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Technology and Protest:
          Steamboy
 Original Source and Story Line &
  Characterization by McKendree and
  Sara Strommer
 Steampunk Theory and Technical
  Aspects by McKendree Strommer
 Cultural & Historical Aspects and
  Themes by Sara Strommer
Film Clip: Launching the
     Steam Castle




      Click picture for video
Steamboy Origin
 Original story by Katushiro Otomo
 Influenced heavily by steampunk ―era‖
  and ideologies
 Also somewhat influenced by the
  terror attacks on September
  11, 2001, and by the Iraq war.
Characters
   Ray Steam
   The protagonist and central figure in the story. Ray is just a
    boy, still in school. He is raised mostly by his mother and
    works at factories repairing machinery to help support their
    family. His father and grandfather were both grand inventors.
    Ray is innocent, smart, brave and capable. Ray is not a
    warrior or great man, but a boy still malleable and is forced to
    make some very difficult decisions.
Characters
   Eddie Steam
   Eddie is shown at the very beginning of the film to be involved
    in a terrible steam accident, the cause of which was his
    father, Lloyd, pushing the technology too far. He is presumed
    dead by Ray and his family, but makes a return with the
    powerful O’Hara foundation, a weapons dealer. Eddie is
    fervently pushing science to the limit, doing all that can be
    done to progress regardless of the cost. He reshaped his
    body, has killed innocent civilians, and deals weapons to the
    highest bidder all in the name of the cause of science. But at
    the end, he saves Lloyd and Ray and Scarlett, disappearing
    once more.
Characters
   Lloyd Steam
   Eddie’s father, Ray’s grandfather, and a renowned
    steam scientist. At the beginning of the film he is
    shown to be pushing technology to its limits, but
    soon becomes humanities agent against the
    relentless pursuit of technology at all costs; and so
    against Eddie. Lloyd and Eddie become enemies
    and both try to influence Ray. In the end, Lloyd’s
    famous line ―…the heart comes first,‖ rings true to
    Ray.
Characters
   Scarlett O’Hara
   Scarlett is a rude, upperclass, spoiled, girl and heiress of the
    O’Hara Foundation. Scarlett goes where she likes, does
    what she likes, and no one seems to have the courage or
    desire to say no to her, except Ray, of course. Scarlett is
    innocent in the dealings of the O’Hara Foundation (weapons)
    because she does not fully realize the pain they cause. She
    walks onto a battlefield, strolling, unafraid because she does
    not know the fear. When told that the O’Hara Foundation was
    waging war with Britain she said, ―Make sure we win.‖ That
    coming from just a girl. Not until she comes face to face with
    the death and havoc cause by war does she understand the
    consequences of her foundation’s power. When that
    happens, though, she makes the choice to stand for the good
    of people and end the war.
Storyline
 Follows the story of Ray Steam who’s father and
  grandfather, Eddie and Lloyd Steam, have been
  researching and building upon steam technology.
 Ray’s progenitors discover the power of the ―steam
  ball‖, a source of incomprehensible, even
  perfect, power.
 The existence of such a device is desired by many
  parties and even forces Lloyd and Eddie apart in
  their ideologies of how such power should be used.
Storyline
 Inevitably, Ray, a scientist and genius in his own
  right, is caught up in the plots of his father, who
  seeks technological advancement above else, his
  grandfather who seeks to only use science to help
  people, and the corporations and countries who
  also desire the power.
 Throughout the film Ray is
  abducted, manipulated, and influenced by many
  different people and parties. He even meets a
  girl, Scarlett, the daughter of the powerful O’Hara
  Foundation (one of Ray’s abductors).
Storyline
   Ray, through his
    adventures and the
    violence and power
    witnessed
    within, makes a
    moral decision to
    destroy the steam
    ball and the castle it
    built, saving a city
    and denying the
    scientific progresses
    made with the
    technology.
Storyline
   The ending montage shows Ray and
    Scarlett flying and presumably fighting
    in World War I with Eddie as a mind
    behind or involved in it.
Technical Aspects
   One other important addition is steampunk's general attention
    to detail. The animation is amazing in Steamboy and in no
    small part thanks to the extreme detail put into the
    work. Steampunk carries that same idea into many of the art
    pieces shown at galleries. It shows a connection between not
    just the ideas and plot of the film but down to its actual
    construction it is emulating the steampunk ideology.
