Introduction to Scrum

1,521 views

Published on

Introduction to Scrum methodology

Published in: Technology
0 Comments
2 Likes
Statistics
Notes
  • Be the first to comment

No Downloads
Views
Total views
1,521
On SlideShare
0
From Embeds
0
Number of Embeds
19
Actions
Shares
0
Downloads
70
Comments
0
Likes
2
Embeds 0
No embeds

No notes for slide

Introduction to Scrum

  1. 1. Introduction to SCRUM<br />By Sriram Srinivasan<br />www.iamsriram.com<br />
  2. 2. What is SCRUM<br />SCRUM Timeline<br />People<br />Artifacts<br />Process<br />
  3. 3. What is SCRUM?<br />SCRUM is an agile methodology for developing software. The term is named for a formation in rugby, which is used to restart the game after an event that causes play to stop, such as an infringement.<br />
  4. 4. SCRUM Timeline<br />1986 - Hirotaka Takeuchi and Ikujiro Nonaka described a new holistic <br />approach for product development<br />1991 - DeGrace and Stahl, in “Wicked Problems, Righteous Solutions,” <br />referred to this approach as Scrum, a rugby term mentioned in the ‘<br />article by Takeuchi and Nonaka.<br />1995 - Sutherland and Schwaber jointly presented a paper describing <br />Scrum at OOPSLA ’95 in Austin, TX, its first public appearance.<br />2001 - Schwaber teamed up with Mike Beedle to describe the method <br />in the book “Agile Software Development with Scrum.”<br />Source – http://en.wikipedia.org/wiki/Scrum_%28development%29<br />
  5. 5. People<br />
  6. 6. Product Owner is <br />responsible for managing <br />the Product Backlog and <br />represents stakeholders <br />in the project.<br />
  7. 7. Stakeholder is someone<br />with an interest in the <br />outcome of the project. <br />
  8. 8. Team - A group of people that is responsible for <br />managing itself to develop software <br />
  9. 9. SCRUM MASTER is <br />responsible for making <br />sure SCRUM is correctly <br />implemented and the <br />goal of using SCRUM is <br />achieved. <br />
  10. 10. Artifacts<br />
  11. 11. Product Backlog - List of project requirements with <br />estimates. This will change due to business and<br />technology changes<br />
  12. 12. Product Backlog Items are<br />Functional & Nonfunctional<br />requirements and issues,<br />which are prioritized in<br />order of importance<br />
  13. 13. Sprint Backlog - A list of <br />tasks that defines a<br />team’s work for a Sprint. <br />
  14. 14. Sprint Backlog Task is one of the task team <br />needs to execute to turn product backlog into <br />working functionality<br />
  15. 15. Process<br />
  16. 16. Time box is a <br />period of time in <br />which a planned <br />event or meeting <br />occurs and cannot <br />be exceeded.<br />
  17. 17. Increment – Product<br />functionality developed<br />in various stages.<br />Each iteration results in <br />incremental development <br />of functionality<br />
  18. 18. Iteration is a cycle<br />within a project. <br />
  19. 19. Sprint Planning is a one-day meeting time<br />boxed to 8 hours that initiates every Sprint.<br />
  20. 20. Sprint - A 30 calendar day time box, where team<br />develops product backlog items selected <br />into a shippable product.<br />
  21. 21. Burn Down Chart work remaining across time in a<br />sprint, a release, or a product.<br />
  22. 22. Done – Work completed and agreed by all stake <br />holders and conforms to organization processes , <br />conventions and guidelines<br />Image - http://www.sxc.hu/profile/svilen001<br />
  23. 23. Daily Scrum Meeting is a daily status meeting held for a <br />short period of time where, team will discuss about the <br />work completed and planned plus let scrum master know <br />about any impediments that needs to be removed.<br />
  24. 24. Sprint Review Meeting a short meeting where completed <br />product is demonstrated to and reviewed by stakeholders<br />
  25. 25. Sprint Retrospective Meeting is a short meeting scheduled <br />by the scrum master where just concluded sprint will be <br />reviewed and learning‘s noted to be implemented in the next <br />sprint. <br />
  26. 26. SCRUM helps in achieving <br />
  27. 27. Hurray! Finally this presentation is over <br />Images by <br />www.sxc.hu<br />www.dreamstime.com<br />
  28. 28. About Sriram<br />Sriram has 15 years of information technology industry experience, where he has played various roles in delivering multimillion dollar projects. <br />You can reach him at: <br />Mobile : 8122597519<br />Mail :ssram37@gmail.com<br />www : www.iamsriram.com<br />Twitter : www.twitter.com/srirams<br />LinkedIn : www.linkedin.com/in/ssram<br />FB : www.facebook.com/ssram37<br />

×