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WTF?
Commercialization Challenges of
Mobile Software Development in an
Exponentially Fragmenting Ecosystem
Stephen King, President
stephen@cmo4hire.com
@stephdokin
Riley Kearl, VP
riley@cmo4hire.com
@rileykearl
info@cmo4hire.com
Twitter: @CMODragonfly
Instagram: @CMO4Hire
facebook.com/cmo4hire
linkedin.com/company/cmo4hire
This presentation found at:
www.cmo4hire.com/mobile-development
Dec 2008. Official inauguration of MOMOYYC
Michael Bedu of MoMo Vancouver
Yari Tammisto
CEO & President since 2004, Helsinki
Thank you! #momoyyc30
Mobile Monday was founded in
Helsinki in 2000
115+ cities worldwide
Twitter: @Mob_Rulz
Tonight’s Chat
THE
MAGIC
OF
HOPE
THE
REALITY
OF
REVENUE
THE
WINDS
OF
CHANGE
THE
POWER
OF
PEOPLE
THE
MAGIC
OF HOPE
My Samsung S5 is
3 Million % faster
than my old Atari
400 computer
33 years of turning bits into gold with great teams
Since 2010
Co-Founder, Director Co-Founder
WHY
Eight Monthly Managed Marketing Services
for Technology Companies
www.cmo4hire.com
services.cmo4hire.com
salesfunnel.cmo4hire.com
Who are you?
1. Developers? Service
providers? Marketers?
Business Development /
Sales?
2. How long in the mobile
business?
3. Android? IPhone? Both?
Other?
4. B2C? Or B2B?
5. How many are developing
specifically for mobile
devices vs other devices
(VR, IoT)
6. How do you make your
living? Mobile app sales?
Custom work? “I’m not!”
2009
Commercialization challenges of software
development in a fragmented mobile ecosystem
2011
Commercialization
challenges for
Enterprise mobile
development in a
fragmented mobile
ecosystem
Let’s rewind the mobile industry 7 years
slideshare.net/stebankag
All mobile phone applications need testing, but …
Crowd-sourced mobile
application testing and
virtual market research
online community
The Ugly Truth: Software that runs fine on a handset in London
may fail on the same handset in San Francisco
MOB4Hire
70% https://www.youtube.com/watch?v=YJY1Fkl4ZnI
“Mob4Hire has
42,000 users in 146
countries on 364
operators waiting
to help!”
But then this happened
https://www.statista.com/statistics/263794/number-of-downloads-
from-the-apple-app-store/
In hindsight, it’s
obvious the iPhone is
a winner. But back in
summer 2008, it was
barely a blip on the
radar.
… also this.
https://www.statista.com/statistics/266136/global-market-share-
held-by-smartphone-operating-systems/
In hindsight, it’s obvious that Android is a winner. But back
in summer 2008, it was barely a blip on the radar.
Two platforms emerge https://www.statista.com/statistics/263453/global-market-share-
held-by-smartphone-operating-systems/
[12009 All rights reserved Mob4Hire 2009 All rights reserved Mob4Hire Inc
STEP
Concept
leadingtoa
prototype
Alpha buildand
test
Reference
build... thefirst
finished
application
Makesureyour
softwareis
great before
youport
Port tomany
handsets, O/S
Platformsand
versions,
handsets,
telecomAPI’s
Makesureuser
LOVEstheport
buildsandit
runsok on
target
handsets,
networksand
countries
If required,
certifyyour
buildsfor OS’s,
network
operatorsor
handset
manufacturer
Final buildsare
postedonApp
Stores,
published w
aggregators&
operators
Manageapp
store
relationships,
marketing
channels,
increaseword
of mouth
Understand
Discoveryand
Competition,
createviral
growth, iterate
product cycles
WHATDO
YOUNEED
TOKNOW?
What are we
building that
is unique and
creates
value? Who
is our target
user? What’s
our business
model? Does
the app or
website
reflect the
quality of our
brand equity?
Have we
proved the
concept? Do
the features
make sense?
Did we get all
the major
design
decisions
right? Internal
stakeholders?
Is it going to
work? Will
users love it?
Do we have a
quality app?
Will it be 4 or
5 stars when
port or post
(and how can
we make it
better)? What
is mktg’s main
value
proposition?
Does it crash
in general
use?
Does the
software
WOW our
users? Did we
miss anything
important? Is
it easy to use?
Will it go viral?
How sticky will
it be? Does it
reflect the
quality of our
brand equity?
What are the
target
operating
system,
versions,
browsers and
handsets?
