Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.
THE SECRETSAUCE OF
SOFTWARETEAMS
100%
AWESOME
TEAMS
@svenpet
SUCCESSFUL
SUCCESSFUL PEOPLE
Fast
Best Ideas
Fast
Problem Solver
Fast Best Ideas
Elegant
Fast Best Ideas Problem Solver
Technologies
Fast Best Ideas Problem Solver Elegant
Fast
Rock Star
Best Ideas Problem Solver Elegant Technologies
Fast
The 10x Programmer
Best Ideas Problem Solver Elegant Technologies
DOES THATATTRACT ?
DOES THATATTRACT ?
A PLACETHATEMPOWERS
HIGH PERFORMANCETEAMS
SVEN PETERS
KICK-ASS DEVELOPER MOTIVATOR
ATLASSIAN
@svenpet
WHAT MAKES THE DIFFERENCE?
TEAM A TEAM B
WHAT MAKES A TEAM HIGH PERFORMANCE?
TEAM A TEAM B
?
!!
WHAT MAKES A TEAM HIGH PERFORMANCE?
*%?
TEAM A TEAM B
?
!! !%!
!%*
$?
?
!*#
WHAT MAKES A TEAM HIGH PERFORMANCE?
SPEAK LISTEN
WHAT MAKES A TEAM HIGH PERFORMANCE?
PSYCHOLOGICAL
SAFTY
PSYCHOLOGICAL
SAFTY
STRUCTURE
PSYCHOLOGICAL
SAFTY
STRUCTURE
MINDSET
PSYCHOLOGICAL
SAFTY
STRUCTURE
MINDSET
SUPPORT
PSYCHOLOGICAL
SAFTY
STRUCTURE
MINDSET
SUPPORT DIRECTION
STRONG STRUCTURE
SHARED MINDSET
SUPPORTIVE CONTEXT
COMPELLING DIRECTION
COMPELLING DIRECTIONHOW TO GIVE GREATTEAMS GUIDANCE
INCREASE REVENUE
LOWER COSTS
LESS DOWNTIME
PROJECTX HAS TO BE FINISHED
REFACTOR TO MICROSERVICES
AUTOMATIC DEPLOYMENTS
PRO...
NORTH STAR
VISION
2 YEAR PLAN
VISION
2 YEAR PLAN
WHAT’S IMPORTANT?
THEMES
VISION
2 YEAR PLAN
WHAT’S IMPORTANT?
THEMES
FOCUS AREAS HOW DO WE GETTHERE?
VISION
2 YEAR PLAN
WHAT’S IMPORTANT?
THEMES
FOCUS AREAS
MEASURE
HOW SUCESS LOOKS LIKE
HOW DO WE GETTHERE?
VISION
THEMES
FOCUS
MEASURE
VT…WHAT?
FEATURES QUALITY
VS
THATSOUNDS VERYFLUFFY
SHOW US THE REALWORLD
OKR
OBJECTIVE
KEYRESULTS
OBJECTIVE KEYRESULT
BUILD MOBILE APP 1000 DAILY USER
SCORE
700 DAILYUSER
0.7
STRETCH QUARTERLY LESS IS MORE
OKR
MAKE GOALS
TRANSPARENT
FOR EVERYONE
THINGS MAYLOOK GOOD ON PAPER…
CREATIVITYINC.
PRODUCT BRAIN TRUST
EXPERIENCE FRESHALIGN
FEATURING LEADERS AND OUR FOUNDERS
PRODUCT BRAIN TRUST
FEATURING LEADERS AND OUR FOUNDERS
JUSTDIRECTION - YOU OWN THE DECISIONS
VS
YOUR IDEAS THE REALWORLD
DON’T#%@& THE CUSTOMER
1 2 3 4 5 6 7 8 9 100
DETRACTORS PASSIVES PROMOTERS
% Promoters - % Detractors Net PromoterScore (NPS)
NPS
LISTEN TO
CUSTOMER FEEDBACK
NPS FEEDBACK
SUPPORT
SOCIALMEDIA
INTERVIEWS
NPS FEEDBACK
RELIABILITY USABILITY FUNCTIONALITY
R U F
40,000PIECES OF FEEDBACK
Usability- 63%
Reliability- 31%
Functionality- 6%
RUF’ING IT!
Bugs - 3%
Editing - 6%
Performance - 28%
Navigation - 9%
Com...
