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UXD Pattern Language

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「パターン・ランゲージ 3.0:経験を掘り起こし・語るためのメディアの制作と導入」(Pattern Language 3.0: Designing Media for Experience Mining and Dialogues)by 井庭崇(Takashi Iba) for UXD initiative, 3rd meeting (Aug, 26, 2011), Japan

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UXD Pattern Language

  1. 1. UXD initiative, the 3rd Aug. 26, 2011 iba@sfc.keio.ac.jp takashiiba
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  3. 3. design Context Problem Finding Problem Problem Solving Solution C. Alexander, Notes on the Synthesis of Form, Harvard University Press, 1964
  4. 4. C. Alexander, S. Ishikawa, M. Silverstein,A Pattern Language: Towns, Buildings, Construction,Oxford University Press, 1977 http://stephania32.wordpress.com/ Christopher Alexander
  5. 5. Kent Beck & Ward Cunningham, “Using Pattern Languagesfor Object-Oriented Program”, OOPSLA 87, 1987 http://commons.wikimedia.org/wiki/ http://commons.wikimedia.org/wiki/ File:Kent_Beck_no_Workshop_Mappin File:Ward_Cunningham_at_Wikim g_XP.jpg ania_2006.jpg Kent Beck Ward Cunningham
  6. 6. Erich Gamma, Richard Helm, Ralph Johnson, John M. Vlissides,Design Patterns: Elements of Reusable Object-Oriented Software,Addison-Wesley Professional, 1994 http://researchweb.watson.ibm.com/designpatterns/pubs/ddj- Gang of Four (GoF)
  7. 7. C. Alexanderthe timeless way of building Oxford University Press, 1979
  8. 8. pattern languageThe timeless way of describing the timeless way of building designing
  9. 9. ? A Pattern Language? A Pattern Language A Pattern Language
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  15. 15. Learning Patterns20082009 SFC2010
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  21. 21. Experience Mining and Dialogueswith Learning Patterns
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  43. 43. T. Iba, C. Ichikawa, M. Sakamoto, T. Yamazaki,“Pedagogical Patterns for Creative Learning”,PLoP2011 1$02 ,-./0 54* ()*"+ #$%& 34* ()*"+ #$%& !" ()*"+ #$%& * -% /%. + 0%%! . ** + + "! !"#$ , %&( )
  44. 44. ? A Pattern Language? A Pattern Language
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  47. 47. UXD initiative, the 3rd Aug. 26, 2011 iba@sfc.keio.ac.jp takashiiba

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