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Public Libraries:
     Strategic Considerations

               Stephen Abram, MLS
County of Los Angeles Public Library
                   Los Angeles, CA
                       April 5, 2012
Change

These slides are available at Stephen’s Lighthouse blog
Several Things Should Happen Today

 You should have fun first.
 You should get too much information
 You should share with each other
 You should get new viewpoints and
 perspectives that challenge the norm
 You should question the status quo
 Uncomfortable is OK, annoyed too
 You are responsible for your own learning
We Only Get So Many
 Once-in-a-Lifetime
Chances To Do Great
      Things
News Flash
“The Internet and technology have
    now progressed to their infancy”
So how must library
 strategies change?
Conclusions Up Front

1. Prioritize Programs not Collections
2. Drive ‘Reference’ with Data and Know Your Top
   Questions
3. Balance of Physical and Virtual
4. Invest Time in Demographics
5. Put Technological Tools in Context
6. Build Recreational Reading Away From Effort and
   Get Real About the eBook Issue
7. Homework: Deal With It
8. Transliteracy is a Key Opportunity
9. Partnerships are about everything
Specific Challenges

1. Setting Priorities and Making Sacrifices
2. Innovation Culture, Pilots and Diffusion
3. Program Hiatuses
4. Backroom and Front Room Balance
5. Alignment with Goals
6. Measuring the Right Stuff
7. Organizational Structure and Governance
8. Investing in HR Development & Cross-training
9. Sacred Cows (desks, books, …)
10. Promotion, Marketing, Communication, Advocacy
Change can happen very fast
Sensemaking
What is an EXPERIENCE?
               What is a library experience?
What differentiates a library experience from a transaction?
  What differentiates public libraries from Google/Bing?
The Evolution
 of Answers
Why do people ask questions?
Is your library experience conceptually organized around
                  answers and programs?
         Or collections, technology and buildings?
Why do people ask questions?

   Who, What, When, Where
   How & Why
   Data – Information – Knowledge - Behavior
   To Learn or to Know
   To Acquire Information, Clarify, Tune
   To Decide, to Solve, to Choose, to Delay
   To Interview, Delve, Interact, Progress
   To Entertain or Socialize
   To Reduce Fear
   To Help, Aid, Cure, Be a Friend
   To Win A Bet
What are your top 10-20 questions?
What is the service portfolio model
      that goes with those?
The Baker’s Dozen: LVA Top 13
1. Health and Wellness / Community Health / Nutrition / Diet /
    Recovery
2. DIY Do It Yourself Activities and Car Repair
3. Genealogy
4. Test prep (SAT, ACT, occupational tests, etc. etc.)
5. Legal Questions (including family law, divorce, adoption, etc)
6. Hobbies, Games and Gardening
7. Local History
8. Consumer reviews (Choosing a car, appliance, etc.)
9. Homework Help (grade school)
10. Technology Skills (software, hardware, web)
11. Government Programs, Services and Taxation
12. Self-help/personal development
13. Careers (jobs, counselling, etc.)
14. Readers Advisory was 14th
Top 12 Patron Hobbies
         Recreational Reading

            Cooking & Recipes

                   Computers

               Movies & Film

   Exercise, Cycling & Walking

Traveling, Tourism & Vacations
                                                                                    Top Hobbies?
                       Music
                                                                       Top Homework Questions?
                         Pets                                            Top Travel Destinations?
                   Gardening
                                                                              What do you know?

             Television Shows

                 Arts & Crafts

       Knitting & Needlecrafts


                                 0   10       20       30         40        50      60      70
News Flash

       News Flash



Tech Shift Happens
Seth Godin on Decisions (June 8, 2011)

o Which of these are getting in the way?
o   You don't know what to do
o   You don't know how to do it
o   You don't have the authority or the resources to do it
o   You're afraid
o   You believe that money matters most
o   Once you figure out what's getting in the way, it's far
    easier to find the answer (or decide to work on a
    different problem).
o Stuck is a state of mind, and it's curable.
What Are Libraries Really For?

•   Community
•   Learning
•   Discovery
•   Progress
•   Research (Applied and Theoretical)
•   Cultural & Knowledge Custody
•   Economic Impact
What Are Librarians For?

•   Expertise
•   Relationships
•   Transformation
•   Service (not servant)
•   Vision
•   Leadership
•   Economic Impact
Columbus, Cook, Magellan and Libraries:
Searching for the corners of the earth, the edge of the
         oceans and discovering dragons ...
Columbus, Cabot, Cortes
Magellan   Columbus   Cook
Questions for Libraries Today:

1. Are our priorities right?
2. Are learning, research, discovery changing
   materially and what is actually changing?
3. What is the foundation of future library
   success . . . Books? Meh…
4. What is the role for librarians in the real
   future (that is not an extension of the past)?
Grocery Stores
Grocery Stores
Grocery Stores
Cookbooks, Chefs . . .
Cookbooks, Chefs . . .
Meals
Let’s chat

What is a meal in library end-user or education
and learning terms?
The new
bibliography and
    collection
  development




                     KNOWLEDGE
                       PORTALS
                    KNOWLEDGE,
                      LEARNING,
                   INFORMATION &
                      RESEARCH
                      COMMONS
Chefs, counsellors, teachers, magicians

Librarians play a vital role in building the
        critical connections between
   information , knowledge and learning.
Service Metaphor

o Cafeterias
o Take Out
o Private Dining Rooms
o Private Chefs
o Variety
Programs
What are the components of a program focus?

