LVC Training Environment for Strategic and Tactical Emergency Operations

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Laura Ardila, Israel Perez-Llopis, Carlos Palau, and Manuel Esteve on "LVC Training Environment for Strategic and Tactical Emergency Operations" at ISCRAM 2013 in Baden-Baden.

10th International Conference on Information Systems for Crisis Response and Management
12-15 May 2013, Baden-Baden, Germany

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LVC Training Environment for Strategic and Tactical Emergency Operations

  1. 1. LVC TRAINING ENVIRONMENT FOR STRATEGICAND TACTICAL EMERGENCY OPERATIONSLaura Ardila, Israel Perez-Llopis,Carlos Palau, Manuel EsteveCommunications DepartmentUniversitat Politècnica de València
  2. 2. • Introduction• Motivation and challenges• System description• Conclusions and future workContents
  3. 3. • Emergency management → training of operatives• Use of ICT (C2IS , VR) in emergency systems• New approach for developing training scenarios for crisismanagement using virtual worlds– Trainees learn and practice how to perform physical or procedural tasks– Work toward collaborative animated agents– Interoperability – MPEG-V standard• Key features:– Realization of joint exercises reducing costs in transportation ofpersonnel and equipment utilization– Flexibility and real-time responseIntroduction
  4. 4. • Traditional training simulated-based systems areexpensive and offer little flexibility• Real training in the field of emergency management isvery expensive and complicated regarding theharmonization of procedures between agencies• A network-based system that integrates reality andsimulation will be relatively cheap and facilitate theinteroperability and harmonization of proceduresIntroduction – Base hypotheses
  5. 5. • LVCTE → connect virtual worlds and C2IS– LVCTE: Live, Virtual and Constructive Training Environment– C2IS: Command and Control Information Systems• Training in crisis management• Standardized data formats• Middleware in which different applications can interoperate.• Seamless interactions among virtual and real participants• Units deployed on the field and generated in the VW• MPEG-V Gateway to interconnect the virtual and real world• Train with the same tools used in a real crisis mitigationLVCTE for Strategic and TacticalEmergency Operations
  6. 6. • Introduction• Motivation and challenges• System description• Conclusions and future workContents
  7. 7. • Use virtual reality to reproduce real environments and tocreate immersive training exercises for human beings inthe context of crisis management– Firemen, paramedics...• Enhance and extend the training capabilities oftraditional virtual systems• Reflect the reality with high fidelity– Help managers and first responders develop actuation strategies– Homogenize procedures based on realistic environmentsMotivation and challenges (I)
  8. 8. • Enable collaboration between entities and to developactuation strategies• Provide interaction and overlapping between virtual andreal worlds using MPEG-VInteroperable training environment• Represent accurately entities and their features andsupport a variety of mechanisms, software andcommunication toolsMotivation and challenges (II)
  9. 9. • Introduction• Motivation and challenges• System description• Conclusions and future workContents
  10. 10. • MPEG-V gateway• Live, Virtual and Constructive TrainingEnvironment• Human-Machine InterfaceSystem description
  11. 11. • ISO/IEC 23005 (MPEG-V – InformationTechnology – Media context and control)• Architecture and representations to enable theinteroperability between virtual worlds• XML schemaSystem description – MPEG-VCustomized data model
  12. 12. System description – Gateway
  13. 13. System description – LVCTE• Tactical Manager Server (TMS)• Tactical Trainer Client (TTC)• Virtual Video Server (VVS)
  14. 14. • Gather video flows from real world sensors as well asfrom the virtual clients output• Stream, display, post operation analysis• See the “hot-spot” → enhance training and improvesituational awareness• Only one video flow from producer to VVW (scalabilityand bandwidth consumption reduction)System description – VVS
  15. 15. System description – HMI
  16. 16. • Introduction• Motivation and challenges• System description• Conclusions and future workContents
  17. 17. • Successful preliminary implementations using OLIVE• MPEG-V Gateway:– Acts as a middleware connecting C2IS for emergencymanagement with virtual worlds– Performs data streaming between real and virtual worlds• LVCTE:– Innovative, interoperable, flexible and scalable– Contributes to improve the deployment of applications related toemergency management.Conclusions
  18. 18. • Integrate stationary sensors and UAV• Develop virtual environments representing differenttypes of real environments• Test new virtual worlds engines (e.g. OpenSim)• Evaluate the inclusion of video streaming from realcameras in the virtual world using MPEG-V datadefinitions.• Handling masses of people and “surprise element”Future work
  19. 19. Thank you!Ing. Laura Ardilalauarsi1@upvnet.upv.esDr. Manuel Estevemesteve@dcom.upv.es

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