What will each
user expect?
What network
carriers are we
targeting to
write for their
API’s?
Is the app
going to crash
on a handset?
Is it simple to
install? Does it
make use of
the handset
features and
buttons? Does
the network
affect it? Is it
stable? Do all
eCommerce
models work?
I hope we
pass the basic
tests to be a
certified app
with Apple,
Symbian,
Microsoft,
AT&T ... ;
Will we get
accepted by
the app store /
marketplace /
world in our
first try?
How quickly
can we get
the software
to users and
available to
purchase?
Where / how
do I release?
How do we
build
excitement?
How can we
get into the
“top store
rankings”?
What are my
promotion
alternatives?
What bad
reviews (and
features) are
driving your
customers
away?
We need more
users to
download.
What’s our
killer
marketing
feature driving
recom-
mendations?
How do the
competitors
look? What’s
in our next
version?
HOWCAN
WEHELP?
(1)
CONCEPT/
PROTOTYPE
(3)
REFERENCE
BUILD
(2)
ALPHA
(4)
PRE-RELEASE
TEST
(5)
PORTING
(6)
PORT
BETATEST
(7)
CERTIFY
(8)
RELEASE
(9)
POST-
RELEASE
(10)
COMMER-
CIALIZE
USERFEEDBACKINTHE10STEPSOFTHEMOBILEDEVELOPMENTCYCLE
MOBTESTRealmobileapptesting.
MOBSURVEYMobilesurveys.Globalpanels.
MOBACCELERATORGet Discovered. Hit thetop10 Lists. Go Big.
2nd Edition (C) 2009, 2010 Mob4Hire Inc. www.mob4hire.com All rights reserved. Distribute freely; do not alter graphic.
MOBSTARCertified App Quality
MOBEXPERIENCEMobileUser ExperienceUsability Testing
MOBSIMTESTHowWellDoYourSIMsRoam?
MOBSMSTESTDoYourSMSMessagesGetThere?
MOBTASKSAGlobalMobileWorkforce
World’sLargest Mobile TestingandResearchCommunity
MOBTESTSUITEEnd2EndMobileTest Management
“From Concept to Commercialization”
MOBA/BTESTIsThisOneor That OneBetter?
Iterative / Agile Product Cycle
http://www.slideshare.net/stebankag/mob4hire-ten-steps-in-the-mobile-development-life-cycle
The Pivot
For apps, the iPhone and
Android meant that “Handset
testing” had been minimalized
(and solved in other ways).
What other services besides
“handset testing” could our
global community do?
What
happened?
We got great traction. But …
• Crowdsourced revenue: 79% of gross
revenue was earned by tester; 21% was
company’s. Low margin, low volumes.
• SOOO focused on WHAT we were doing,
didn’t slow to down to ask WHY
• Average project revenue ~$2,000
• Handset rationalization and downward
pressure on test project pricing “Get MVP to
market, we’ll iterate”
• We underestimated time and resources it
would take to automate 1:Many crowd
sourcing project management. Unlike 1:1
crowd sourcing where the work is between
only 2 individuals & shorter time-frame.
• Too many different quotes, too many options
… had to be handled by internal project
manager
• Exited to a Chinese company to be the
“utest.com of China.”
THE
REALITY
OF
REVENUE
A
BUSINES
S
WITHOUT
REVENUE
IS JUST A
HOBBY.
Money is the
reason we get to
continue to do
what we do.
Only 2
Types of
Businesses.
Which are
you?
Vitamin: Create
opportunity for your
customers
Pain pill: Reduce
time or expenses
for your customers
How
much
can you
charge
for it?
The MOST important
question to answer.
What CASH
transaction will occur
so your company can
make revenue?
How long
do you
have?
Income =
$ per transaction
X
# of transactions
Expenses:
Plan for a salary for
yourself, too
Funding:
Either investment of
$$$ or time
Entrepreneurs
smell
opportunity
and $$$
1. How does change create an opportunity?
(opportunities are vitamins or pain pills!)
2. Who will pay for your stuff?
(products and/or services)?
3. How much can you charge for it?
4. How big $$ is the market opportunity?
5. How easy is it to access the market –
to sell it to potential customers?
6. What were customers using before?
7. What other choices do they have?
Why would someone select you
and not your competition?
8. How much resources (time & money)
will you need to make it profitable?