   What lifts PL’s beyond the foundation?
You have the tools.
Stop Making it So Hard!
Trans-Literacy: Move beyond reading & PC skills
  Reading literacy     News literacy
  Numeracy             Technology literacy
  Critical literacy    Information literacy
  Social literacy      Media literacy
  Computer literacy    Adaptive literacy
  Web literacy         Research literacy
  Content literacy     Academic literacy
  Written literacy     Reputation, Etc.
Steal
This
Idea
E-Learning
List of content farms and general spammy
                 user generated content sites:
                                         Experts Exchange (experts-exchange.com)
   All Experts (allexperts.com)
                                         eZine Articles (ezinearticles.com)
   Answers (answers.com)
                                         Find Articles (findarticles.com)
   Answer Bag (answerbag.com)
                                         FixYa (fixya.com Helium (helium.com)
   Articles Base (articlesbase.com)
                                         Hub Pages (hubpages.com)
   Ask (ask.com)
                                         InfoBarrel (infobarrel.com)
   Associated Content (associatedcontent.com)
                                         Livestrong (livestrong.com)
   BizRate (bizrate.com)
                                         Mahalo (mahalo.com)
   Buzle (buzzle.com)
                                         Mail Archive (mail-archive.com)
   Brothersoft (brothersoft.com)
                                         Question Hub (questionhub.com)
   Bytes (bytes.com)
                                         Squidoo (squidoo.com)
   ChaCha (chacha.com)
                                         Suite101 (suite101.com)
   eFreedom (efreedom.com)
                                         Twenga (twenga.com)
   eHow (ehow.com)
                                         WiseGeek (wisegeek.com)
   Essortment (essortment.com)
                                         Wonder How To (wonderhowto.com)
   Examiner (examiner.com)
                                         Yahoo! Answers (answers.yahoo.com)
   Expert Village (expertvillage.com)
                                         Xomba (xomba.com)
   )
The nasty facts
 about Google &
    Bing and
consumer search:

  SEO / SMO
 Content Farms
Advertiser-driven
  Geotagging
Strategic
Analytics
What We Never Really Knew Before (US/Canada)
                            27% of our users are under 18.
                                            
                                   We often 59% are female.
                                 believe a lot
                                   29% are college students.
                                   that isn’t
                   5% are professors and 6% are teachers.
                                      true.
   On any given day, 35% of our users are there for the very
                                                   first time!
     Only 29% found the databases via the library website.
 59% found what they were looking for on their first search.
               72% trusted our content more than Google.
                                 But, 81% still use Google.
2010 Eduventures Research on Investments
 58% of instructors believe that technology in courses positively impacts student engagement.
 71% of instructors that rated student engagement levels as “high” as a result of using technology
  in courses.
 71% of students who are employed full-time and 77% of students who are employed part-time
  prefer more technology-based tools in the classroom.
 79% of instructors and 86 percent of students have seen the average level of engagement improve
  over the last year as they have increased their use of digital educational tools.
 87% of students believe online libraries and databases have had the most significant impact on
  their overall learning.
 62% identify blogs, wikis, and other online authoring tools while 59% identify YouTube and
  recorded lectures.
 E-books and e-textbooks impact overall learning among 50% of students surveyed, while 42% of
  students identify online portals.
 44% of instructors believe that online libraries and databases will have the greatest impact on
  student engagement.
 32% of instructors identify e-textbooks and 30% identify interactive homework solutions as having
  the potential to improve engagement and learning outcomes. (e-readers was 11%)
 49% of students believe that online libraries and databases will have the greatest impact on
  student engagement.
 Students are more optimistic about the potential for technology.
What do we need to know?

 How do library databases and virtual services
  compare with other web experiences?
 Who are our core virtual users? Are there gaps?
 Does learning happen? How about discovery?
 What are user expectations for true satisfaction?
 How does library search compare to consumer
  search like Google and retail or government?
 How do people find and connect with library virtual
  services?
 Are end users being successful in their POV?
 Are they happy? Will they come back? Tell a friend?
Top-Level Benchmarks
     Gale-Cengage Browse Survey
     August 01, 2010 - August 31, 2010



            90      90     90     89          90   90        90        90   90
                                         88             87                            87
                                                                  85             84
                                                                  78                  77
71                                75               76
                           73                                               74   74
     71     72      72                                       72
                                         70             70             69
                                              68
                                                                                 65
                                                                                      62
                                                   59             59

                           48                                               48
                                  41
                                                        37
                                              33
            30      30                   30                  30        30




 0
Emboldened Librarians hold the key
So how must library
 strategies change?
Books
We have a shallow understanding of the
       Codex – the book format(s)

Transition from scrolls – illumination – codex
               – and beyond
Strategic Challenges for Reference and
             Research Work
         in the Coming Decade
The BASICS

   Data
   Information
   Knowledge
   Wisdom NOT
   Behavior
Death of Reference

   Who
   What
   Where
   When
   Why
   How
How & Why Questions

 Now that’s research
 The interview is more involved
 Transformational not Transactional
 Expertise counts
 The position and reputation of the delivery
  professional is key
 Expertise is shared mutually
 Groups and patterns matter
What does all this mean?