TELLEVERYONE
WHAT BUGS THE CUSTOMER
WEEKLYEMAIL
ARE WE IMPROVING?
TO EVERYATLASSIAN
WEEKLYEMAIL
TO EVERYATLASSIAN
EACH ATLASSIAN GETS
DIFFERENT FEEDBACK
COMPELLING DIRECTION
GIVE YOUR TEAM A
NORTH STAR FOLLOW GOALS SANITYCHECKS UNDERSTAND FEEDBACK
STRONG STRUCTUREHOW TO ASSEMBLE A GREATTEAM
DESIGN
PROGRAMMING TESTING
PRODUCT
OPERATIONS
TONE
DIRECTOR
CAMERA
ACTORS
LIGHT
CROSS FUNCTIONALTEAMS
CROSS FUNCTIONALTEAMS
CROSS FUNCTIONALTEAMS
CROSS FUNCTIONALTEAMS
INFORMATION FLOWS
FASTER DECISIONS
DIVERSITYOF THOUGHT
UNDERSTANDING
CROSS FUNCTIONALTEAMS
CROSS FUNCTIONALTEAMS
CROSS CULTURALTEAMS
DIFFERENTBACKGROUNDS
DIVERSITYOF THOUGHT
CREATIVE /STRONGER SOLUTIONS
MAKE YOUR TEAM A SAFE PLACE
SPEAK LISTEN RESPECT
f%$*ed
RITUALS AND REFRESHMENTS
FIKA
CONFERNCEVIDEOFRIDAYS
GSD*DAYS
*GETTINGSH%TDONE
INNOVATIONWEEK
A TEAM IS MADE OUTOF INDIVIDUALS
HIGH FIVE
SAY“GREATJOB”
GIVE KUDOS
SAY“GREATJOB”
GIVE KUDOS
OFFICECLAPPING
GRAD/JNR DEVELOPER
DEVELOPER
SENIOR DEVELOPER
DEVELOPER MANAGER
DEVELOPER TEAM LEAD
HEAD OF DEVELOPER - GROUP
HEAD OF DEVE...
GRAD/JNR DEVELOPER
DEVELOPER
SENIOR DEVELOPER
DEVELOPER MANAGER
DEVELOPER TEAM LEAD
HEAD OF DEVELOPER - GROUP
HEAD OF DEVE...
SUPPORTIVE CONTEXTHOW TO HELP GREATTEAMS TO GETSH*TDONE
DECISIONS
DECISIONS
INFORMATION
DECISIONS
INFORMATION
1:1s
DECISIONS
INFORMATION
1:1sEMAILS
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
MEETINGS
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
MEETINGS
RANDOM
DISCUSSION
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
MEETINGS
RANDOM
DISCUSSION
WORD OF MOUTH
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
MEETINGS
RANDOM
DISCUSSION
WORD OF MOUTH
EXCELSHEETS
DECISIONS
INFORMATION
1:1sEMAILS
DOCUMENTS
MEETINGS
RANDOM
DISCUSSION
WORD OF MOUTH
EXCELSHEETS
INTRANET
INTRANET
YOUR TEAM SPACE
COMPANYINFORMATION
PERSONALPAGES
OTHER TEAM GOALS
DECISIONS
OTHER PROJECTS
STRATEGIES
OPEN BYDEFAULT
WRITE DOWN
YOUR DECISIONS
PROVIDE DATA
AND CONTEXT
ANSWER
QUESTIONS
ALLOW
CORRECTIONS
OR ITDIDN’THAPPEN
SHAREIT
OR ITDIDN’THAPPEN
EAC IT
OPEN COMPANY, NO BULLSHIT
Passionate discussion
STOP ENDLESS DISCUSSIONS
TAKE IT OFFLINE
PLAY, AS A TEAM
INFORMATION
EASYACCESS
HELP
WANTTO
OPEN SOURCE?
SSH ACCESS?
NEED A BIKE?
WHILE YOU’RE IN AMSTERDAM
MAKE SERVICE DISCOVERABLE
WAITING FOR OTHERS?
