAL GROWTH

 Learning   Overcoming     Social        Building &
            Challenges   Connections   Finding Order
AND INFLUENCING BEHAVIOR THAT
MAPS TO THAT GROWTH
THREE ENGAGEMENT MECHANICS
TO
DRIVE DESIRED BEHAVIOR
     GAME             REPUTATION             SOCIAL
   MECHANICS          MECHANICS             MECHANICS




  Reward People   Elevate Their Status   Give Them Context
GAME
MECHANICS
Tangible Data, Organized Goals




   Notifications                                             auction


   Challenges
   Achievement Collections
   Task Lists                     Receive 20
                                 ‘Likes’ in one
                                     week
   Points
   Competitions / Races

         Game Mechanics                       Applications
REPUTATION
MECHANICS
       Status, Aptitude

 Levels / Points totals
 Status Leaderboards
 Achievement badges
 Expertise achievements
 Exclusive privileges


   Reputation Mechanics   Applications
SOCIAL
MECHANICS
Forming Groups /
  Facilitating Connections
 Groups / Teams
 Group Achievements
 Activity Streams                                    Gift Manjeera:

 Friending / Following
 Away Notifications                                        send

 Filtering / Recommendations                  Share with David?

 Sharing, Gifting              Most helpful        share
                               team award

     Social Mechanics                   Applications
WHY THIS WORKS

                                                 RECOGNITION ($)
                                                 Reputation, Status, Badges,
PERCEIVED VALUE OF REWARD




                                                 Levels, Icons

                                                 PRIVILEGES ($$)
                                                 Early/VIP Access, Moderation
                                                 Powers, Stronger Votes

                                                 MONETARY ($$$)
                                                 Discounts, Free Shipping,
                                                 Prizes




                            SOCIALNESS OF SITE
FOUR COMPONENTS OF VALUE
CREATING AND AMPLIFYING VALUE WITHIN THE ENTERPRISE
To truly deliver impact and value,
     businesses must deploy
 gamification to engage, unify,
      analyze, and optimize.
IMPACT THROUGH ENGAGEMENT & INSIGHT               FOUR-FOLD VALUE


    ENGAGE            UNIFY          ANALYZE           ENABLE

                  A SINGLE        ACTIONABLE         OPTIMIZED
    MORE4
                    VIEW            INSIGHT        INVESTMENTS

     PEOPLE                        UNPARALLELED
                                  UNDERSTANDING
                                      OF YOUR          DELIVERING
   INTERACTIONS      A SINGLE,       AUDIENCE        MORE VALUABLE
                    UNIVERSAL,                      PLATFORMS     TO
                  COMPREHENSIVE                      SUPPORT YOUR
    FREQUENCY         PROFILE                       ORGANIZATIONAL
                                    CONSTANT           PRIORITIES
                                    STRATEGIC
     QUALITY                       REFINEMENT
IMPACT THROUGH ENGAGEMENT & INSIGHT               FOUR-FOLD VALUE


    ENGAGE            UNIFY          ANALYZE           ENABLE

                  A SINGLE        ACTIONABLE         OPTIMIZED
    MORE4
                    VIEW            INSIGHT        INVESTMENTS

     PEOPLE                        UNPARALLELED
                                  UNDERSTANDING
                                      OF YOUR          DELIVERING
   INTERACTIONS      A SINGLE,       AUDIENCE        MORE VALUABLE
                    UNIVERSAL,                      PLATFORMS     TO
                  COMPREHENSIVE                      SUPPORT YOUR
    FREQUENCY         PROFILE                       ORGANIZATIONAL
                                    CONSTANT           PRIORITIES
                                    STRATEGIC
     QUALITY                       REFINEMENT
UNDERSTANDING THE
DRILLING INTO YOUR STRATEGY                                            FOUNDATION OF YOUR
                                                                         ENTIRE PROGRAM

 VISION & STRATEGY
 • How would you define your organization’s/division’s overall vision and
   strategy?


        CHALLENGES & GOALS
        • What are the specific challenges that you hope to address?
          What are your program goals?



               BEHAVIORAL MANAGEMENT
               • What high-value behaviors do you hope to motivate and manage?



