Mind Over Technology

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Mind Over Technology

  1. 1. MOBILE VALUE OF CONTENT IN EDUCATION By Emantras, Feb 2010
  2. 2. Set me free why don’t you baby…
  3. 3. INFORMATIVE <ul><li>Referenceware </li></ul><ul><li>Security applications </li></ul><ul><li>Hyperlocal </li></ul>OPPORTUNITIES PARTICIPATIVE OPPORTUNITIES <ul><li>Polls </li></ul><ul><li>Audience Response System </li></ul><ul><li>Social Events </li></ul>LETS CONSIDER SPECIFIC LEARNING OPPORTUNITIES… LEARNING SPECIFIC Access to formal learning material Complimentary learning material Info to the left, info to the right, here I am stuck in the middle
  4. 4. LMS Content and eBook Content AVAILABLE ON DEVICES IS ANOTHER TOUCH POINT Reach out and touch me…
  5. 5. MOBILE is a touch point MOBILE EDUCATION is all about content Let the music do some talking… Compliment Formal Learning With not just replication LEARNING ACCOMPANIMENT “ “ LET CONTEXT DRIVE THE CONTENT DESIGN Environmental Context, Topical Context, and Learner Context DESIGN YOUR CONTENT so it lives beyond the latest touch point.
  6. 6. USED WELL THESE LEARNING ACCOMPANIMENTS COULD HAVE A GREAT LEARNING VALUE (CliffsNotes worked wonders in improving test scores – when used well) Let the music do some talking… PROVIDE MATERIAL THAT CAN ADDRESS SPECIFIC GAPS DESIGN FOR REVIEW REFRESH REINFORCE THREE R’s Compliment Formal Learning With not just replication LEARNING ACCOMPANIMENT “ “
  7. 7. USE MEDIA AS NECESSARY, UNDERSTANDING LIMITATIONS in technology & attention span Let the music do some talking… Design content by understanding that learning happens in MICRO TEACHABLE MOMENTS TOPICAL CONTEXT IS IMPORTANT IN DESIGN Use audio to teach music, use the 3 R’s to design for test prep, etc. LEARNER CONTEXT Content for elementary school should be designed differently from middle & high school, likewise for other profiles LET CONTEXT DRIVE THE CONTENT DESIGN Environmental Context, Topical Context, and Learner Context
  8. 8. STORYBOARD AND ARCHIVE MLEARNING MATERIAL If you have sound and complimentary content IT CAN BE USED IN TRUE “MOBILITY” device, print, in class, and everywhere… Let the music do some talking… DESIGN YOUR CONTENT so it is valuable even if there are no devices DESIGN YOUR CONTENT so it lives beyond the latest touch point.
  9. 9. What have we done lately…
  10. 10. Touch points are a coming… The future is so bright… Flash Lite Play with us now and forever www.mobl21.com
  11. 11. ALL GOOD THINGS COME TO AN END

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