DO ITYOURSELF
LEGALCONTRACT
REVIEW? DO ITYOURSELF
NEED DESIGN TO
CHANGETHE UI? DO ITYOURSELF
design.atlassian.com
NEED QA FOR TESTING
YOUR SOFTWARE? DO ITYOURSELF
TESTAUTOMATION
DEVELOPER
TESTAUTOMATION MANUALTESTING
DEVELOPER QA ENGINEER
FAIL FIX
TESTAUTOMATION MANUALTESTING
DEVELOPER QA ENGINEER
FAIL
TELL
FIX
FAIL
DEVELOPER
CODE
TEST
+
QA
KICK OFF
DEVELOPER
DEVELOPER + QA
CODE
TEST
+
QA
KICK OFF
DEMO
DEVELOPER
DEVELOPER + QA
DEVELOPER + QA
CODE
TEST
+
NEED A USER TESTFOR
YOUR NEW FEATURE? DO ITYOURSELF
BUILD A PROTOTYPE RENTTHETESTLAB
MICROPHONE
COMPUTER
CAMERA
USER
VIDEO & LIVESTREAM
DO ITYOURSELFASKING F R HELP
MAKE
EASY
HOW DO YOU KNOW ALLTHIS STUFF?
LONG TERM EMPLOYEE
25YEARS
GIVE NEW EMPLOYEES A BOOST
FIRST WEEKS
BOOTCAMPLOADING….
LESSONS BY
EMPLOYEES
NEW WORKPLACE
NEW TEAM MEMBERS
NEW ACRONYMS
NEW WORK STYLE
NEW PROCESSES
+ SHOWING YOU’RE GOOD
SETCLEAR EXPECTATIONS FOR NEW TEAM MEMBERS
90 DAYPLAN
PAIR PROGRAMMING / CODE REVIEWS
FRIDAYFAMILY BREAKFAST
MOST EMBARRASSING STORY
SECRETTATTOO
A HIDDEN TALENT
SHARED MINDSETHOW TO GETTHETEAM THINKING IN THE SAME DIRECTION
BUILDING TEAM KNOWLEDGE
BUG FIX
BUILDING TEAM KNOWLEDGE
BUG FIX
BUILDING TEAM KNOWLEDGE
BUG FIX
BUILDING TEAM KNOWLEDGE
BUG FIX ROTATION
BUILDING TEAM KNOWLEDGE
FEATURE X FEATURE Y
DEVELOPING FEATURES IS A PROCESS
LOTS OF SMALLDECISIONS
GETA BUDDY
BUILDING TEAM KNOWLEDGE
FEATURE X FEATURE Y
BUDDY BUDDY
BUILDING TEAM KNOWLEDGE
FEATURE BUDDY
CANARYSESSIONS
TESTING IDEAS WITH THE TEAM
AGILE SLAM
LIKE A BROWN BAG,
BUTON TEAM PROCESS
BUILDING TEAM KNOWLEDGE
TEAM DISCUSSIONS
SHARE DESIGN IDEAS
…AND COLLECTFEEDBACK
DOING THINGS RIGHT BUILD PROCESSES
DOING THE RIGHTTHINGS BUILD ADAPTABILITY
?
!
TEAM
YOUR
WAY
BUILD
IMPROVE
ENVISION
SOME GUIDANCE
TEAM
YOUR
WAY
THE PLAYBOOK
ENVISION IT
MAKEIT
IMPROVEIT
40+ PLAYS TO GUIDE PROJECTTEAMS
OVERVIEW
CONCEPTTESTINGENVISION IT
PAPER PROTOTYPE USER STICKER
CONCEPTTESTING
PROJECTPOSTERMAKE IT
SHARED UNDERSTANDING
THE PLAYS
THE PLAYS
THE PLAYBOOK
ENVISION IT
MAKEIT
IMPROVEIT
40+ PLAYS TO GUIDE PROJECTTEAMS
SHARED MINDSET
SUPPORTIVE CONTEXT
COMPELLING DIRECTION
STRONG STRUCTURE
HOW AWESOME IS YOUR TEAM?
HOW AWESOME IS YOUR TEAM?
CAN YOU MEASURE IT?
HEALTHY
8 CHECK POINTS FOR BETTER TEAM HEALTH
1 FULLTIME OWNER
BALANCED TEAM
SHARED UNDERSTANDING
VALUE AND METRICS
END-TO-END DEM...
Full-time owner
Balanced team
Shared
Value and metrics
End-to-end demo
Readme
Dependencies
Velocity
CHECKPOINTS 1 2 3 4 5
...
www.atlassian.com/healthmonitor
HEALTH MONITOR
IMPROVEYOURTEAM
SO HEALTH SHOWS WHATNOW?