 The Article level universe
 The Chapter and Paragraph Universe
 Integrated with Visuals – graphics and charts
 Integrated with ‘video’
 Integrated with Sound and Speech
 Integrated with social web
 Integrated with interaction and not just
  interactivity
 How would you enhance a book?
What is Changing?

1.   Evidence-based Reference Strategies
2.   Experience-based Portals: The New Commons
3.   Personal Service on Steroids
4.   Quality Strategies: Consumer vs. Professional
     Search
5.   Social Networks and Recommendations
6.   Trans-literacy Strategies
7.   People-driven Strategies
8.   Curriculum and Research Agenda
9.   Service and Programs
Recommendations

 Strengthen Your Personal Brand
 Reposition the Library and Librarian
 Don’t Tie Yourself directly to Collections or
  Physical Space
 Network with Your Users Socially
 Measure, Don’t Count
 Engage in partnerships
 Know
 Take Risks
Books

   Reception of Reading and Experience
   Fiction – paper, e-paper
   Non-Fiction
   Articles - disaggregation
   Media – physical vs. streaming
   Learning Objects
   Stories vs. Pedagogy
Technology Context

   Cloud (SaaS, PaaS, IaaS)
   Laptops and Tablets
   Mobility / Smartphones
   Bandwidth (Wired, WiFi, Whitespace)
   Learning Management Systems
   Streaming video and audio vs. download
   HTML5 and Apps – the battle
   Advertising auction models and ‘product’
   New(ish) Players (Amazon, Apple, G, B&N, Uni’s,
    states/provinces/nations)
The BASICS

 Containers for Pedagogy
 Created by Teams (e.g. 40,000 authors a year
  for Cengage alone) (yes that’s a lot of lawyers)
 Copyright and complicated layering of millions
  of rights (creators - pictures, graphics, video,
  tests, text, documents, etc.)
 Serious Lawsuits: Feist, Texaco, LSUC, Tasini,
  NatGeo, Authors Guild, GBS, etc.
 Complex extension opportunities (links to
  articles, databases, library assistance, etc.)
Book Challenges

 Format Agnosticism
 Browsers: IE, Chrome, Firefox, Safari
 Devices: Macintosh, PC Desktops & Laptops
 Mobile: Laptops, Tablets (iPad, Fire, etc.)
 Mobile: Smartphones (iPhone, Blackberry,
  Android, Windows, etc.)
 Container: PDF, ePub, .mobi, Kindle, etc.
 Learning Management System: Blackboard /
  WebCT, D2L, Moodle, Sakai, etc.
 Purchasing (Amazon, B&N, Chegg, CengageBrain,
  Apple Store, University Textbook Store, etc.)
Should we tie users and students to a
  specific and proprietary device or
          operating system?
What is the priority?
         Price, Cost, Value, ROI
Managing or Mandating the Adoption Curve
         Learning and Progress
   Societal Impact = 17%, 40%, 70%?
This era will see a Fundamental
     Reimagining the Book
For the present there will be those who
   resist and the resisters will be the
                majority.
Reimagine Service
Reference and Research
Consider the differences . . .

 Computer Commons
 Mall
 Service Commons
 Information Commons
 Knowledge Commons
 Learning Commons
 Science Commons
 Centre or Central?
 Physical / Virtual Hybrid
Mobility
A 1965 iPhone
What Changes with Mobile?
     Everything and Nothing
What doesn’t change?

 The User
 User needs vs. user context
 Content (versus format and display)
 Questions and improving the quality of
 questions
 Creativity and human progress
 Stability = fossilization
What changes with mobile?