                       MEASURES OF SUCCESS
                       • What does success look like? How will you measure it?
DRIVING ENGAGEMENT VOLUME AND QUALITY
MOTIVATING BEHAVIORS VALUABLE TO BOTH THE BUSINESS AND THE AUDIENCE



            PAGE VIEWS,                        DAILY/ WEEKLY
       CONTENT CREATED,                        / MONTHLY
        QUESTIONS ASKED                        RETENTION




            UNIQUE VISITORS,                 COMMENTS, LIKES,
           REGISTERED USERS                  SHARES, FAVORITES,
                                             BOOKMARKS
IMPACT THROUGH ENGAGEMENT & INSIGHT               FOUR-FOLD VALUE


    ENGAGE            UNIFY          ANALYZE           ENABLE

                  A SINGLE        ACTIONABLE         OPTIMIZED
    MORE4
                    VIEW            INSIGHT        INVESTMENTS

     PEOPLE                        UNPARALLELED
                                  UNDERSTANDING
                                      OF YOUR          DELIVERING
   INTERACTIONS      A SINGLE,       AUDIENCE        MORE VALUABLE
                    UNIVERSAL,                      PLATFORMS     TO
                  COMPREHENSIVE                      SUPPORT YOUR
    FREQUENCY         PROFILE                       ORGANIZATIONAL
                                    CONSTANT           PRIORITIES
                                    STRATEGIC
     QUALITY                       REFINEMENT
QUANTIFY EMPLOYEE CONTRIBUTION, ANYWHERE

                                                           SOCIAL
                                                          COLLABO-
      Unify the employee ecosystem                         RATION
        and the employee profile

                                             REWARD &                 CONTINUING
                                            RECOGNITION                EDUCATION
      Motivate high-value behaviors

                                                          EMPLOYEE

 Deliver innovative on-boarding programs
                                               WEB                    TRAINING


 Build a broader, deeper understanding of
    each employee’s total contribution                    COMMUNITY
QUANTIFYING CUSTOMER ENGAGEMENT, ANYWHERE

                                                     SOCIAL
                                                    COLLABO-
  Who are my customers and prospects?                RATION

                                            SALES
                                                                CONTINUING
                                             &
                                                                 EDUCATION
        Where are they talking to           CRM
         and about my brand?

                                                    CUSTOMER

    Deliver innovative awareness and
          conversion programs
                                            WEB                 TRAINING


 Build a broader, deeper understanding of
  each customer’s total brand interaction           COMMUNITY
IMPACT THROUGH ENGAGEMENT & INSIGHT               FOUR-FOLD VALUE


    ENGAGE            UNIFY          ANALYZE           ENABLE

                  A SINGLE        ACTIONABLE         OPTIMIZED
    MORE4
                    VIEW            INSIGHT        INVESTMENTS

     PEOPLE                        UNPARALLELED
                                  UNDERSTANDING
                                      OF YOUR          DELIVERING
   INTERACTIONS      A SINGLE,       AUDIENCE        MORE VALUABLE
                    UNIVERSAL,                      PLATFORMS     TO
                  COMPREHENSIVE                      SUPPORT YOUR
    FREQUENCY         PROFILE                       ORGANIZATIONAL
                                    CONSTANT           PRIORITIES
                                    STRATEGIC
     QUALITY                       REFINEMENT
“Gamification, like Social, provides data
to analyze how your organization
operates that previously did not exist”



 Busification Article: The Rise of Gamification Analytics
PERFORMANCE MEASUREMENT                            ASSESSING CONTRIBUTION

       WE UNDERSTAND YOUR EMPLOYEE-FACING VISION, AND
       WE WILL ALIGN PERFORMANCE METRICS TO YOUR GOALS.


GOAL                PERFORMANCE METRIC              BEHAVIORS
                                                    COMMENT, LIKE, SHARE, CREATE DISCUSSION,
ENGAGEMENT          INTERACTIONS PER PERSON
                                                    ANSWER QUESTION
COLLABORATION       CONTENT CREATION                CREATE PROJECT, POST TASK, COMMENT ON POST
AWARENESS           CONTENT OBSERVATION             PAGE VIEWS, SITE VISITS, TIME ON SITE
PARTICIPATION       INTERACTIONS PER PAGE VIEW      COMMENT, LIKE, SHARE, POST

RETENTION           RETURN VISITS                   % RETURNING DAILY/WEEKLY/MONTHLY/ETC.
IDEATION            IDEAS GENERATED / IMPLEMENTED   POST/VOTE/COMMENT ON IDEA
ENGAGEMENT MEASUREMENT                                       ASSESSING IMPACT

       WE UNDERSTAND YOUR CUSTOMER-FACING VISION, AND
       WE WILL ALIGN ENGAGEMENT METRICS TO YOUR GOALS.