THE
WINDS OF
CHANGE
Two platforms dominate https://www.statista.com/statistics/272307/market-share-forecast-
for-smartphone-operating-systems//
Smartphone
growth
slowing
http://www.kpcb.com/blog/2016-
internet-trends-report
Android
holds clear
market unit
share
advantage
Where’s
the
money?
http://readwrite.com/2014/08/08/ios-
android-developers-pay-debugging/
iOS delivers
more money
to
developers
Fragmentation still biggest challenge as a Mobile Developer
Appceleraor / IDC
Mobile Fragmentation http://appleapple.top/ios-9-is-installed-on-84-of-
compatible-devices-android-6-0-marshmallow-7-5/
We’ve shifted from many different TYPEs of mobile O/S’s for many SPLINTER’s of O/S
Android
Device
Fragmentation
w screen sizes
24,000 different
handsets
https://opensignal.c
om/reports/2015/08/
android-
fragmentation/
But it’s really not just about
“mobile” anymore, is it?
http://theconnectivist-img.s3.amazonaws.com/wp-
content/uploads/2014/05/Unknown.png
“Tip of the Spear”
Exponential disruption in a human world. thespear.co
Age:
25-35
Education:
University
Income:
$50-75K
For e.g. in VR,
@redironlabs has built in
support for 8 different
headsets, all of which
have different API’s, all
striving to be the
dominant platform
Name:
John
Technology stack getting
wider and deeper
Age:
25-35
Education:
University
All of this technology
needs to be
programmed and
connected. And, all the
platforms have their
own ”standard.” (i.e.
“fragmentation”)Traditional industries &
supply chains exploding
3,874 marketing
solutions as of March,
2016.
This complexity is the
problem that
CMO4Hire solves.
Marketing technology stack
also getting wider and deeper
https://www.ibm.com/blogs/commerce/2016/03/top-5-
takeaways-from-martech-or-why-the-heart-of-martech-
isnt-tech/
THE
POWER
OF
PEOPLE
GET INVOLVED ● SPREAD THE WORD ● CONNECT LOCALLY & GLOBALLY
1
1373 tech
companies
(up 48% from
735 in 2012)
AEC Alberta Deal
Flow Study
http://www.alberta-
enterprise.ca/?page_
id=1150
2
30% Alberta
Investment Tax
Credit in 2017
The AITC will offer a 30 per cent
tax credit over two years to
investors who provide venture
capital to Alberta companies
such as information technology,
clean technology, health
technology, interactive digital
media and game products, and
post-production, visual effects
and digital animation sectors.
3
New $10M
Accelerate II fund,
$1.5M digital
media grant, ATB,
Alberta Innovates
More public and private
funding available in
2017, incubators &
accelerators
AMAZING TIME TO BE IN ALBERTA
@the_a100
DEVELOPE
R
PROGRAMS
278 different programs accessible from
www.wip.com
Have you been to Barcelona
Mobile World Congress?
Forge local and global relationships. Leverage MoMo.
#mwc17
60,000 people
Leverage, levarage,
leverage, leverage
http://theconnectivist-img.s3.amazonaws.com/wp-
content/uploads/2014/05/Unknown.png
“I am a great believer
in luck, and I find the
harder I work the
more I have of it.”
~ Thomas Jefferson
Thanks!
CALGARY
TECH
SUCCES
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017
Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017

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Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem 2017

  • 1. WTF? Commercialization Challenges of Mobile Software Development in an Exponentially Fragmenting Ecosystem Stephen King, President stephen@cmo4hire.com @stephdokin Riley Kearl, VP riley@cmo4hire.com @rileykearl info@cmo4hire.com Twitter: @CMODragonfly Instagram: @CMO4Hire facebook.com/cmo4hire linkedin.com/company/cmo4hire This presentation found at: www.cmo4hire.com/mobile-development
  • 2. Dec 2008. Official inauguration of MOMOYYC Michael Bedu of MoMo Vancouver Yari Tammisto CEO & President since 2004, Helsinki
  • 4. Mobile Monday was founded in Helsinki in 2000 115+ cities worldwide Twitter: @Mob_Rulz
  • 7.
  • 8. My Samsung S5 is 3 Million % faster than my old Atari 400 computer
  • 9. 33 years of turning bits into gold with great teams
  • 11.
  • 12. WHY Eight Monthly Managed Marketing Services for Technology Companies www.cmo4hire.com services.cmo4hire.com salesfunnel.cmo4hire.com
  • 13. Who are you? 1. Developers? Service providers? Marketers? Business Development / Sales? 2. How long in the mobile business? 3. Android? IPhone? Both? Other? 4. B2C? Or B2B? 5. How many are developing specifically for mobile devices vs other devices (VR, IoT) 6. How do you make your living? Mobile app sales? Custom work? “I’m not!”