 The Ecosystem
 Communication devices move increasingly
 from feature phones to smartphones
 Personal computing moves to a hybrid
 environment of laptops and tablets (plus a
 few power desktop anchors)
 In libraries the dominant mobile task
 environments are based on answers,
 communities and e-learning
 Content – duh.
 Format and display considerations
 The reading experience
 (PDF, App, eBook, Wall, Tweets, etc.)
 The learning experience
 The entertainment experience
 Streaming versus downloading
 Instant and ‘live’ (Bloggie)
 Standards
 Apps versus HTML5
 XML
 ePub, Kindle Book, PDF, HTML5, etc.
 Tablets versus e-Reader experience
 (human biology does not change quickly)
   Concept of Place
   Geo-IP
   Google Maps integration
   Sign in and Authentication
   Rights and permissions management
   Concept of ‘Place’ tied to ‘User’
   Geo-location
 Identity
 Personal phone versus home/family
 phone
 Consequences for library cardholder
 management
 Are librarians and library value systems in
 conflict with the new ecosystem and
 market values?
 Will adults continue to respect and trust
 library straitjackets?
 Frictionless-ness
 Commerce
 Square (from Jack Dorsey founder of
 Twitter)
 Embedded e-commerce ecology in
 smartphones
 Death of QR codes
 $5/gallon gasoline . . . and the library
 value proposition of ‘free’
 Frictionless-ness commerce
 In App purchasing and/or seamless buying?
 Commerce in a virtual goods space (start
 with $billion market for gaming goods and
 extend to other goods
 Other goods are a parallel commercial and
 retail environment in ‘goods’ relevant to
 libraries – e-books, streaming media, audio
 like music MP3, lessons and
 podcasts, articles, learning
 objects, games, tests, etc.
 Opportunity
 1. Search personalization (e.g. Google)
 2. Push personalization (e.g. Facebook)
 3. Integration of
 sound, video, text, mail, communication, soci
 al and business cohorts
 4. Advertising
 5. Major changes in usability: Voice
 response like Siri, gesture interfaces, face
 recognition, geo-restrictions, sentiment
 search, semantic, linked data, data
 mining, etc.
 Business Models
 Pressure on consumer and institutional models
 as purchasing agent
 Pressure on retailer model
 Subscription models for e-Content (like Netflix
 for entertainment but extended to e-books from
 Amazon, 24Symbols or Bookish, etc.)
 On demand and micropayment models
 Author embedded models like Pottermore
 Books as apps or as vehicles for ads &
 purchases
 Google (Android partners, Motorola acquisition)
 Microsoft (Skype acquisition, Windows mobile)
 Facebook (post-IPO)
 eBay
 Apple (iTunes and App Store)
 Twitter (& Square)
 Research in Motion (as an acquisition target?)
 Amazon
 Open Source or any company on the fringes
 that is disruptive as a new player or an
 acquisition target)
   Living in a parallel world
 Serving a hybrid world
 Changing their strategic planning models to add
 more stretch into the environmental
 scans, creative thinking and imagination
 Bringing staff and profession along the curve
 12 steps . . .
  Differential Adoption
 The generations are adopting at much
  different rates and for different purposes
 Boomers are the primary adopters of e-
  reading
 Adult women are a major market for e-
  gaming
 Students are resisting e-textbook adoption
  – for now.
 Tablet adoption (ownership) doubled over
  Christmas 2011 (Pew)
 On the sidelines of a war
 Watching the emerging commercial
 battlefield (foundation vs. application)
 Android, RIM, Windows, Apple iOS, other . . .
 The end of the flip phone or feature phone
 At the same time as the end of CD and DVD
 and more e-Books and e-content formats
 Dealing with new potential walled gardens for
 e-content (app stores, e-formats, single
 device stuff, etc.)
   Playing with vendor apps
 Developing Library apps – learn by doing
 Most good content vendors have first or second
 generation apps to play with and many are free
 Many ILS vendors too including ILS enhancement
 layers like Bibliocommons and LibraryThing.
 It’s too early to form anything more than an opinion
 and those who don’t play aren’t learning fast
 enough.
 Use a smartphone.
 Pilot and experiment with mobile social
 cohorts in the library
 Clubs
 Classes (mobile training or extended learning)
 Reading cohorts and book clubs
 Associations
 Fundraising
 Meetings
 Teams (business or sport)
 Actively lobby and educate to ensure that the
 emerging mobile ecosystem supports the values
 and principles of librarianship for balance in the
 rights of end users for use, access, learning and
 research.
 Support vendors and laws to be as agnostic as
 possible by ensuring that, as afar as possible
 your services and content offerings support the
 widest range of devices, formats, browsers, and
 platforms.
 Design for frictionless access using such
 opportunities as geo-IP and mobile ready
 websites
 Test everything in all browsers – mobile or not.
 Invest in usability research and testing and
 learn from it and share your learning.
 Watch key developments in major publishing
 spaces – kiddy lit, textbooks, e-
 learning, fiction, etc.
 This is an evolution not a revolution
 The REAL revolution was the Internet and the Web.
 The hybrid ecology is winning in the near term for
 operating systems and content formats.
 This is good since competition drives innovation.
 Engage in critical thinking not raw criticism. Be
 constructive.
 Critical thinking is not part of dogma or religious fervor
 or fan boy behavior.
 This is an evolution not a revolution
 Perfectionism will not move us forward at this
 juncture.
 Really understand the digital divide and remove your
 economic and social class blinkers
 Get over library obsession with statistics and
 comprehensiveness.
 Get excellent at real measurements, sampling and
 understanding impact and satisfaction.
 (Analytics, Foresee, Pew)
 This is an evolution not a revolution
 We need to revisit the concept of
 preservation, archives, repositories, and
 conservation.
 Check out new publishing models like
 Flipboard.
 Watch for emerging book enhancements and
 other features that will challenge library
 metadata, selection policies, and collection
 development.
Broadband

 You must clearly understand the latest US FCC
  Whitespace Broadband Decision – THIS IS
  TRANSFORMATIONAL and going global
 Net neutrality, kill switches . . .
 Local wired, mobile access ‘everywhere’ to
  the home and workplace on a personal basis
 Geo-awareness: GIS, GPS, GEO-IP, etc.
 Wireless as a business strategy (Starbucks)
 Mobile dominates the largest generation
Speaking of e-
 Books...
Borders Kobo, B&N Nook, Amazon Kindle, Apple iPad, Sony, etc. . . .
GBS
Can we frame the e-book issue so
that it can be addressed rationally?
Books
Fiction
Non-Fiction
E-Learning
Be More Open to the Users’ Paths -
           Filtering
What Would You Attempt If
You Knew You Would Not
         Fail?
A Third Path
Smelly     Or
Yellow     Sex
Liquid   Appeal?
Considering the Whole Experience
There are no knights on
horses in technology.
The VAST majority of library use is virtual and is dwarfed by all information use
‘Reading’ trumps print books . . .
7 Learning Styles
Stephen Abram, MLS, FSLA
VP strategic partnerships and markets
               Cengage Learning (Gale)
                     Cel: 416-669-4855
        stephen.abram@cengage.com
              Stephen’s Lighthouse Blog
       http://stephenslighthouse.com
 Facebook, Pinterest: Stephen Abram
      LinkedIn / Plaxo: Stephen Abram
                     Twitter: @sabram
           SlideShare: StephenAbram1