GOAL                ENGAGEMENT METRIC                     BEHAVIORS
                                                          COMMENT, LIKE, SHARE, CREATE DISCUSSION,
ENGAGEMENT          INTERACTIONS PER PERSON
                                                          ANSWER QUESTION
AWARENESS           CONTENT OBSERVATION                   PAGE VIEWS, SITE VISITS, TIME ON SITE

PARTICIPATION       INTERACTIONS PER PAGE VIEW            COMMENT, LIKE, SHARE, POST

CONVERSION          REVENUE                               AVERAGE SALE SIZE, TOTAL PURCHASES

ADVOCACY            CUSTOMER SENTIMENT AND BROADCASTING   POSITIVE REVIEWS, SOCIAL SHARES/MENTIONS

CUSTOMER FEEDBACK   NON-SALES INTERACTIONS                REVIEW PRODUCT/PROCESS, SHARE PURCHASE

RETENTION           RETURN VISITS                         % RETURNING DAILY/WEEKLY/MONTHLY/ETC.
PUTTING INSIGHT TO WORK TO
BEHAVIORAL DATA = BIG DATA                       IMPACT YOUR CORE STRATEGY



            MACRO                       DATA                         INITIAL
             DATA                      POINTS                       STRATEGY



        MICRO                   CORRELATIONS
                                CORRELATIONS
                                                                SWOT
        DATA                                                   ANALYSIS


                                        CROSS-
             USER                     PLATFORM
                                                                     REFINED
             DATA                                                   STRATEGY
                                       INSIGHT




 GATHERING BEHAVIORAL DATA   TRANSLATING DATA INTO        REFINING AND EDUCATING
                              ACTIONABLE INSIGHTS           GOALS FROM INSIGHTS
IMPACT THROUGH ENGAGEMENT & INSIGHT               FOUR-FOLD VALUE


    ENGAGE            UNIFY          ANALYZE           ENABLE

                  A SINGLE        ACTIONABLE         OPTIMIZED
    MORE4
                    VIEW            INSIGHT        INVESTMENTS

     PEOPLE                        UNPARALLELED
                                  UNDERSTANDING
                                      OF YOUR          DELIVERING
   INTERACTIONS      A SINGLE,       AUDIENCE        MORE VALUABLE
                    UNIVERSAL,                      PLATFORMS     TO
                  COMPREHENSIVE                      SUPPORT YOUR
    FREQUENCY         PROFILE                       ORGANIZATIONAL
                                    CONSTANT           PRIORITIES
                                    STRATEGIC
     QUALITY                       REFINEMENT
OPTIMIZE AND ENABLE
SMART GAMIFICATION BUILDS PLATFORMS THAT SUPPORT BUSINESS
PRIORITIES




                                               STRONGER
                        GREATER      MORE      ASSETS TO
           HIGHER
                      FEEDBACK &    VALUABLE    SUPPORT
         ENGAGEMENT
                       ADVOCACY    PLATFORMS   MARKETING
                                               PROGRAMS
A BIT ABOUT BADGEVILLE
INNOVATIVE STRATEGY MEETS PIONEERING TECHNOLOGY
THE BEHAVIOR PLATFORM
WHAT’S BEEN MISSING?                     MEASURE AND INFLUENCE
                                      BEHAVIORS THAT MATTER TO YOU




             YOUR ENGAGEMENT LAYER
          WEBSITES &   APPLICATIONS         ENTERPRISE
           MOBILE                            SYSTEMS
DRIVE
DESIRED BEHAVIOR EVERYWHERE
                                             YOUR CUSTOMERS
MARKETING/AN     SOCIAL WEB    WEBSITES &         COMMUNITIES
  ALYTICS                      MOBILE APPS




   CRM             SOCIAL        LMS/HR             CMS
               COLLABORATION




                                             YOUR EMPLOYEES
GET THE VALUE
YOU WANTED                                          DRIVE DESIRED BEHAVIORS ACROSS
                                                    YOUR TECHNOLOGY INVESTMENTS

                                             150%

                                        SIGN UPS        120%

              85%                                    SOCIAL
                                                    SHARING
                                70%
          USER          60%   REPEAT
        GENERATED
         CONTENT               VISITS
 40%                 TIME
                                                                  40%
                      ON
                     SITE
PAGE                                                           ADD                     25%
VIEWS                                                           TO        15%
                                                               CART                REFERRALS
                                                                      CONVERSION

        ENGAGEMENT                        LOYALTY                       COMMERCE
HOW WE

DELIVER
                                                     WE HELP YOU BUILD THE
                                                     ENGAGEMENT LAYER
                                                     THAT’S RIGHT FOR YOU


   THE PLATFORM                          THE VISION                THE RESOURCES




 Powerful, flexible technology,     Gamification frameworks       Deep game design &
built on modern web standards     mapped to business objectives   enterprise background
BADGEVILLE EMERGES AS THE
CLEAR MARKET LEADER

   THE RESOURCES      EXECUTION   THE RIGHT TEAM
200+ WORLD CLASS COMPANIES

 TECHNOLOGY             MEDIA            FINANCE             GREEN TECH




                                        HEALTH &
                                       EDUCATION               TELCO




CPG / CONSUMER                  RETAIL / ECOMMERCE & DEALS
    BRANDS




                 5.1.2012
SUCCESS STORIES
REAL BUSINESS DELIVERING REAL IMPACT WITH SMART GAMIFICATION
Recognition, Awards &
       Motivation Program