Technical Aspects
   Steamboy utilized over 180,000 hand-drawn animation cells
    enhanced with 3D imaging over what the DVD calls an ―onion
    skins‖ type of animation. It is just what it sounds like: layers
    of animation over each other, some 3D some 2D, but all
    working together to produce the immensely detailed project
    that is Steamboy.
   From RottenTomatoes.com to IMDB, the praise for the
    incredible attention to detail and the painstaking effort it must
    have taken to accomplish that in animation is foremost
    among the critics.
   The film was in production for 10 years!
Steampunk Theory
   Steampunk is a nostalgic blending of a "future-
    perfect" with victorian-era technological
    transparency. It is a part of popular culture today
    and involves doing the currently impossible with
    theories or pieces of technology from an earlier
    age, making the world improved, or at least one
    interpretation of improved.
   For example, one piece of steampunk art is a
    "clockwork fetus" in which there is a metal fetus in
    a capsule attached just above a clock counting
    down to birth. The idea that you plan for a future by
    looking to the past is ever-present in steampunk
    ideals and represented well in the piece.
Steampunk Theory
Steampunk Theory
   Also shown well in the piece is the
    steampunk ideal that we can and should
    rebuild ourselves in order to plan for the
    future because "this will not go on
    forever". "This" could refer to the human
    body, the world's constant consumerism, or
    any number of things that can be improved
    upon.
Steampunk in Steamboy
 Eddie’s body improvements
 The ―Steam Castle‖
 The setting
 Plot and dialogue
Steampunk in Steamboy
 Steampunk believes in complete
  comprehension of
  morality, humanity, and technology
 Lloyd is Humanity’s agent
 Eddie is Technology’s agent
 Ray gains complete comprehension
  by learning of both and making the
  moral decision for himself.
More Steampunk
   Steampunk ideology holds that "failure to accept things as
    things even if they increasingly become a part of us fosters
    and perpetuates cycles of domination and oppression― –
    Forlini article
   When morality and technology become too intertwined and
    "human control is undermined by the enmeshment of humans
    and things― (Forlini) those cycles begin time and again.
   Conflict between Lloyd and Eddie, Ray and Eddie, Ray and
    Lloyd, or even the creation of the steam soldiers and
    Scarlett’s reaction to it when she found out they were really
    people; all show the enmeshment of humans and things and
    consequences to that enmeshment.
   Eddie lost his mind, became an evil genius, whatever, but
    either way he saw science- things -as more than just things
    but as a way of life, an answer to all questions, a future. Ray
    and Scarlett and Lloyd retained their humanity and are
    perceived as the good guys.
Cultural & Historical Aspects:
                 War
   The first Great
    Exhibition that was
    held in London was
    a secret way to sell
    weapons to
    Britain’s enemies
Cultural & Historical Aspects:
           Industrialization
 The industrialization of the west. Ray
  works in a factory, fixing steam
  machines and conveyor belts
 The steam castle represents both
  luxuries and dangers afforded by
  technology
Cultural and Historical Aspects:
              Perspective
   Perspectives between father and son
   Country and citizens
   War and peace
   Science and the soul
   All perspectives are portrayed as having difficulty
    bridging together and finding common ground
Cultural & Historical Aspects:
         Cross-Culturization
 Steamboy’s setting is
  London and has all
  English characters
  driving the plot
 Most anime centralize
  around a Japanese
  character –Steamboy
  does not have one
 Steamboy was
  advertised
  globally, perhaps
  because of Akira’s
  success, and was
  appealing to both
  Eastern and Western
Katsuhiro Otomo Interview:
         Themes




         Click picture for video
Major Themes:
    Humanity versus Technology
 The
  creator, Katsuhiro
  Otomo, wanted to
  capture human
  emotion through
  his story.
 Lloyd Steam
  emphasized
  humanity as being
  the more important
  than technology
Major Themes:
          Fathers versus Sons
   Lloyd and Eddie
    Steam have differing
    views as to the
    importance of
    science in society—
    an effect of the
    ―communication gap
    that creates
    misunderstanding.‖
   Ray Steam is torn
    between the two
    ideologies, and must
    make a decision in
    the end.
Major Themes:
Innocence versus Greed/Power
 Ray and Scarlett both
  represent innocence in
  different ways—Ray
  trusts the adults in his
  life, and doesn’t
  understand their need
  for power. Scarlett is
  bossy and rude, but in a
  childlike way.