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La county libraries

  • 1. Public Libraries: Strategic Considerations Stephen Abram, MLS County of Los Angeles Public Library Los Angeles, CA April 5, 2012
  • 2. Change These slides are available at Stephen’s Lighthouse blog
  • 3. Several Things Should Happen Today  You should have fun first.  You should get too much information  You should share with each other  You should get new viewpoints and perspectives that challenge the norm  You should question the status quo  Uncomfortable is OK, annoyed too  You are responsible for your own learning
  • 4. We Only Get So Many Once-in-a-Lifetime Chances To Do Great Things
  • 5. News Flash “The Internet and technology have now progressed to their infancy”
  • 6.
  • 7.
  • 8.
  • 9. So how must library strategies change?
  • 10. Conclusions Up Front 1. Prioritize Programs not Collections 2. Drive ‘Reference’ with Data and Know Your Top Questions 3. Balance of Physical and Virtual 4. Invest Time in Demographics 5. Put Technological Tools in Context 6. Build Recreational Reading Away From Effort and Get Real About the eBook Issue 7. Homework: Deal With It 8. Transliteracy is a Key Opportunity 9. Partnerships are about everything
  • 11. Specific Challenges 1. Setting Priorities and Making Sacrifices 2. Innovation Culture, Pilots and Diffusion 3. Program Hiatuses 4. Backroom and Front Room Balance 5. Alignment with Goals 6. Measuring the Right Stuff 7. Organizational Structure and Governance 8. Investing in HR Development & Cross-training 9. Sacred Cows (desks, books, …) 10. Promotion, Marketing, Communication, Advocacy
  • 12. Change can happen very fast
  • 14. What is an EXPERIENCE? What is a library experience? What differentiates a library experience from a transaction? What differentiates public libraries from Google/Bing?
  • 15. The Evolution of Answers
  • 16. Why do people ask questions? Is your library experience conceptually organized around answers and programs? Or collections, technology and buildings?
  • 17. Why do people ask questions?  Who, What, When, Where  How & Why  Data – Information – Knowledge - Behavior  To Learn or to Know  To Acquire Information, Clarify, Tune  To Decide, to Solve, to Choose, to Delay  To Interview, Delve, Interact, Progress  To Entertain or Socialize  To Reduce Fear  To Help, Aid, Cure, Be a Friend  To Win A Bet
  • 18. What are your top 10-20 questions? What is the service portfolio model that goes with those?
  • 19. The Baker’s Dozen: LVA Top 13 1. Health and Wellness / Community Health / Nutrition / Diet / Recovery 2. DIY Do It Yourself Activities and Car Repair 3. Genealogy 4. Test prep (SAT, ACT, occupational tests, etc. etc.) 5. Legal Questions (including family law, divorce, adoption, etc) 6. Hobbies, Games and Gardening 7. Local History 8. Consumer reviews (Choosing a car, appliance, etc.) 9. Homework Help (grade school) 10. Technology Skills (software, hardware, web) 11. Government Programs, Services and Taxation 12. Self-help/personal development 13. Careers (jobs, counselling, etc.) 14. Readers Advisory was 14th
  • 20. Top 12 Patron Hobbies Recreational Reading Cooking & Recipes Computers Movies & Film Exercise, Cycling & Walking Traveling, Tourism & Vacations Top Hobbies? Music Top Homework Questions? Pets Top Travel Destinations? Gardening What do you know? Television Shows Arts & Crafts Knitting & Needlecrafts 0 10 20 30 40 50 60 70
  • 21. News Flash News Flash Tech Shift Happens
  • 22. Seth Godin on Decisions (June 8, 2011) o Which of these are getting in the way? o You don't know what to do o You don't know how to do it o You don't have the authority or the resources to do it o You're afraid o You believe that money matters most o Once you figure out what's getting in the way, it's far easier to find the answer (or decide to work on a different problem). o Stuck is a state of mind, and it's curable.
  • 23.
  • 24. What Are Libraries Really For? • Community • Learning • Discovery • Progress • Research (Applied and Theoretical) • Cultural & Knowledge Custody • Economic Impact
  • 25. What Are Librarians For? • Expertise • Relationships • Transformation • Service (not servant) • Vision • Leadership • Economic Impact
  • 26. Columbus, Cook, Magellan and Libraries: Searching for the corners of the earth, the edge of the oceans and discovering dragons ...
  • 28. Magellan Columbus Cook
  • 29.
  • 30. Questions for Libraries Today: 1. Are our priorities right? 2. Are learning, research, discovery changing materially and what is actually changing? 3. What is the foundation of future library success . . . Books? Meh… 4. What is the role for librarians in the real future (that is not an extension of the past)?
  • 31.
  • 37. Meals
  • 38. Let’s chat What is a meal in library end-user or education and learning terms?
  • 39. The new bibliography and collection development KNOWLEDGE PORTALS KNOWLEDGE, LEARNING, INFORMATION & RESEARCH COMMONS
  • 40.
  • 41.
  • 42.
  • 43. Chefs, counsellors, teachers, magicians Librarians play a vital role in building the critical connections between information , knowledge and learning.
  • 44. Service Metaphor o Cafeterias o Take Out o Private Dining Rooms o Private Chefs o Variety
  • 45. Programs What are the components of a program focus? What lifts PL’s beyond the foundation?