A Badgeville Case Study
EMC’S CHALLENGE


     Recognize key   Reward various
        social       types of social
      champions         activity

        Build an       Motivate
      aspirational     increased
        system       social activity
RAMP, MEET THE ECN

                              Level Trophy




              Badge/ Reward
                Showcase


   Real-Time Notifications
RAMP, MEET THE ECN
B I G WI N S & I N N O V A T I O N S

                                 Historical Recognition
                                 • Previously activity will translate into one-
                                   for-one recognize of past activity
                                 • User Levels will reflect previous activity with
                                   further levels for growth

Badge Scan Integration

• EMC is the first company to fully integrate
  and reward traditional badge scan data as a
  user check-in
GAMIFICATION AS A BIG DATA SOLUTION


 RAMP User                 Master User
  Showcase                  Identity
 Community Behavior          RAMP User
                              Showcase
  Social Interaction

    Web Activity             GMDB Data
   Mobile Activity
                             SFDC Data
 Application Activity
CUSTOMER COMMUNITY
ENGAGEMENT
 …ACROSS MULTIPLE TOUCHPOINTS


                  Points: 500         cglynch unlocked
                  Rewards: 12         Transformer!

                                                                                       41%
                                      1 week ago


                                                                                        USER
                                                                         21%         CONSUMPTION
                                                                          USER
                                                               10%      ACTIVITIES
                                                               VISITS
    2/3     1/2                 2/5           4/5        3/5




On-Site Event               Online Community
  Activity                    Contributions
CUSTOMER
ACQUISITION
Once customers see their peers being rewarded,
they’re more likely to register, login, and engage.




                                            47%
                                           Registered
                                             Users
SOCIAL
LOYALTY
Influence, recognize and reward key social
behaviors that keep customers coming back…




                                       33%
                                        Daily
                                      Retention
CUSTOMER COMMUNITY
ENGAGEMENT
Drive user generated content and overall activity
across websites and online communities…

                                                         10X
                                                         ANSWERS



                                                5X
                                              COMMENTS
                                     2X
                                    REVIEWS
DRIVE MORE
CONVERSIONS
Drive user generated content and overall activity
across websites and online communities



                                           18%
                                         Conversions
A FEW FINAL THOUGHTS
STRATEGIES FOR SUCCESSFUL GAMIFICATION
GAMIFICATION IS A PROVEN STRATEGY




                ENGAGE        UNIFY




                ANALYZE     OPTIMIZE
A STRATEGIC PARTNER
BEHAVIORAL SCIENCE




A SCIENTIFIC PARTNER
ANALYTICS & REFINEMENT




AN ANALYTICAL PARTNER
"[By 2015] 40% of the Global 1000
organizations will use gamification as the
primary mechanism to transform
business operations.”


 GARTNER TREND STUDY
QUESTIONS ?




   www.badgeville.com | tyler@badgeville.com

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Gamification Keynote - New Marketing International Congress 2012