 All of the adult main
  characters are trying to
  get their hands on the
  steamball and use it for
  their own
  purposes, even if that
  means starting a world
  war.
Works Cited
   ―Otomo’s Steamboy.” Big Red Hair. n.p., n.d. Web. 26
    Feb 2013.
   Price, Shinobu. ―Cartoons from Another Planet:
    Japanese Animation as Cross-Cultural Communication.‖
    Journal of American & Comparative Cultures 24:1-2
    (2001): 153-169. Web. 31 Jan 2013.
   Lu, Amy Shirong. ―The Many Faces of
    Internationalization in Japanese Anime.‖ Animation
    (2008): 169. Web. 31 Jan 2013.
   Forlini, Stefania. ―Technology and Morality: The Stuff of
    Steampunk.‖ Neo-Victorian Studies 3:1 (2010): 72-98.
    Web. 26 Jan 2013.
   ―Steamboy (2005).‖ Box Office Mojo, IMDb.com, Inc.
    n.d. Web. 27 Feb 2013.
   ―Katsuhiro Otomo’s STEAMBOY – US PREMIERE –
    with Q&A by director Otomo.‖ Anime News
    Network, Anime News Network. n.d. Web. 27 Feb 2013.
Picture Sources
   Fatimon. ―Steamboy.‖ 2012. JPEG       Lucy Who.com. JPEG file.
    file.                                 Bilder, Weitere. Mechanical Womb
   Chung, Carol T. 2005. JPEG file.       with Clockwork Fetus. 2009.
   Visocki Wordpress. 2005. JPEG          JPEG file.
    file.                                 Anime—Latino Blogspot. 2008.
   Zerochan.net. 2005. JPEG file.         JPEG file.
   Kepster.com. 2004. JPEG file.         Gaia Forum. 2007. JPEG file.
   Animemvc.com. 2004. JPEG file.        IGN FilmForce. 2005. JPEG file.
   Bynum, Aaron H. 2005. JPEG file.      Ea-wannabe.com. JPEG file.
   HeroGoHome.com. 2011. JPEG            Douglass Jr., Todd. 2005. JPEG
    file.                                  file.
   Cgnauta Blogspot. 2009. JPEG          Amazon.com. 2004. JPEG file.
    file.                                 Mod the sims.info. 2005. JPEG
   Kao, Larry. 2005. JPEG file.           file.
   Langston. Tom. 2011. JPEG file.       Animelovers411 Wordpress. 2010.
                                           JPEG file.
   Imfdb.org. JPEG file.
                                          Fan-service.org. 2006. JPEG file.
   IMDb.com. 2004. JPEG file.
                                          Midnighteye.com. 2006. JPEG
                                           file.

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Steamboy

  • 1.
  • 2. Technology and Protest: Steamboy  Original Source and Story Line & Characterization by McKendree and Sara Strommer  Steampunk Theory and Technical Aspects by McKendree Strommer  Cultural & Historical Aspects and Themes by Sara Strommer
  • 3. Film Clip: Launching the Steam Castle Click picture for video
  • 4. Steamboy Origin  Original story by Katushiro Otomo  Influenced heavily by steampunk ―era‖ and ideologies  Also somewhat influenced by the terror attacks on September 11, 2001, and by the Iraq war.
  • 5. Characters  Ray Steam  The protagonist and central figure in the story. Ray is just a boy, still in school. He is raised mostly by his mother and works at factories repairing machinery to help support their family. His father and grandfather were both grand inventors. Ray is innocent, smart, brave and capable. Ray is not a warrior or great man, but a boy still malleable and is forced to make some very difficult decisions.
  • 6. Characters  Eddie Steam  Eddie is shown at the very beginning of the film to be involved in a terrible steam accident, the cause of which was his father, Lloyd, pushing the technology too far. He is presumed dead by Ray and his family, but makes a return with the powerful O’Hara foundation, a weapons dealer. Eddie is fervently pushing science to the limit, doing all that can be done to progress regardless of the cost. He reshaped his body, has killed innocent civilians, and deals weapons to the highest bidder all in the name of the cause of science. But at the end, he saves Lloyd and Ray and Scarlett, disappearing once more.
  • 7. Characters  Lloyd Steam  Eddie’s father, Ray’s grandfather, and a renowned steam scientist. At the beginning of the film he is shown to be pushing technology to its limits, but soon becomes humanities agent against the relentless pursuit of technology at all costs; and so against Eddie. Lloyd and Eddie become enemies and both try to influence Ray. In the end, Lloyd’s famous line ―…the heart comes first,‖ rings true to Ray.