  • 46. You have the tools.
  • 47. Stop Making it So Hard!
  • 48.
  • 49. Trans-Literacy: Move beyond reading & PC skills  Reading literacy  News literacy  Numeracy  Technology literacy  Critical literacy  Information literacy  Social literacy  Media literacy  Computer literacy  Adaptive literacy  Web literacy  Research literacy  Content literacy  Academic literacy  Written literacy  Reputation, Etc.
  • 50.
  • 53.
  • 54.
  • 55.
  • 56. List of content farms and general spammy user generated content sites:  Experts Exchange (experts-exchange.com)  All Experts (allexperts.com)  eZine Articles (ezinearticles.com)  Answers (answers.com)  Find Articles (findarticles.com)  Answer Bag (answerbag.com)  FixYa (fixya.com Helium (helium.com)  Articles Base (articlesbase.com)  Hub Pages (hubpages.com)  Ask (ask.com)  InfoBarrel (infobarrel.com)  Associated Content (associatedcontent.com)  Livestrong (livestrong.com)  BizRate (bizrate.com)  Mahalo (mahalo.com)  Buzle (buzzle.com)  Mail Archive (mail-archive.com)  Brothersoft (brothersoft.com)  Question Hub (questionhub.com)  Bytes (bytes.com)  Squidoo (squidoo.com)  ChaCha (chacha.com)  Suite101 (suite101.com)  eFreedom (efreedom.com)  Twenga (twenga.com)  eHow (ehow.com)  WiseGeek (wisegeek.com)  Essortment (essortment.com)  Wonder How To (wonderhowto.com)  Examiner (examiner.com)  Yahoo! Answers (answers.yahoo.com)  Expert Village (expertvillage.com)  Xomba (xomba.com)  )
  • 57.
  • 58.
  • 59.
  • 60. The nasty facts about Google & Bing and consumer search: SEO / SMO Content Farms Advertiser-driven Geotagging
  • 62.
  • 63. What We Never Really Knew Before (US/Canada)  27% of our users are under 18.  We often 59% are female.  believe a lot 29% are college students. that isn’t  5% are professors and 6% are teachers. true.  On any given day, 35% of our users are there for the very first time!  Only 29% found the databases via the library website.  59% found what they were looking for on their first search.  72% trusted our content more than Google.  But, 81% still use Google.
  • 64. 2010 Eduventures Research on Investments  58% of instructors believe that technology in courses positively impacts student engagement.  71% of instructors that rated student engagement levels as “high” as a result of using technology in courses.  71% of students who are employed full-time and 77% of students who are employed part-time prefer more technology-based tools in the classroom.  79% of instructors and 86 percent of students have seen the average level of engagement improve over the last year as they have increased their use of digital educational tools.  87% of students believe online libraries and databases have had the most significant impact on their overall learning.  62% identify blogs, wikis, and other online authoring tools while 59% identify YouTube and recorded lectures.  E-books and e-textbooks impact overall learning among 50% of students surveyed, while 42% of students identify online portals.  44% of instructors believe that online libraries and databases will have the greatest impact on student engagement.  32% of instructors identify e-textbooks and 30% identify interactive homework solutions as having the potential to improve engagement and learning outcomes. (e-readers was 11%)  49% of students believe that online libraries and databases will have the greatest impact on student engagement.  Students are more optimistic about the potential for technology.
  • 65.
  • 66. What do we need to know?  How do library databases and virtual services compare with other web experiences?  Who are our core virtual users? Are there gaps?  Does learning happen? How about discovery?  What are user expectations for true satisfaction?  How does library search compare to consumer search like Google and retail or government?  How do people find and connect with library virtual services?  Are end users being successful in their POV?  Are they happy? Will they come back? Tell a friend?
  • 67. Top-Level Benchmarks Gale-Cengage Browse Survey August 01, 2010 - August 31, 2010 90 90 90 89 90 90 90 90 90 88 87 87 85 84 78 77 71 75 76 73 74 74 71 72 72 72 70 70 69 68 65 62 59 59 48 48 41 37 33 30 30 30 30 30 0
  • 69. So how must library strategies change?
  • 70. Books
  • 71. We have a shallow understanding of the Codex – the book format(s) Transition from scrolls – illumination – codex – and beyond
  • 72.
  • 73. Strategic Challenges for Reference and Research Work in the Coming Decade
  • 74. The BASICS  Data  Information  Knowledge  Wisdom NOT  Behavior
  • 75. Death of Reference  Who  What  Where  When  Why  How
  • 76. How & Why Questions  Now that’s research  The interview is more involved  Transformational not Transactional  Expertise counts  The position and reputation of the delivery professional is key  Expertise is shared mutually  Groups and patterns matter
  • 77. What does all this mean?  The Article level universe  The Chapter and Paragraph Universe  Integrated with Visuals – graphics and charts  Integrated with ‘video’  Integrated with Sound and Speech  Integrated with social web  Integrated with interaction and not just interactivity  How would you enhance a book?