  • 14. 2009 Commercialization challenges of software development in a fragmented mobile ecosystem 2011 Commercialization challenges for Enterprise mobile development in a fragmented mobile ecosystem Let’s rewind the mobile industry 7 years slideshare.net/stebankag
  • 15.
  • 16.
  • 17. All mobile phone applications need testing, but … Crowd-sourced mobile application testing and virtual market research online community The Ugly Truth: Software that runs fine on a handset in London may fail on the same handset in San Francisco
  • 18. MOB4Hire 70% https://www.youtube.com/watch?v=YJY1Fkl4ZnI “Mob4Hire has 42,000 users in 146 countries on 364 operators waiting to help!”
  • 19. But then this happened https://www.statista.com/statistics/263794/number-of-downloads- from-the-apple-app-store/ In hindsight, it’s obvious the iPhone is a winner. But back in summer 2008, it was barely a blip on the radar.
  • 20. … also this. https://www.statista.com/statistics/266136/global-market-share- held-by-smartphone-operating-systems/ In hindsight, it’s obvious that Android is a winner. But back in summer 2008, it was barely a blip on the radar.
  • 21. Two platforms emerge https://www.statista.com/statistics/263453/global-market-share- held-by-smartphone-operating-systems/
  • 22. [12009 All rights reserved Mob4Hire 2009 All rights reserved Mob4Hire Inc STEP Concept leadingtoa prototype Alpha buildand test Reference build... thefirst finished application Makesureyour softwareis great before youport Port tomany handsets, O/S Platformsand versions, handsets, telecomAPI’s Makesureuser LOVEstheport buildsandit runsok on target handsets, networksand countries If required, certifyyour buildsfor OS’s, network operatorsor handset manufacturer Final buildsare postedonApp Stores, published w aggregators& operators Manageapp store relationships, marketing channels, increaseword of mouth Understand Discoveryand Competition, createviral growth, iterate product cycles WHATDO YOUNEED TOKNOW? What are we building that is unique and creates value? Who is our target user? What’s our business model? Does the app or website reflect the quality of our brand equity? Have we proved the concept? Do the features make sense? Did we get all the major design decisions right? Internal stakeholders? Is it going to work? Will users love it? Do we have a quality app? Will it be 4 or 5 stars when port or post (and how can we make it better)? What is mktg’s main value proposition? Does it crash in general use? Does the software WOW our users? Did we miss anything important? Is it easy to use? Will it go viral? How sticky will it be? Does it reflect the quality of our brand equity? What are the target operating system, versions, browsers and handsets? What will each user expect? What network carriers are we targeting to write for their API’s? Is the app going to crash on a handset? Is it simple to install? Does it make use of the handset features and buttons? Does the network affect it? Is it stable? Do all eCommerce models work? I hope we pass the basic tests to be a certified app with Apple, Symbian, Microsoft, AT&T ... ; Will we get accepted by the app store / marketplace / world in our first try? How quickly can we get the software to users and available to purchase? Where / how do I release? How do we build excitement? How can we get into the “top store rankings”? What are my promotion alternatives? What bad reviews (and features) are driving your customers away? We need more users to download. What’s our killer marketing feature driving recom- mendations? How do the competitors look? What’s in our next version? HOWCAN WEHELP? (1) CONCEPT/ PROTOTYPE (3) REFERENCE BUILD (2) ALPHA (4) PRE-RELEASE TEST (5) PORTING (6) PORT BETATEST (7) CERTIFY (8) RELEASE (9) POST- RELEASE (10) COMMER- CIALIZE USERFEEDBACKINTHE10STEPSOFTHEMOBILEDEVELOPMENTCYCLE MOBTESTRealmobileapptesting. MOBSURVEYMobilesurveys.Globalpanels. MOBACCELERATORGet Discovered. Hit thetop10 Lists. Go Big. 2nd Edition (C) 2009, 2010 Mob4Hire Inc. www.mob4hire.com All rights reserved. Distribute freely; do not alter graphic. MOBSTARCertified App Quality MOBEXPERIENCEMobileUser ExperienceUsability Testing MOBSIMTESTHowWellDoYourSIMsRoam? MOBSMSTESTDoYourSMSMessagesGetThere? MOBTASKSAGlobalMobileWorkforce World’sLargest Mobile TestingandResearchCommunity MOBTESTSUITEEnd2EndMobileTest Management “From Concept to Commercialization” MOBA/BTESTIsThisOneor That OneBetter? Iterative / Agile Product Cycle http://www.slideshare.net/stebankag/mob4hire-ten-steps-in-the-mobile-development-life-cycle The Pivot For apps, the iPhone and Android meant that “Handset testing” had been minimalized (and solved in other ways). What other services besides “handset testing” could our global community do?