IMPROVEYOURTEAM
IMPROVEYOURTEAM
THINK & ACTLIKE A FOUNDER
EMPOWER TEAMS TO
IMPROVEYOURTEAM
BETHE CHANGE YOU SEEK
IMPROVEYOURTEAM
THE
A-TEAM
THE MINION
TEAM
THE MUPPET
TEAM
IMPROVEYOURTEAM
THE
A-TEAM
THE MINION
TEAM
THE MUPPET
TEAM
DECIDE IN YOUR ENVIRONMENT
SINGLE CORE = PHYSICALLIMITS
MULTI CORE = COMMUNICATION REQUIRED
TEAM UP!
TO BE AWESOME
TEAM UP!
TO BE AWESOME
THANKS
@svenpet
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
The Secret Sauce of Successful Teams
Upcoming SlideShare
Loading in …5
×

The Secret Sauce of Successful Teams

270,775 views

Published on

Every software team writes code, but some teams produce fewer bugs than others. Every software team creates new features, but some teams develop them faster than others. What do high performance teams do differently, and why are team members more focused, satisfied and relaxed? They truly work together. No 10x rockstar programmer can achieve what a well rounded, enthusiastic team can.
Sven examines how the best software teams set and follow goals, integrate new members fast, ensure diversity, monitor and continually improve team health, embrace transparency, use a playbook to guide them through every phase of development and much more. He shares techniques including: bugfix rotations, OKRs, feature buddies, open demos, focus days and many more that help teams and team members to work more effectively together, and produce awesome results.

Published in: Leadership & Management
  • Sex in your area is here: www.bit.ly/sexinarea
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • The Scrambler Unlock Her Legs | 95% Off by Bobby Rio-Rob Judge?  http://t.cn/AijLRbnO
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Start working at home with Google! Just work for few hours and have more time with friends and family. I earn up to $4500 per week. It's a great work at home opportunity. I can't believe how easy it was once I tried it out. Visit for more details............☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛☛ www.Buzz90.com
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • 11:11 - A Message From The Universe? People all of the world keep seeing the repeating numbers "11:11." Discover the POWERFUL guidance the Universe wants everyone to know! ♥♥♥ https://bit.ly/30Ju5r6
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here
  • Nine Signs Wealth is Coming Your Way... ●●● https://tinyurl.com/y6pnne55
       Reply 
    Are you sure you want to  Yes  No
    Your message goes here

The Secret Sauce of Successful Teams

  1. THE SECRETSAUCE OF SOFTWARETEAMS 100% AWESOME TEAMS @svenpet SUCCESSFUL
  2. SUCCESSFUL PEOPLE
  3. Fast
  4. Best Ideas Fast
  5. Problem Solver Fast Best Ideas
  6. Elegant Fast Best Ideas Problem Solver
  7. Technologies Fast Best Ideas Problem Solver Elegant
  8. Fast Rock Star Best Ideas Problem Solver Elegant Technologies
  9. Fast The 10x Programmer Best Ideas Problem Solver Elegant Technologies
  10. DOES THATATTRACT ?
  11. DOES THATATTRACT ?
  12. A PLACETHATEMPOWERS HIGH PERFORMANCETEAMS
  13. SVEN PETERS KICK-ASS DEVELOPER MOTIVATOR ATLASSIAN @svenpet
  14. WHAT MAKES THE DIFFERENCE?
  15. TEAM A TEAM B WHAT MAKES A TEAM HIGH PERFORMANCE?
  16. TEAM A TEAM B ? !! WHAT MAKES A TEAM HIGH PERFORMANCE?
  17. *%? TEAM A TEAM B ? !! !%! !%* $? ? !*# WHAT MAKES A TEAM HIGH PERFORMANCE?