  • 1. ENTERPRISE GAMIFICATION NEW STRATEGIES FOR GAINING CUSTOMER LOYALTY & INCREASING EMPLOYEE PERFORMANCE
  • 2. TODAY’S AGENDA AN IN-DEPTH EXPLORATION OF SMART GAMIFICATION THE ENGAGEMENT CRISIS SMART GAMIFICATION, DEFINED THE SCIENCE: WHY & HOW THIS WORKS FOUR COMPONENTS OF VALUE FOR THE ENTERPRISE A BIT ABOUT BADGEVILLE
  • 3. WAIT, WHO IS THIS GUY? BACKGROUND • FORMER SR. SOCIAL MEDIA ENGAGEMENT MANAGER AT EMC CORPORATION • SPECIALIST IN SOCIAL MEDIA METRICS, SOCIAL MONETIZATION, AND GAMIFICATION • DESIGNED AND DEPLOYED “RAMP”, EMC’S GAMIFICATION PROGRAM CREDENTIALS • SPEAKER AT INAUGURAL GAMIFICATION SUMMIT • SPEAKER AT INAUGURAL BADGEVILLE “ENGAGE” EVENT • FORRESTER GROUNDSWELL AWARD FINALIST CURRENT WORK • SOLUTIONS ARCHITECT AT BADGEVILLE • FOCUSED ON DEFINING BEHAVIOR MANAGEMENT AS A PART OF A FULL STRATEGIC PLAN
  • 4. BUENOS DÍAS LANGUAGES I LANGUAGES I HAVE STUDIED SHOULD HAVE • ENGLISH STUDIED • LATIN • SPANISH • ITALIAN
  • 5.
  • 6. THE ENGAGEMENT CRISIS OUR SHARED CHALLENGE
  • 7. THE WEB’S MOST SUCCESSFUL COMPANIES 845 Million 2 Billion Minutes 60 Hours of Video Active Users of Play Per Day Uploaded Per Minute Common Theme : HIGHLY ENGAGED USERS
  • 8. THEN THERE’S STRUGGLING TO ENGAGE YOUR THE REST OF US CUSTOMERS AND EMPLOYEES CUSTOMERS EMPLOYEES
  • 9. WHY LACK OF ENGAGEMENT HURTS CUSTOMERS AREN’T LOYAL With ample choice, they flee to your competitors and social networks EMPLOYEES UNDER-PERFORM Underutilizing the technology you provide, they fail to optimize business process
  • 10. HOW WE’VE COPED MORE TECHNOLOGY $1 TRILLION in tech spend over the last 5 years* 2010 2008 *Source – Gartner 2012
  • 11. H E R E ’ S WH A T YOU’RE GETTING… STRUGGLING TO DRIVE ENGAGEMENT ACROSS YOUR TECHNOLOGY INVESTMENTS YOUR CUSTOMERS YOUR EMPLOYEES Are Inactive in 54 % Loyalty Programs 50 % Don’t Adopt Your Enterprise Software 69 % Don’t Use Your Online Communities 88 % Don’t Use Your Social Software
  • 12. SMART GAMIFICATION, DEFINED WHAT IS IS, AND WHAT IT IS NOT
  • 13. THE SIMPLE EXPLANATION Gamification, noun. “the use of game mechanics and game design techniques in non-game contexts” Source: Wikipedia
  • 14.
  • 15.
  • 16.
  • 17.
  • 19. A SMARTER EXPLANATION Smart Gamification, “the use of game mechanics and game design techniques to motivate increased engagement with customers and/or increased performance from employees”
  • 20. EARLY EXAMPLES OF GAMIFICATION
  • 21. EARLY EXAMPLES OF GAMIFICATION
  • 22. EARLY EXAMPLES OF GAMIFICATION
  • 23. EARLY EXAMPLES OF GAMIFICATION
  • 24. EARLY EXAMPLES OF GAMIFICATION
  • 25. AN INDUSTRY ON THE EDGE OF THE CHASM "Businesses are 70% of Global Gamification: embracing the idea of 2000 will have at $2.8 Billion using game techniques least one Industry by 2016 to influence behavior gamified app by both inside and outside 2014 their enterprises."
  • 26. THE SCIENCE OF GAMIFICATION WHY AND HOW THESE TECHNIQUES DRIVE BEHAVIOR CHANGE
  • 27. To avoid the engagement crisis, you need to first know what motivates your audience.
  • 28. WE’RE CHASING THE SAME THREE RABBITS • Adoption • Activity • Retention
  • 29. 1. USAGE & ADOPTION 72% of customers never use online communities Sources: Gartner & Neochange
  • 30. 2. GET PEOPLE TO DO MORE STUFF 54% of customers aren’t active with loyalty programs 70% of employees are disengaged Sources: Colloquy and Gallup
  • 31. 3. And Keep Them… 62% of customers take their business to competitors Sources: Kiss Metrics & Society for Human Resource Management
  • 32. TELL A STORY OF PERSONAL GROWTH Learning Overcoming Social Building & Challenges Connections Finding Order
  • 33. AND INFLUENCING BEHAVIOR THAT MAPS TO THAT GROWTH