  • 23. What happened? We got great traction. But … • Crowdsourced revenue: 79% of gross revenue was earned by tester; 21% was company’s. Low margin, low volumes. • SOOO focused on WHAT we were doing, didn’t slow to down to ask WHY • Average project revenue ~$2,000 • Handset rationalization and downward pressure on test project pricing “Get MVP to market, we’ll iterate” • We underestimated time and resources it would take to automate 1:Many crowd sourcing project management. Unlike 1:1 crowd sourcing where the work is between only 2 individuals & shorter time-frame. • Too many different quotes, too many options … had to be handled by internal project manager • Exited to a Chinese company to be the “utest.com of China.”
  • 25. A BUSINES S WITHOUT REVENUE IS JUST A HOBBY. Money is the reason we get to continue to do what we do.
  • 26. Only 2 Types of Businesses. Which are you? Vitamin: Create opportunity for your customers Pain pill: Reduce time or expenses for your customers
  • 27. How much can you charge for it? The MOST important question to answer. What CASH transaction will occur so your company can make revenue?
  • 28. How long do you have? Income = $ per transaction X # of transactions Expenses: Plan for a salary for yourself, too Funding: Either investment of $$$ or time
  • 29. Entrepreneurs smell opportunity and $$$ 1. How does change create an opportunity? (opportunities are vitamins or pain pills!) 2. Who will pay for your stuff? (products and/or services)? 3. How much can you charge for it? 4. How big $$ is the market opportunity? 5. How easy is it to access the market – to sell it to potential customers? 6. What were customers using before? 7. What other choices do they have? Why would someone select you and not your competition? 8. How much resources (time & money) will you need to make it profitable?
  • 31. Two platforms dominate https://www.statista.com/statistics/272307/market-share-forecast- for-smartphone-operating-systems//
  • 34. Fragmentation still biggest challenge as a Mobile Developer Appceleraor / IDC
  • 36. Android Device Fragmentation w screen sizes 24,000 different handsets https://opensignal.c om/reports/2015/08/ android- fragmentation/
  • 37. But it’s really not just about “mobile” anymore, is it? http://theconnectivist-img.s3.amazonaws.com/wp- content/uploads/2014/05/Unknown.png
  • 38. “Tip of the Spear” Exponential disruption in a human world. thespear.co
  • 39. Age: 25-35 Education: University Income: $50-75K For e.g. in VR, @redironlabs has built in support for 8 different headsets, all of which have different API’s, all striving to be the dominant platform Name: John Technology stack getting wider and deeper
  • 40. Age: 25-35 Education: University All of this technology needs to be programmed and connected. And, all the platforms have their own ”standard.” (i.e. “fragmentation”)Traditional industries & supply chains exploding
  • 41. 3,874 marketing solutions as of March, 2016. This complexity is the problem that CMO4Hire solves. Marketing technology stack also getting wider and deeper https://www.ibm.com/blogs/commerce/2016/03/top-5- takeaways-from-martech-or-why-the-heart-of-martech- isnt-tech/
  • 43. GET INVOLVED ● SPREAD THE WORD ● CONNECT LOCALLY & GLOBALLY
  • 44. 1 1373 tech companies (up 48% from 735 in 2012) AEC Alberta Deal Flow Study http://www.alberta- enterprise.ca/?page_ id=1150 2 30% Alberta Investment Tax Credit in 2017 The AITC will offer a 30 per cent tax credit over two years to investors who provide venture capital to Alberta companies such as information technology, clean technology, health technology, interactive digital media and game products, and post-production, visual effects and digital animation sectors. 3 New $10M Accelerate II fund, $1.5M digital media grant, ATB, Alberta Innovates More public and private funding available in 2017, incubators & accelerators AMAZING TIME TO BE IN ALBERTA @the_a100
  • 45. DEVELOPE R PROGRAMS 278 different programs accessible from www.wip.com
  • 46. Have you been to Barcelona Mobile World Congress? Forge local and global relationships. Leverage MoMo. #mwc17 60,000 people
  • 48. “I am a great believer in luck, and I find the harder I work the more I have of it.” ~ Thomas Jefferson Thanks!