  • 78. What is Changing? 1. Evidence-based Reference Strategies 2. Experience-based Portals: The New Commons 3. Personal Service on Steroids 4. Quality Strategies: Consumer vs. Professional Search 5. Social Networks and Recommendations 6. Trans-literacy Strategies 7. People-driven Strategies 8. Curriculum and Research Agenda 9. Service and Programs
  • 79. Recommendations  Strengthen Your Personal Brand  Reposition the Library and Librarian  Don’t Tie Yourself directly to Collections or Physical Space  Network with Your Users Socially  Measure, Don’t Count  Engage in partnerships  Know  Take Risks
  • 80. Books  Reception of Reading and Experience  Fiction – paper, e-paper  Non-Fiction  Articles - disaggregation  Media – physical vs. streaming  Learning Objects  Stories vs. Pedagogy
  • 81. Technology Context  Cloud (SaaS, PaaS, IaaS)  Laptops and Tablets  Mobility / Smartphones  Bandwidth (Wired, WiFi, Whitespace)  Learning Management Systems  Streaming video and audio vs. download  HTML5 and Apps – the battle  Advertising auction models and ‘product’  New(ish) Players (Amazon, Apple, G, B&N, Uni’s, states/provinces/nations)
  • 82. The BASICS  Containers for Pedagogy  Created by Teams (e.g. 40,000 authors a year for Cengage alone) (yes that’s a lot of lawyers)  Copyright and complicated layering of millions of rights (creators - pictures, graphics, video, tests, text, documents, etc.)  Serious Lawsuits: Feist, Texaco, LSUC, Tasini, NatGeo, Authors Guild, GBS, etc.  Complex extension opportunities (links to articles, databases, library assistance, etc.)
  • 83. Book Challenges  Format Agnosticism  Browsers: IE, Chrome, Firefox, Safari  Devices: Macintosh, PC Desktops & Laptops  Mobile: Laptops, Tablets (iPad, Fire, etc.)  Mobile: Smartphones (iPhone, Blackberry, Android, Windows, etc.)  Container: PDF, ePub, .mobi, Kindle, etc.  Learning Management System: Blackboard / WebCT, D2L, Moodle, Sakai, etc.  Purchasing (Amazon, B&N, Chegg, CengageBrain, Apple Store, University Textbook Store, etc.)
  • 84. Should we tie users and students to a specific and proprietary device or operating system?
  • 85. What is the priority? Price, Cost, Value, ROI Managing or Mandating the Adoption Curve Learning and Progress Societal Impact = 17%, 40%, 70%?
  • 86. This era will see a Fundamental Reimagining the Book For the present there will be those who resist and the resisters will be the majority.
  • 88. Consider the differences . . .  Computer Commons  Mall  Service Commons  Information Commons  Knowledge Commons  Learning Commons  Science Commons  Centre or Central?  Physical / Virtual Hybrid
  • 91.
  • 92. What Changes with Mobile? Everything and Nothing
  • 93. What doesn’t change?  The User  User needs vs. user context  Content (versus format and display)  Questions and improving the quality of questions  Creativity and human progress  Stability = fossilization
  • 94. What changes with mobile?  The Ecosystem  Communication devices move increasingly from feature phones to smartphones  Personal computing moves to a hybrid environment of laptops and tablets (plus a few power desktop anchors)  In libraries the dominant mobile task environments are based on answers, communities and e-learning
  • 95.
  • 96.
  • 97.
  • 98.
  • 99.
  • 100.
  • 101.  Content – duh.  Format and display considerations  The reading experience (PDF, App, eBook, Wall, Tweets, etc.)  The learning experience  The entertainment experience  Streaming versus downloading  Instant and ‘live’ (Bloggie)
  • 102.  Standards  Apps versus HTML5  XML  ePub, Kindle Book, PDF, HTML5, etc.  Tablets versus e-Reader experience (human biology does not change quickly)
  • 103. Concept of Place  Geo-IP  Google Maps integration  Sign in and Authentication  Rights and permissions management  Concept of ‘Place’ tied to ‘User’  Geo-location
  • 104.  Identity  Personal phone versus home/family phone  Consequences for library cardholder management  Are librarians and library value systems in conflict with the new ecosystem and market values?  Will adults continue to respect and trust library straitjackets?
  • 105.  Frictionless-ness  Commerce  Square (from Jack Dorsey founder of Twitter)  Embedded e-commerce ecology in smartphones  Death of QR codes  $5/gallon gasoline . . . and the library value proposition of ‘free’
  • 106.  Frictionless-ness commerce  In App purchasing and/or seamless buying?  Commerce in a virtual goods space (start with $billion market for gaming goods and extend to other goods  Other goods are a parallel commercial and retail environment in ‘goods’ relevant to libraries – e-books, streaming media, audio like music MP3, lessons and podcasts, articles, learning objects, games, tests, etc.
  • 107.  Opportunity  1. Search personalization (e.g. Google)  2. Push personalization (e.g. Facebook)  3. Integration of sound, video, text, mail, communication, soci al and business cohorts  4. Advertising  5. Major changes in usability: Voice response like Siri, gesture interfaces, face recognition, geo-restrictions, sentiment search, semantic, linked data, data mining, etc.
  • 108.  Business Models  Pressure on consumer and institutional models as purchasing agent  Pressure on retailer model  Subscription models for e-Content (like Netflix for entertainment but extended to e-books from Amazon, 24Symbols or Bookish, etc.)  On demand and micropayment models  Author embedded models like Pottermore  Books as apps or as vehicles for ads & purchases