  • 34. THREE ENGAGEMENT MECHANICS TO DRIVE DESIRED BEHAVIOR GAME REPUTATION SOCIAL MECHANICS MECHANICS MECHANICS Reward People Elevate Their Status Give Them Context
  • 35. GAME MECHANICS Tangible Data, Organized Goals Notifications auction Challenges Achievement Collections Task Lists Receive 20 ‘Likes’ in one week Points Competitions / Races Game Mechanics Applications
  • 36. REPUTATION MECHANICS Status, Aptitude Levels / Points totals Status Leaderboards Achievement badges Expertise achievements Exclusive privileges Reputation Mechanics Applications
  • 37. SOCIAL MECHANICS Forming Groups / Facilitating Connections Groups / Teams Group Achievements Activity Streams Gift Manjeera: Friending / Following Away Notifications send Filtering / Recommendations Share with David? Sharing, Gifting Most helpful share team award Social Mechanics Applications
  • 38. WHY THIS WORKS RECOGNITION ($) Reputation, Status, Badges, PERCEIVED VALUE OF REWARD Levels, Icons PRIVILEGES ($$) Early/VIP Access, Moderation Powers, Stronger Votes MONETARY ($$$) Discounts, Free Shipping, Prizes SOCIALNESS OF SITE
  • 39. FOUR COMPONENTS OF VALUE CREATING AND AMPLIFYING VALUE WITHIN THE ENTERPRISE
  • 40. To truly deliver impact and value, businesses must deploy gamification to engage, unify, analyze, and optimize.
  • 41. IMPACT THROUGH ENGAGEMENT & INSIGHT FOUR-FOLD VALUE ENGAGE UNIFY ANALYZE ENABLE A SINGLE ACTIONABLE OPTIMIZED MORE4 VIEW INSIGHT INVESTMENTS PEOPLE UNPARALLELED UNDERSTANDING OF YOUR DELIVERING INTERACTIONS A SINGLE, AUDIENCE MORE VALUABLE UNIVERSAL, PLATFORMS TO COMPREHENSIVE SUPPORT YOUR FREQUENCY PROFILE ORGANIZATIONAL CONSTANT PRIORITIES STRATEGIC QUALITY REFINEMENT
  • 42. IMPACT THROUGH ENGAGEMENT & INSIGHT FOUR-FOLD VALUE ENGAGE UNIFY ANALYZE ENABLE A SINGLE ACTIONABLE OPTIMIZED MORE4 VIEW INSIGHT INVESTMENTS PEOPLE UNPARALLELED UNDERSTANDING OF YOUR DELIVERING INTERACTIONS A SINGLE, AUDIENCE MORE VALUABLE UNIVERSAL, PLATFORMS TO COMPREHENSIVE SUPPORT YOUR FREQUENCY PROFILE ORGANIZATIONAL CONSTANT PRIORITIES STRATEGIC QUALITY REFINEMENT
  • 43.
  • 44.
  • 45. UNDERSTANDING THE DRILLING INTO YOUR STRATEGY FOUNDATION OF YOUR ENTIRE PROGRAM VISION & STRATEGY • How would you define your organization’s/division’s overall vision and strategy? CHALLENGES & GOALS • What are the specific challenges that you hope to address? What are your program goals? BEHAVIORAL MANAGEMENT • What high-value behaviors do you hope to motivate and manage? MEASURES OF SUCCESS • What does success look like? How will you measure it?
  • 46. DRIVING ENGAGEMENT VOLUME AND QUALITY MOTIVATING BEHAVIORS VALUABLE TO BOTH THE BUSINESS AND THE AUDIENCE PAGE VIEWS, DAILY/ WEEKLY CONTENT CREATED, / MONTHLY QUESTIONS ASKED RETENTION UNIQUE VISITORS, COMMENTS, LIKES, REGISTERED USERS SHARES, FAVORITES, BOOKMARKS
  • 47. IMPACT THROUGH ENGAGEMENT & INSIGHT FOUR-FOLD VALUE ENGAGE UNIFY ANALYZE ENABLE A SINGLE ACTIONABLE OPTIMIZED MORE4 VIEW INSIGHT INVESTMENTS PEOPLE UNPARALLELED UNDERSTANDING OF YOUR DELIVERING INTERACTIONS A SINGLE, AUDIENCE MORE VALUABLE UNIVERSAL, PLATFORMS TO COMPREHENSIVE SUPPORT YOUR FREQUENCY PROFILE ORGANIZATIONAL CONSTANT PRIORITIES STRATEGIC QUALITY REFINEMENT
  • 48.
  • 49. QUANTIFY EMPLOYEE CONTRIBUTION, ANYWHERE SOCIAL COLLABO- Unify the employee ecosystem RATION and the employee profile REWARD & CONTINUING RECOGNITION EDUCATION Motivate high-value behaviors EMPLOYEE Deliver innovative on-boarding programs WEB TRAINING Build a broader, deeper understanding of each employee’s total contribution COMMUNITY
  • 50. QUANTIFYING CUSTOMER ENGAGEMENT, ANYWHERE SOCIAL COLLABO- Who are my customers and prospects? RATION SALES CONTINUING & EDUCATION Where are they talking to CRM and about my brand? CUSTOMER Deliver innovative awareness and conversion programs WEB TRAINING Build a broader, deeper understanding of each customer’s total brand interaction COMMUNITY