  18. SPEAK LISTEN WHAT MAKES A TEAM HIGH PERFORMANCE?
  19. PSYCHOLOGICAL SAFTY
  20. PSYCHOLOGICAL SAFTY STRUCTURE
  21. PSYCHOLOGICAL SAFTY STRUCTURE MINDSET
  22. PSYCHOLOGICAL SAFTY STRUCTURE MINDSET SUPPORT
  23. PSYCHOLOGICAL SAFTY STRUCTURE MINDSET SUPPORT DIRECTION
  24. STRONG STRUCTURE SHARED MINDSET SUPPORTIVE CONTEXT COMPELLING DIRECTION
  25. COMPELLING DIRECTIONHOW TO GIVE GREATTEAMS GUIDANCE
  26. INCREASE REVENUE LOWER COSTS LESS DOWNTIME PROJECTX HAS TO BE FINISHED REFACTOR TO MICROSERVICES AUTOMATIC DEPLOYMENTS PROJECTYIS THE MOSTIMPORTANTONE
  27. NORTH STAR
  28. VISION 2 YEAR PLAN
  29. VISION 2 YEAR PLAN WHAT’S IMPORTANT? THEMES
  30. VISION 2 YEAR PLAN WHAT’S IMPORTANT? THEMES FOCUS AREAS HOW DO WE GETTHERE?
  31. VISION 2 YEAR PLAN WHAT’S IMPORTANT? THEMES FOCUS AREAS MEASURE HOW SUCESS LOOKS LIKE HOW DO WE GETTHERE?
  32. VISION THEMES FOCUS MEASURE VT…WHAT?
  33. FEATURES QUALITY VS
  34. THATSOUNDS VERYFLUFFY SHOW US THE REALWORLD
  35. OKR OBJECTIVE KEYRESULTS
  36. OBJECTIVE KEYRESULT BUILD MOBILE APP 1000 DAILY USER SCORE 700 DAILYUSER 0.7
  37. STRETCH QUARTERLY LESS IS MORE OKR
  38. MAKE GOALS TRANSPARENT FOR EVERYONE
  39. THINGS MAYLOOK GOOD ON PAPER…
  40. CREATIVITYINC.
  41. PRODUCT BRAIN TRUST EXPERIENCE FRESHALIGN FEATURING LEADERS AND OUR FOUNDERS
  42. PRODUCT BRAIN TRUST FEATURING LEADERS AND OUR FOUNDERS JUSTDIRECTION - YOU OWN THE DECISIONS
  43. VS YOUR IDEAS THE REALWORLD
  44. DON’T#%@& THE CUSTOMER
  45. 1 2 3 4 5 6 7 8 9 100 DETRACTORS PASSIVES PROMOTERS % Promoters - % Detractors Net PromoterScore (NPS) NPS
  46. LISTEN TO CUSTOMER FEEDBACK NPS FEEDBACK SUPPORT SOCIALMEDIA INTERVIEWS
  47. NPS FEEDBACK RELIABILITY USABILITY FUNCTIONALITY R U F
  48. 40,000PIECES OF FEEDBACK
  49. Usability- 63% Reliability- 31% Functionality- 6% RUF’ING IT! Bugs - 3% Editing - 6% Performance - 28% Navigation - 9% Complexity- 22% Content- 32%
  50. TELLEVERYONE WHAT BUGS THE CUSTOMER
  51. WEEKLYEMAIL ARE WE IMPROVING? TO EVERYATLASSIAN
  52. WEEKLYEMAIL TO EVERYATLASSIAN EACH ATLASSIAN GETS DIFFERENT FEEDBACK
  53. COMPELLING DIRECTION GIVE YOUR TEAM A NORTH STAR FOLLOW GOALS SANITYCHECKS UNDERSTAND FEEDBACK
  54. STRONG STRUCTUREHOW TO ASSEMBLE A GREATTEAM
  55. DESIGN PROGRAMMING TESTING PRODUCT OPERATIONS
  56. TONE DIRECTOR CAMERA ACTORS LIGHT
  57. CROSS FUNCTIONALTEAMS
  58. CROSS FUNCTIONALTEAMS
  59. CROSS FUNCTIONALTEAMS
  60. CROSS FUNCTIONALTEAMS INFORMATION FLOWS FASTER DECISIONS DIVERSITYOF THOUGHT UNDERSTANDING
  61. CROSS FUNCTIONALTEAMS
  62. CROSS FUNCTIONALTEAMS
  63. CROSS CULTURALTEAMS
  64. DIFFERENTBACKGROUNDS DIVERSITYOF THOUGHT CREATIVE /STRONGER SOLUTIONS
  65. MAKE YOUR TEAM A SAFE PLACE SPEAK LISTEN RESPECT
