The mechcanics of reining 1

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The mechcanics of reining 1

  1. 1. By<br />Alysse, Caitlin & Rachel Ginn<br />The Mechanics of Reining <br />
  2. 2. Reining <br />
  3. 3. To rein a horse is to not only to guide him, but also to control his every movement. The best reined horse should be willingly guided or controlled with little or no apparent resistance. Any movement on his own must be considered a lack of control. All deviations from the exact written pattern must be considered a lack of/or temporarily loss of control and therefore should be penalized accordingly. Credit should be given for smoothness, willing attitude, quickness and authority of performing various maneuvers.<br />Class Description<br />
  4. 4. <ul><li>Each horse and rider team are judged separately
  5. 5. Judges mark each maneuver for quality and subtract penalty points is necessary for every maneuver in the pattern
  6. 6. Judges use score sheets to show penalties and quality scores for each maneuver
  7. 7. Each rider enters the ring with a score of “70” which denotes an average score , judges will add or subtract points from that score through maneuver performances & penalties
  8. 8. There are 7-8 maneuvers per pattern </li></ul>Judging Reining Classes <br />
  9. 9. 10 Approved AQHA Reining Patterns<br />(See AQHA Rule Book for More Detailed Info.)<br /><ul><li>Patterns should be worked as stated, not as drawn
  10. 10. The drawn pattern is just to give the general idea of what the pattern will look like in the arena.
  11. 11. All horses will be judged immediately upon entering the arena and judging will cease after the last maneuver. Any fault incurred prior to the commencement of the pattern will be scored according to the rules of judging.
  12. 12. All judges decisions are final </li></ul>Patterns<br />
  13. 13. Maneuvers <br /><ul><li>Small, Slow Circles
  14. 14. Large Fast Circles
  15. 15. Stops
  16. 16. Sliding Stops
  17. 17. Spins
  18. 18. Run Downs
  19. 19. Rollbacks
  20. 20. Back
  21. 21. Lead Changes</li></li></ul><li><ul><li>Maneuver scores are subjective to the judges opinion and may vary from judge to judge. The most important factor as a judge is to determine what deserves a “Plus or a Minus” and must be consistent from horse to horse. Maneuver scores are to be determined independently of penalty points. (accuracy) </li></ul>Scoring Maneuvers<br />
  22. 22. Plus<br /><ul><li>1.5(1 ½ ) = Excellent
  23. 23. 1 = Very Good
  24. 24. .5(1/2) = Good
  25. 25. 1.5(1 ½)=Extremely Poor
  26. 26. 1 = Very Poor
  27. 27. .5 (1/2) = Poor</li></ul>Scores (Maneuver Points)<br />Minus<br />0 = Average<br />
  28. 28. Penalties <br /><ul><li>No Score
  29. 29. “0” Score
  30. 30. 5 point
  31. 31. 2 point
  32. 32. 1 point
  33. 33. ½ point</li></li></ul><li>"No Score"<br /><ul><li>Abuse of Animal
  34. 34. Illegal Equipment
  35. 35. Use of Whips or Bats
  36. 36. Disrespect or Misconduct of Exhibitor </li></li></ul><li>"O Score"<br /><ul><li> 2 or more fingers between reins
  37. 37. Failure to complete pattern as written
  38. 38. Performing extra maneuvers
  39. 39. Balking or refusal where pattern is delayed
  40. 40. Horse over spins more than a ¼ turn
  41. 41. Fall to the ground by horse or rider</li></li></ul><li>5 Point Penalties <br /><ul><li>Spurring in front of cinch
  42. 42. Use hand to instill fear or praise
  43. 43. Holding saddle with hand
  44. 44. Kicking
  45. 45. Bucking
  46. 46. Rearing
  47. 47. Striking</li></li></ul><li><ul><li>Break of Gait
  48. 48. Freeze up in spin or rollbacks
  49. 49. Failure to stop
  50. 50. On walk-in-patterns, failure to stop or walk before executing a lope departure
  51. 51. On run-in-patterns, failure to be in lope prior to first marker
  52. 52. Horse does not completely pass the specified marker before initiating a stop position</li></ul>2 Point Penalties<br />
  53. 53. Faults Against Horse<br /><ul><li>Excessive Open mouth
  54. 54. Lack of smooth, straight stops on haunches
  55. 55. Refusing to change lead
  56. 56. Anticipating signals
  57. 57. Stumbling
  58. 58. Backing Sideways
  59. 59. Knocking over markers
  60. 60. Loosing stirrup
  61. 61. Failure to go beyond markers on rollbacks and stops</li></ul>General Class RulesTo be Scored Accordingly, but not to be a Disqualifcation <br />Faults Against Rider<br />
  62. 62. The Walk In<br />Brings horse to the center of the arena to begin the pattern.<br />Relaxed, confident, moving without intimidation.<br />
  63. 63. Circles<br />Maneuvers at the lope of designated speed and size.<br />Controlled, easily guided, uniform circles of clearly defined differences in speed and size. <br />
  64. 64. http://www.youtube.com/watch?v=JQam-XcD0mg<br />Example of Circles<br />
  65. 65.
  66. 66. Hesitate <br />Demonstrates the horse’s ability to stand in a relaxed manner at a set time.<br />Quiet, and free of anticipation; waiting for next maneuver.<br />
  67. 67. Spins<br />360 degree turns executed over a stationary inside hind leg. Hindquarters should remain fixed throughout.<br />Cadenced, smooth, flat with finesse and speed.<br />
  68. 68.
  69. 69. Lead Changes<br />Act of changing the leading legs at a lope when changing the direction traveled.<br /><ul><li> Front and rear pairs change simultaneously.
  70. 70. Evaluate for smoothness & consistency in speed.</li></ul>http://www.youtube.com/watch?v=ZWd7YwZXiOw<br />
  71. 71.
  72. 72. Rundowns & Run-arounds<br />Runs through the middle of the arena or along the sides or ends.<br />Dynamic, demonstrating control, and gradual increase in speed to the stop.<br />
  73. 73.
  74. 74.
  75. 75. Rollbacks<br />180 degree reversal of forward motion completed by running to a stop, rolling the shoulders back in the opposite direction over the hocks, and departing at the lope.<br />Snappy, free of hesitation, with a slight pause allowed to regain footing.<br />
  76. 76. Sliding Stops<br />Longer, deeper slides are preferred. <br />Brings horse from lope to stop, with the hocks close to the ground while walking out on the forehand. Horse should end the stop by bending the back, bringing the hind legs under the body while maintaining forward motion and cadence with the front legs.<br />
  77. 77. Backups<br />Horse is moved in reverse motion in a straight line a required distance, at least ten feet.<br />Straight and fast, tucking the nose and flexing at the poll.<br />
  78. 78.
  79. 79.
  80. 80. Note: There are more penalties than are listed in the presentation, so make sure you check your rulebooks and judging guides<br />
  81. 81. http://www.youtube.com/watch?v=euGG7sgjTM4&feature=related<br />
  82. 82. Thank You<br />Any Questions?<br />

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