  • 51. IMPACT THROUGH ENGAGEMENT & INSIGHT FOUR-FOLD VALUE ENGAGE UNIFY ANALYZE ENABLE A SINGLE ACTIONABLE OPTIMIZED MORE4 VIEW INSIGHT INVESTMENTS PEOPLE UNPARALLELED UNDERSTANDING OF YOUR DELIVERING INTERACTIONS A SINGLE, AUDIENCE MORE VALUABLE UNIVERSAL, PLATFORMS TO COMPREHENSIVE SUPPORT YOUR FREQUENCY PROFILE ORGANIZATIONAL CONSTANT PRIORITIES STRATEGIC QUALITY REFINEMENT
  • 52. “Gamification, like Social, provides data to analyze how your organization operates that previously did not exist” Busification Article: The Rise of Gamification Analytics
  • 53. PERFORMANCE MEASUREMENT ASSESSING CONTRIBUTION WE UNDERSTAND YOUR EMPLOYEE-FACING VISION, AND WE WILL ALIGN PERFORMANCE METRICS TO YOUR GOALS. GOAL PERFORMANCE METRIC BEHAVIORS COMMENT, LIKE, SHARE, CREATE DISCUSSION, ENGAGEMENT INTERACTIONS PER PERSON ANSWER QUESTION COLLABORATION CONTENT CREATION CREATE PROJECT, POST TASK, COMMENT ON POST AWARENESS CONTENT OBSERVATION PAGE VIEWS, SITE VISITS, TIME ON SITE PARTICIPATION INTERACTIONS PER PAGE VIEW COMMENT, LIKE, SHARE, POST RETENTION RETURN VISITS % RETURNING DAILY/WEEKLY/MONTHLY/ETC. IDEATION IDEAS GENERATED / IMPLEMENTED POST/VOTE/COMMENT ON IDEA
  • 54. ENGAGEMENT MEASUREMENT ASSESSING IMPACT WE UNDERSTAND YOUR CUSTOMER-FACING VISION, AND WE WILL ALIGN ENGAGEMENT METRICS TO YOUR GOALS. GOAL ENGAGEMENT METRIC BEHAVIORS COMMENT, LIKE, SHARE, CREATE DISCUSSION, ENGAGEMENT INTERACTIONS PER PERSON ANSWER QUESTION AWARENESS CONTENT OBSERVATION PAGE VIEWS, SITE VISITS, TIME ON SITE PARTICIPATION INTERACTIONS PER PAGE VIEW COMMENT, LIKE, SHARE, POST CONVERSION REVENUE AVERAGE SALE SIZE, TOTAL PURCHASES ADVOCACY CUSTOMER SENTIMENT AND BROADCASTING POSITIVE REVIEWS, SOCIAL SHARES/MENTIONS CUSTOMER FEEDBACK NON-SALES INTERACTIONS REVIEW PRODUCT/PROCESS, SHARE PURCHASE RETENTION RETURN VISITS % RETURNING DAILY/WEEKLY/MONTHLY/ETC.
  • 55. PUTTING INSIGHT TO WORK TO BEHAVIORAL DATA = BIG DATA IMPACT YOUR CORE STRATEGY MACRO DATA INITIAL DATA POINTS STRATEGY MICRO CORRELATIONS CORRELATIONS SWOT DATA ANALYSIS CROSS- USER PLATFORM REFINED DATA STRATEGY INSIGHT GATHERING BEHAVIORAL DATA TRANSLATING DATA INTO REFINING AND EDUCATING ACTIONABLE INSIGHTS GOALS FROM INSIGHTS
  • 56. IMPACT THROUGH ENGAGEMENT & INSIGHT FOUR-FOLD VALUE ENGAGE UNIFY ANALYZE ENABLE A SINGLE ACTIONABLE OPTIMIZED MORE4 VIEW INSIGHT INVESTMENTS PEOPLE UNPARALLELED UNDERSTANDING OF YOUR DELIVERING INTERACTIONS A SINGLE, AUDIENCE MORE VALUABLE UNIVERSAL, PLATFORMS TO COMPREHENSIVE SUPPORT YOUR FREQUENCY PROFILE ORGANIZATIONAL CONSTANT PRIORITIES STRATEGIC QUALITY REFINEMENT
  • 57. OPTIMIZE AND ENABLE SMART GAMIFICATION BUILDS PLATFORMS THAT SUPPORT BUSINESS PRIORITIES STRONGER GREATER MORE ASSETS TO HIGHER FEEDBACK & VALUABLE SUPPORT ENGAGEMENT ADVOCACY PLATFORMS MARKETING PROGRAMS
  • 58. A BIT ABOUT BADGEVILLE INNOVATIVE STRATEGY MEETS PIONEERING TECHNOLOGY
  • 60. WHAT’S BEEN MISSING? MEASURE AND INFLUENCE BEHAVIORS THAT MATTER TO YOU YOUR ENGAGEMENT LAYER WEBSITES & APPLICATIONS ENTERPRISE MOBILE SYSTEMS
  • 61. DRIVE DESIRED BEHAVIOR EVERYWHERE YOUR CUSTOMERS MARKETING/AN SOCIAL WEB WEBSITES & COMMUNITIES ALYTICS MOBILE APPS CRM SOCIAL LMS/HR CMS COLLABORATION YOUR EMPLOYEES
  • 62. GET THE VALUE YOU WANTED DRIVE DESIRED BEHAVIORS ACROSS YOUR TECHNOLOGY INVESTMENTS 150% SIGN UPS 120% 85% SOCIAL SHARING 70% USER 60% REPEAT GENERATED CONTENT VISITS 40% TIME 40% ON SITE PAGE ADD 25% VIEWS TO 15% CART REFERRALS CONVERSION ENGAGEMENT LOYALTY COMMERCE
  • 63. HOW WE DELIVER WE HELP YOU BUILD THE ENGAGEMENT LAYER THAT’S RIGHT FOR YOU THE PLATFORM THE VISION THE RESOURCES Powerful, flexible technology, Gamification frameworks Deep game design & built on modern web standards mapped to business objectives enterprise background