  66. f%$*ed
  67. RITUALS AND REFRESHMENTS
  68. FIKA
  69. CONFERNCEVIDEOFRIDAYS
  70. GSD*DAYS *GETTINGSH%TDONE
  71. INNOVATIONWEEK
  72. A TEAM IS MADE OUTOF INDIVIDUALS HIGH FIVE
  73. SAY“GREATJOB” GIVE KUDOS
  74. SAY“GREATJOB” GIVE KUDOS
  75. OFFICECLAPPING
  76. GRAD/JNR DEVELOPER DEVELOPER SENIOR DEVELOPER DEVELOPER MANAGER DEVELOPER TEAM LEAD HEAD OF DEVELOPER - GROUP HEAD OF DEVELOPMENT PEOPLE LEADERSHIP
  77. GRAD/JNR DEVELOPER DEVELOPER SENIOR DEVELOPER DEVELOPER MANAGER DEVELOPER TEAM LEAD HEAD OF DEVELOPER - GROUP HEAD OF DEVELOPMENT PEOPLE LEADERSHIP LEAD DEVELOPER TECHNICALLEAD
  78. SUPPORTIVE CONTEXTHOW TO HELP GREATTEAMS TO GETSH*TDONE
  79. DECISIONS
  80. DECISIONS INFORMATION
  81. DECISIONS INFORMATION 1:1s
  82. DECISIONS INFORMATION 1:1sEMAILS
  83. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS
  84. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS MEETINGS
  85. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS MEETINGS RANDOM DISCUSSION
  86. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS MEETINGS RANDOM DISCUSSION WORD OF MOUTH
  87. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS MEETINGS RANDOM DISCUSSION WORD OF MOUTH EXCELSHEETS
  88. DECISIONS INFORMATION 1:1sEMAILS DOCUMENTS MEETINGS RANDOM DISCUSSION WORD OF MOUTH EXCELSHEETS INTRANET
  89. INTRANET
  90. YOUR TEAM SPACE COMPANYINFORMATION PERSONALPAGES
  91. OTHER TEAM GOALS DECISIONS OTHER PROJECTS STRATEGIES
  92. OPEN BYDEFAULT
  93. WRITE DOWN YOUR DECISIONS
  94. PROVIDE DATA AND CONTEXT
  95. ANSWER QUESTIONS
  96. ALLOW CORRECTIONS
  97. OR ITDIDN’THAPPEN SHAREIT
  98. OR ITDIDN’THAPPEN EAC IT
  99. OPEN COMPANY, NO BULLSHIT
  100. Passionate discussion
  101. STOP ENDLESS DISCUSSIONS TAKE IT OFFLINE
  102. PLAY, AS A TEAM
  103. INFORMATION EASYACCESS HELP
  104. WANTTO OPEN SOURCE?
  105. SSH ACCESS?
  106. NEED A BIKE? WHILE YOU’RE IN AMSTERDAM
  107. MAKE SERVICE DISCOVERABLE
  108. WAITING FOR OTHERS?
  109. DO ITYOURSELF
  110. LEGALCONTRACT REVIEW? DO ITYOURSELF
  111. NEED DESIGN TO CHANGETHE UI? DO ITYOURSELF
  112. design.atlassian.com
  113. NEED QA FOR TESTING YOUR SOFTWARE? DO ITYOURSELF
  114. TESTAUTOMATION DEVELOPER
  115. TESTAUTOMATION MANUALTESTING DEVELOPER QA ENGINEER FAIL FIX
  116. TESTAUTOMATION MANUALTESTING DEVELOPER QA ENGINEER FAIL TELL FIX
  117. FAIL
  118. DEVELOPER CODE TEST +
  119. QA KICK OFF DEVELOPER DEVELOPER + QA CODE TEST +
  120. QA KICK OFF DEMO DEVELOPER DEVELOPER + QA DEVELOPER + QA CODE TEST +
  121. NEED A USER TESTFOR YOUR NEW FEATURE? DO ITYOURSELF
  122. BUILD A PROTOTYPE RENTTHETESTLAB
  123. MICROPHONE COMPUTER CAMERA USER VIDEO & LIVESTREAM