  • 8. Characters  Scarlett O’Hara  Scarlett is a rude, upperclass, spoiled, girl and heiress of the O’Hara Foundation. Scarlett goes where she likes, does what she likes, and no one seems to have the courage or desire to say no to her, except Ray, of course. Scarlett is innocent in the dealings of the O’Hara Foundation (weapons) because she does not fully realize the pain they cause. She walks onto a battlefield, strolling, unafraid because she does not know the fear. When told that the O’Hara Foundation was waging war with Britain she said, ―Make sure we win.‖ That coming from just a girl. Not until she comes face to face with the death and havoc cause by war does she understand the consequences of her foundation’s power. When that happens, though, she makes the choice to stand for the good of people and end the war.
  • 9. Storyline  Follows the story of Ray Steam who’s father and grandfather, Eddie and Lloyd Steam, have been researching and building upon steam technology.  Ray’s progenitors discover the power of the ―steam ball‖, a source of incomprehensible, even perfect, power.  The existence of such a device is desired by many parties and even forces Lloyd and Eddie apart in their ideologies of how such power should be used.
  • 10. Storyline  Inevitably, Ray, a scientist and genius in his own right, is caught up in the plots of his father, who seeks technological advancement above else, his grandfather who seeks to only use science to help people, and the corporations and countries who also desire the power.  Throughout the film Ray is abducted, manipulated, and influenced by many different people and parties. He even meets a girl, Scarlett, the daughter of the powerful O’Hara Foundation (one of Ray’s abductors).
  • 11. Storyline  Ray, through his adventures and the violence and power witnessed within, makes a moral decision to destroy the steam ball and the castle it built, saving a city and denying the scientific progresses made with the technology.
  • 12. Storyline  The ending montage shows Ray and Scarlett flying and presumably fighting in World War I with Eddie as a mind behind or involved in it.
  • 13. Technical Aspects  One other important addition is steampunk's general attention to detail. The animation is amazing in Steamboy and in no small part thanks to the extreme detail put into the work. Steampunk carries that same idea into many of the art pieces shown at galleries. It shows a connection between not just the ideas and plot of the film but down to its actual construction it is emulating the steampunk ideology.
  • 14. Technical Aspects  Steamboy utilized over 180,000 hand-drawn animation cells enhanced with 3D imaging over what the DVD calls an ―onion skins‖ type of animation. It is just what it sounds like: layers of animation over each other, some 3D some 2D, but all working together to produce the immensely detailed project that is Steamboy.  From RottenTomatoes.com to IMDB, the praise for the incredible attention to detail and the painstaking effort it must have taken to accomplish that in animation is foremost among the critics.  The film was in production for 10 years!
  • 15. Steampunk Theory  Steampunk is a nostalgic blending of a "future- perfect" with victorian-era technological transparency. It is a part of popular culture today and involves doing the currently impossible with theories or pieces of technology from an earlier age, making the world improved, or at least one interpretation of improved.  For example, one piece of steampunk art is a "clockwork fetus" in which there is a metal fetus in a capsule attached just above a clock counting down to birth. The idea that you plan for a future by looking to the past is ever-present in steampunk ideals and represented well in the piece.
  • 17. Steampunk Theory  Also shown well in the piece is the steampunk ideal that we can and should rebuild ourselves in order to plan for the future because "this will not go on forever". "This" could refer to the human body, the world's constant consumerism, or any number of things that can be improved upon.
  • 18. Steampunk in Steamboy  Eddie’s body improvements  The ―Steam Castle‖  The setting  Plot and dialogue
  • 19. Steampunk in Steamboy  Steampunk believes in complete comprehension of morality, humanity, and technology  Lloyd is Humanity’s agent  Eddie is Technology’s agent  Ray gains complete comprehension by learning of both and making the moral decision for himself.
  • 20. More Steampunk  Steampunk ideology holds that "failure to accept things as things even if they increasingly become a part of us fosters and perpetuates cycles of domination and oppression― – Forlini article  When morality and technology become too intertwined and "human control is undermined by the enmeshment of humans and things― (Forlini) those cycles begin time and again.  Conflict between Lloyd and Eddie, Ray and Eddie, Ray and Lloyd, or even the creation of the steam soldiers and Scarlett’s reaction to it when she found out they were really people; all show the enmeshment of humans and things and consequences to that enmeshment.  Eddie lost his mind, became an evil genius, whatever, but either way he saw science- things -as more than just things but as a way of life, an answer to all questions, a future. Ray and Scarlett and Lloyd retained their humanity and are perceived as the good guys.