  • 109.  Google (Android partners, Motorola acquisition)  Microsoft (Skype acquisition, Windows mobile)  Facebook (post-IPO)  eBay  Apple (iTunes and App Store)  Twitter (& Square)  Research in Motion (as an acquisition target?)  Amazon  Open Source or any company on the fringes that is disruptive as a new player or an acquisition target)
  • 110.
  • 111. Living in a parallel world  Serving a hybrid world  Changing their strategic planning models to add more stretch into the environmental scans, creative thinking and imagination  Bringing staff and profession along the curve  12 steps . . .
  • 112.  Differential Adoption  The generations are adopting at much different rates and for different purposes  Boomers are the primary adopters of e- reading  Adult women are a major market for e- gaming  Students are resisting e-textbook adoption – for now.  Tablet adoption (ownership) doubled over Christmas 2011 (Pew)
  • 113.  On the sidelines of a war  Watching the emerging commercial battlefield (foundation vs. application)  Android, RIM, Windows, Apple iOS, other . . .  The end of the flip phone or feature phone  At the same time as the end of CD and DVD and more e-Books and e-content formats  Dealing with new potential walled gardens for e-content (app stores, e-formats, single device stuff, etc.)
  • 114. Playing with vendor apps  Developing Library apps – learn by doing  Most good content vendors have first or second generation apps to play with and many are free  Many ILS vendors too including ILS enhancement layers like Bibliocommons and LibraryThing.  It’s too early to form anything more than an opinion and those who don’t play aren’t learning fast enough.  Use a smartphone.
  • 115.
  • 116.
  • 117.  Pilot and experiment with mobile social cohorts in the library  Clubs  Classes (mobile training or extended learning)  Reading cohorts and book clubs  Associations  Fundraising  Meetings  Teams (business or sport)
  • 118.  Actively lobby and educate to ensure that the emerging mobile ecosystem supports the values and principles of librarianship for balance in the rights of end users for use, access, learning and research.  Support vendors and laws to be as agnostic as possible by ensuring that, as afar as possible your services and content offerings support the widest range of devices, formats, browsers, and platforms.
  • 119.  Design for frictionless access using such opportunities as geo-IP and mobile ready websites  Test everything in all browsers – mobile or not.  Invest in usability research and testing and learn from it and share your learning.  Watch key developments in major publishing spaces – kiddy lit, textbooks, e- learning, fiction, etc.
  • 120.  This is an evolution not a revolution  The REAL revolution was the Internet and the Web.  The hybrid ecology is winning in the near term for operating systems and content formats.  This is good since competition drives innovation.  Engage in critical thinking not raw criticism. Be constructive.  Critical thinking is not part of dogma or religious fervor or fan boy behavior.
  • 121.  This is an evolution not a revolution  Perfectionism will not move us forward at this juncture.  Really understand the digital divide and remove your economic and social class blinkers  Get over library obsession with statistics and comprehensiveness.  Get excellent at real measurements, sampling and understanding impact and satisfaction. (Analytics, Foresee, Pew)
  • 122.  This is an evolution not a revolution  We need to revisit the concept of preservation, archives, repositories, and conservation.  Check out new publishing models like Flipboard.  Watch for emerging book enhancements and other features that will challenge library metadata, selection policies, and collection development.
  • 123. Broadband  You must clearly understand the latest US FCC Whitespace Broadband Decision – THIS IS TRANSFORMATIONAL and going global  Net neutrality, kill switches . . .  Local wired, mobile access ‘everywhere’ to the home and workplace on a personal basis  Geo-awareness: GIS, GPS, GEO-IP, etc.  Wireless as a business strategy (Starbucks)  Mobile dominates the largest generation
  • 124. Speaking of e- Books...
  • 125.
  • 126. Borders Kobo, B&N Nook, Amazon Kindle, Apple iPad, Sony, etc. . . .
  • 127.
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  • 132.
  • 133.
  • 134.
  • 135. GBS
  • 136.
  • 137.
  • 138.
  • 139.
  • 140.
  • 141. Can we frame the e-book issue so that it can be addressed rationally?
  • 142. Books
  • 146. Be More Open to the Users’ Paths - Filtering
  • 147. What Would You Attempt If You Knew You Would Not Fail?
  • 148.
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  • 152.
  • 153.
  • 154. Smelly Or Yellow Sex Liquid Appeal?
  • 155. Considering the Whole Experience
  • 156.
  • 157.
  • 158. There are no knights on horses in technology.
  • 159. The VAST majority of library use is virtual and is dwarfed by all information use
  • 162.
  • 163. Stephen Abram, MLS, FSLA VP strategic partnerships and markets Cengage Learning (Gale) Cel: 416-669-4855 stephen.abram@cengage.com Stephen’s Lighthouse Blog http://stephenslighthouse.com Facebook, Pinterest: Stephen Abram LinkedIn / Plaxo: Stephen Abram Twitter: @sabram SlideShare: StephenAbram1