  124. DO ITYOURSELFASKING F R HELP MAKE EASY
  125. HOW DO YOU KNOW ALLTHIS STUFF? LONG TERM EMPLOYEE 25YEARS
  126. GIVE NEW EMPLOYEES A BOOST
  127. FIRST WEEKS BOOTCAMPLOADING…. LESSONS BY EMPLOYEES
  128. NEW WORKPLACE NEW TEAM MEMBERS NEW ACRONYMS NEW WORK STYLE NEW PROCESSES + SHOWING YOU’RE GOOD
  129. SETCLEAR EXPECTATIONS FOR NEW TEAM MEMBERS 90 DAYPLAN
  130. PAIR PROGRAMMING / CODE REVIEWS
  131. FRIDAYFAMILY BREAKFAST MOST EMBARRASSING STORY SECRETTATTOO A HIDDEN TALENT
  132. SHARED MINDSETHOW TO GETTHETEAM THINKING IN THE SAME DIRECTION
  133. BUILDING TEAM KNOWLEDGE BUG FIX
  134. BUILDING TEAM KNOWLEDGE BUG FIX
  135. BUILDING TEAM KNOWLEDGE BUG FIX
  136. BUILDING TEAM KNOWLEDGE BUG FIX ROTATION
  137. BUILDING TEAM KNOWLEDGE FEATURE X FEATURE Y
  138. DEVELOPING FEATURES IS A PROCESS LOTS OF SMALLDECISIONS GETA BUDDY
  139. BUILDING TEAM KNOWLEDGE FEATURE X FEATURE Y BUDDY BUDDY
  140. BUILDING TEAM KNOWLEDGE FEATURE BUDDY
  141. CANARYSESSIONS TESTING IDEAS WITH THE TEAM
  142. AGILE SLAM LIKE A BROWN BAG, BUTON TEAM PROCESS
  143. BUILDING TEAM KNOWLEDGE TEAM DISCUSSIONS
  144. SHARE DESIGN IDEAS
  145. …AND COLLECTFEEDBACK
  146. DOING THINGS RIGHT BUILD PROCESSES
  147. DOING THE RIGHTTHINGS BUILD ADAPTABILITY ? !
  148. TEAM YOUR WAY
  149. BUILD IMPROVE ENVISION SOME GUIDANCE TEAM YOUR WAY
  150. THE PLAYBOOK ENVISION IT MAKEIT IMPROVEIT 40+ PLAYS TO GUIDE PROJECTTEAMS
  151. OVERVIEW
  152. CONCEPTTESTINGENVISION IT PAPER PROTOTYPE USER STICKER
  153. CONCEPTTESTING
  154. PROJECTPOSTERMAKE IT SHARED UNDERSTANDING
  155. THE PLAYS
  156. THE PLAYS THE PLAYBOOK ENVISION IT MAKEIT IMPROVEIT 40+ PLAYS TO GUIDE PROJECTTEAMS
  157. SHARED MINDSET SUPPORTIVE CONTEXT COMPELLING DIRECTION STRONG STRUCTURE
  158. HOW AWESOME IS YOUR TEAM?
  159. HOW AWESOME IS YOUR TEAM? CAN YOU MEASURE IT? HEALTHY
  160. 8 CHECK POINTS FOR BETTER TEAM HEALTH 1 FULLTIME OWNER BALANCED TEAM SHARED UNDERSTANDING VALUE AND METRICS END-TO-END DEMO README DEPENDENCIES VELOCITY
  161. Full-time owner Balanced team Shared Value and metrics End-to-end demo Readme Dependencies Velocity CHECKPOINTS 1 2 3 4 5 TRACKINGHEALTH…MEASURINGATCHECKPOINTS
  162. www.atlassian.com/healthmonitor HEALTH MONITOR IMPROVEYOURTEAM
  163. SO HEALTH SHOWS WHATNOW? IMPROVEYOURTEAM
  164. IMPROVEYOURTEAM THINK & ACTLIKE A FOUNDER EMPOWER TEAMS TO
  165. IMPROVEYOURTEAM BETHE CHANGE YOU SEEK
  166. IMPROVEYOURTEAM THE A-TEAM THE MINION TEAM THE MUPPET TEAM
  167. IMPROVEYOURTEAM THE A-TEAM THE MINION TEAM THE MUPPET TEAM DECIDE IN YOUR ENVIRONMENT
  168. SINGLE CORE = PHYSICALLIMITS
  169. MULTI CORE = COMMUNICATION REQUIRED
  170. TEAM UP! TO BE AWESOME
  171. TEAM UP! TO BE AWESOME THANKS @svenpet

×