  • 21. Cultural & Historical Aspects: War  The first Great Exhibition that was held in London was a secret way to sell weapons to Britain’s enemies
  • 22. Cultural & Historical Aspects: Industrialization  The industrialization of the west. Ray works in a factory, fixing steam machines and conveyor belts  The steam castle represents both luxuries and dangers afforded by technology
  • 23. Cultural and Historical Aspects: Perspective  Perspectives between father and son  Country and citizens  War and peace  Science and the soul  All perspectives are portrayed as having difficulty bridging together and finding common ground
  • 24. Cultural & Historical Aspects: Cross-Culturization  Steamboy’s setting is London and has all English characters driving the plot  Most anime centralize around a Japanese character –Steamboy does not have one  Steamboy was advertised globally, perhaps because of Akira’s success, and was appealing to both Eastern and Western
  • 25. Katsuhiro Otomo Interview: Themes Click picture for video
  • 26. Major Themes: Humanity versus Technology  The creator, Katsuhiro Otomo, wanted to capture human emotion through his story.  Lloyd Steam emphasized humanity as being the more important than technology
  • 27. Major Themes: Fathers versus Sons  Lloyd and Eddie Steam have differing views as to the importance of science in society— an effect of the ―communication gap that creates misunderstanding.‖  Ray Steam is torn between the two ideologies, and must make a decision in the end.
  • 28. Major Themes: Innocence versus Greed/Power  Ray and Scarlett both represent innocence in different ways—Ray trusts the adults in his life, and doesn’t understand their need for power. Scarlett is bossy and rude, but in a childlike way.  All of the adult main characters are trying to get their hands on the steamball and use it for their own purposes, even if that means starting a world war.
  • 29. Works Cited  ―Otomo’s Steamboy.” Big Red Hair. n.p., n.d. Web. 26 Feb 2013.  Price, Shinobu. ―Cartoons from Another Planet: Japanese Animation as Cross-Cultural Communication.‖ Journal of American & Comparative Cultures 24:1-2 (2001): 153-169. Web. 31 Jan 2013.  Lu, Amy Shirong. ―The Many Faces of Internationalization in Japanese Anime.‖ Animation (2008): 169. Web. 31 Jan 2013.  Forlini, Stefania. ―Technology and Morality: The Stuff of Steampunk.‖ Neo-Victorian Studies 3:1 (2010): 72-98. Web. 26 Jan 2013.  ―Steamboy (2005).‖ Box Office Mojo, IMDb.com, Inc. n.d. Web. 27 Feb 2013.  ―Katsuhiro Otomo’s STEAMBOY – US PREMIERE – with Q&A by director Otomo.‖ Anime News Network, Anime News Network. n.d. Web. 27 Feb 2013.
  • 30. Picture Sources  Fatimon. ―Steamboy.‖ 2012. JPEG  Lucy Who.com. JPEG file. file.  Bilder, Weitere. Mechanical Womb  Chung, Carol T. 2005. JPEG file. with Clockwork Fetus. 2009.  Visocki Wordpress. 2005. JPEG JPEG file. file.  Anime—Latino Blogspot. 2008.  Zerochan.net. 2005. JPEG file. JPEG file.  Kepster.com. 2004. JPEG file.  Gaia Forum. 2007. JPEG file.  Animemvc.com. 2004. JPEG file.  IGN FilmForce. 2005. JPEG file.  Bynum, Aaron H. 2005. JPEG file.  Ea-wannabe.com. JPEG file.  HeroGoHome.com. 2011. JPEG  Douglass Jr., Todd. 2005. JPEG file. file.  Cgnauta Blogspot. 2009. JPEG  Amazon.com. 2004. JPEG file. file.  Mod the sims.info. 2005. JPEG  Kao, Larry. 2005. JPEG file. file.  Langston. Tom. 2011. JPEG file.  Animelovers411 Wordpress. 2010. JPEG file.  Imfdb.org. JPEG file.  Fan-service.org. 2006. JPEG file.  IMDb.com. 2004. JPEG file.  Midnighteye.com. 2006. JPEG file.