  • 64. BADGEVILLE EMERGES AS THE CLEAR MARKET LEADER THE RESOURCES EXECUTION THE RIGHT TEAM
  • 65. 200+ WORLD CLASS COMPANIES TECHNOLOGY MEDIA FINANCE GREEN TECH HEALTH & EDUCATION TELCO CPG / CONSUMER RETAIL / ECOMMERCE & DEALS BRANDS 5.1.2012
  • 66. SUCCESS STORIES REAL BUSINESS DELIVERING REAL IMPACT WITH SMART GAMIFICATION
  • 67. Recognition, Awards & Motivation Program A Badgeville Case Study
  • 68. EMC’S CHALLENGE Recognize key Reward various social types of social champions activity Build an Motivate aspirational increased system social activity
  • 69. RAMP, MEET THE ECN Level Trophy Badge/ Reward Showcase Real-Time Notifications
  • 71. B I G WI N S & I N N O V A T I O N S Historical Recognition • Previously activity will translate into one- for-one recognize of past activity • User Levels will reflect previous activity with further levels for growth Badge Scan Integration • EMC is the first company to fully integrate and reward traditional badge scan data as a user check-in
  • 72. GAMIFICATION AS A BIG DATA SOLUTION RAMP User Master User Showcase Identity Community Behavior RAMP User Showcase Social Interaction Web Activity GMDB Data Mobile Activity SFDC Data Application Activity
  • 73.
  • 74. CUSTOMER COMMUNITY ENGAGEMENT …ACROSS MULTIPLE TOUCHPOINTS Points: 500 cglynch unlocked Rewards: 12 Transformer! 41% 1 week ago USER 21% CONSUMPTION USER 10% ACTIVITIES VISITS 2/3 1/2 2/5 4/5 3/5 On-Site Event Online Community Activity Contributions
  • 75. CUSTOMER ACQUISITION Once customers see their peers being rewarded, they’re more likely to register, login, and engage. 47% Registered Users
  • 76. SOCIAL LOYALTY Influence, recognize and reward key social behaviors that keep customers coming back… 33% Daily Retention
  • 77. CUSTOMER COMMUNITY ENGAGEMENT Drive user generated content and overall activity across websites and online communities… 10X ANSWERS 5X COMMENTS 2X REVIEWS
  • 78. DRIVE MORE CONVERSIONS Drive user generated content and overall activity across websites and online communities 18% Conversions
  • 79. A FEW FINAL THOUGHTS STRATEGIES FOR SUCCESSFUL GAMIFICATION
  • 80. GAMIFICATION IS A PROVEN STRATEGY ENGAGE UNIFY ANALYZE OPTIMIZE
  • 83. ANALYTICS & REFINEMENT AN ANALYTICAL PARTNER
  • 84. "[By 2015] 40% of the Global 1000 organizations will use gamification as the primary mechanism to transform business operations.” GARTNER TREND STUDY
  • 85. QUESTIONS ? www.badgeville.com | tyler@badgeville.com

Editor's Notes

  1. So lets talk about gamification and let’s start at the beginning.Whether you’re an manager in an office trying to motivate a workforce or a brand manager trying to build interest in a product or service – we’re chasing the same rabbitsEveryone has problems. Everyone has results to drive.ParticipationContent CreationSharingRegistrationPurchasesStickinessSoftware AdoptionTime on SiteTurnoverOnboardingProductivityetc.AdoptionActivityRetention
  2. http://www.bakadesuyo.com/how-to-get-more-done
  3. Why is growth important?The science is still new but it appears each of these has at least one neurotransmitter associated with itnorephinephrine is being researched for treating ADD (nor-epi-nefrin)Adrenaline junkiesOxytocin is being researched for treating autism - The ‘social’ hormoneserotonin is being researched for treating OCD----- Meeting Notes (8/3/12 15:08) -----one way that researchers are approaching the motivation question is by starting with neurotransmitters and hormones
  4. http://rowansimpson.com/2008/05/23/rhino-vs-unicorn/
  5. Three key “GAMIFICATION ELEMENTS”
  6. The blue box above is not locked. Click to resize based on your header.