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Library, Kids and the Internet - interaction design project


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This project was done for the children's section of the Huskvarna Library, Sweden. It was also Sebi's final project for the first year of the Interaction Design master program, Malmö. The presentation was held at the school.

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Library, Kids and the Internet - interaction design project

  1. 1. Library, Kids and the Internet Hello! My name is Sebi and I’m going to tell you about the project I did with the Huskvarna library, here in Sweden.
  2. 2. Huskvarna Library  Renew Children's section  What about the Internet? Requirements  Room + media + web  Engaging kids  Limited budget  Concrete & Realistic
  3. 3. ...and the Shelf The shelf was an exhibition shelf recently acquired by the library, made by a local artist. The librarians were very excited about and asked me if I could consider somehow including it in the design.
  4. 4. Interactions between the kids! Fun, fun, fun! So I knew the library people (Gunvi and Lo) really liked the shelf, and I knew that the kids loved games and instant messaging. And I also had my own thoughts about what a successful concept should be like. Based on these factors, I came up with a number of concepts, and I’m going to show 3 of them.
  5. 5. 1. Discussion shelf ROOM WEB Discussion shelf: - same content in the room and on the web - what kind of media would be appropriate for feedback and discussion?
  6. 6. 1. Discussion shelf. Room In the room, simple post-its and colored pencils worked quite well.
  7. 7. 1. Discussion shelf. Room
  8. 8. 1. Discussion shelf. Room
  9. 9. 1. Discussion shelf. Room
  10. 10. 1. Discussion shelf. Room
  11. 11. 1. Discussion shelf. Room
  12. 12. 1. Discussion shelf. Web On the web: - I integrated with the library blog, which was already there - emoticons worked best for leaving feedback (most expression for the least effort). then came ratings and then written text
  13. 13. 2. Chat on shelf Each ‘shelf’ has a IM account (robot), which kids can add to their contact list. When one of them writes to ‘red.shelf’, for instance, the chat robot send the message to all the contacts in its list. This way kids can be connected anonymously to other kids, using the shelf. Ideally, the discussion will somehow be related to what’s on the shelf (maybe allow chatting from the website, too..?)
  14. 14. 2. Chat on shelf. Test run I had a really nice ‘Wizard of Oz’ ready for testing this concept, but due to technology reasons, the testing didn’t go so well, so I couldn’t get too relevant results.
  15. 15. 2. Chat on shelf. Test run Kids were trying to figure out what was happening, since nothing much was happening...
  16. 16. 3. Vote your favorites Vote your favorites / Honor shelf - make voting fun 2 major rules for the ‘game’: - items with the most votes belong in the circle of honor - to vote, drag and drop from the bottom side to the circle
  17. 17. 3. Vote your favorites. Test run Test went very well. Kids loved it! In the first part, they were allowed to play all at the same time, and they ‘jumped’ at the game and pulled items in all directions. At one point we had to stop them, they were getting too excited. Then they had to take turns playing. It was extremely interesting to see how they developed strategy for cooperation in order to promote their favorites (girls liked girl games, boys liked boy games)
  18. 18. Next steps Discussion shelf Vote favorites Shelf on chat • simple • fun! • test itself failed • inexpensive • developers? • could still work... • “safe” Yes! Later Maybe some day
  19. 19. Thank you!