CEHS Faculty Sl Orientation Ss

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  • CEHS Faculty Sl Orientation Ss

    1. 1. CEHS Faculty Forum <ul><li>Using Second Life as a Teaching Tool </li></ul>
    2. 2. What is learning? What tools do we use for learning? And why?
    3. 3. Then Now Teachers Students
    4. 4. Laptop Clicker Notes Web IM Cell Phone iPod
    5. 9. Platforms Adult - 22 Teen /Tween - 18 “ Kids” - 15 55 virtual platforms 80.8 million users A Universe of Virtual Worlds
    6. 11. Lego Universe (8-9), Playstation Home (17-18), Smallworlds (18-19), Empire of Sports (20-21) Football Superstars (21-22), Twinity (23-24), HiPiHi (30-31) Habbo 90m 14-15 2003 or before Neopets 45m under 10 2003 or before Club Penguin 15m 10-11 2005 Gaia 12m 15 2003 or before Second Life 12m 30-31 2003 or before Whyville 3m 11-12 2005 There 1.5m 20-21 2005 Activeworlds 1m 25-26 2003 or before IMVU 1m 16-17 2004 Webkinz 7-8 2005 Teen Second Life 15-16 2003 or before Kaneva 22-23 2006 VSide 18-19 2007 VirtualMTV 20 2006
    7. 12. SHOW ME THE MONEY “ We don't see any slowing in the market adoption of virtual worlds technologies and expect investment in the space to continue. In fact the market is growing significantly, with the rate of adoption of virtual worlds increasing as the technology matures and has more to offer both consumers and enterprise customers.” Christopher Sherman, Executive Director of Virtual Worlds Management
    8. 13. AJ Kelton / AJ Brooks What is it? Second Life
    9. 15. What is Second Life? <ul><li>Officially Launched in 2003 (beta in 1999) </li></ul><ul><li>“ Second Life is a 3-D virtual world entirely built and created by its residents.” </li></ul><ul><li>An opportunity for people to interact in a way that conveys a sense of presence lacking in other media. </li></ul><ul><li>Second life is NOT a game - there are no rules or a fixed goal-oriented purpose. </li></ul>
    10. 16. What is Second Life? <ul><li>10-15K sign ups daily - over 14 million total </li></ul><ul><li>30 - 60K residents on at one time - avg 50K </li></ul><ul><li>over $1 million spent daily (real US dollars) </li></ul><ul><li>Well over 300 educational institutions with thousands of meters of land dedicated to education </li></ul>
    11. 20. Walk into a story
    12. 21. Always “On” Content
    13. 22. Collaboration
    14. 23. ENWR 105:18 Introduction to College Writing I
    15. 29. Assignments <ul><li>Explore NMC’s Orientation Island </li></ul><ul><li>Group work </li></ul><ul><li>Info Island field trip </li></ul><ul><li>Research and share relevant SL places </li></ul><ul><li>Alternate meeting place </li></ul><ul><li>Library research (RL and SL) </li></ul><ul><li>Friends, Groups, and Landmarks </li></ul><ul><li>Final Project: Dorm </li></ul>
    16. 31. What does it take to teach a technology rich class? <ul><li>Relevance </li></ul><ul><li>Planning </li></ul><ul><li>Flexibility </li></ul><ul><li>Experimentation </li></ul><ul><li>Research </li></ul>
    17. 32. They can open search engines and visit my pre-selected urls. I control the environment.
    18. 33. They receive tasks to accomplish (whether I am with them or not)
    19. 34. Students write essays on Notecards and deliver them to me via an “inworld email” system or deposit them in items.
    20. 35. Creating Notecards is as easy as opening a file.
    21. 36. Their Notecards can be as long as they need to be.
    22. 38. School of Hotel and Tourism Mangement at the Hong Kong Polytechnic at the Hong Kong Polytechnic <ul><li>Established in 2007 </li></ul><ul><li>http://virtel.shtm.polyu.edu.hk/sotel </li></ul><ul><li>4 hotels and 1 conference center with a corporate yacht </li></ul><ul><li>Subjects </li></ul><ul><ul><li>Resort & Spa Hotel Management (140) </li></ul></ul><ul><ul><li>Customer Relationship Management (35) </li></ul></ul><ul><ul><li>Meeting Management (135) </li></ul></ul><ul><ul><li>Hospitality Facilities Management & Design (75) </li></ul></ul><ul><li>http://www.scribd.com/doc/4612662/USING-VIRTUAL-WORLDS-FOR-TEACHING-TOURISM-8-8-08 </li></ul>
    23. 41. NOAA
    24. 42. Courses <ul><li>Jack Baldwin-LeClair (Political Science and Law) : Jurisprudence and Cyberlaw </li></ul><ul><li>Patty Keefe-D’Urso (English) : 2 section of Introduction to College Writing II </li></ul><ul><li>AJ Kelton (English) : 2 sections of Introduction to College Writing I and New Student Seminar </li></ul><ul><li>Laura Nicosia (English) : Art of Fiction </li></ul><ul><li>Leslie Wilson (History) : The Study of History and New Student Seminar </li></ul>
    25. 43. Other Learning Opportunities <ul><li>“The Future of Being Human” (Empire State College) </li></ul><ul><li>Info Island </li></ul><ul><li>Teen Second Life (GlobalKids, Eye4You, Ramapo) </li></ul><ul><li>Sistine Chapel (Vassar College) </li></ul><ul><li>Play2Train (Idaho State University) </li></ul><ul><li>“ Technology in the Classroom” (Montanta State University - Bozeman) </li></ul>
    26. 44. InfoIsland
    27. 45. The Sistine Chapel Vassar
    28. 46. Others (just to name a few) (just to name a few) <ul><li>Ball State </li></ul><ul><li>Bowling Green </li></ul><ul><li>Clemson </li></ul><ul><li>Columbia </li></ul><ul><li>Duke </li></ul><ul><li>Harvard </li></ul><ul><li>Indiana - Bloomington </li></ul><ul><li>MIT </li></ul><ul><li>Notre Dame </li></ul><ul><li>NYU </li></ul><ul><li>Penn State </li></ul><ul><li>Princeton </li></ul><ul><li>Rice </li></ul><ul><li>Rutgers </li></ul><ul><li>Seton Hall </li></ul><ul><li>UT Austin </li></ul>http://www.simteach.com/wiki/
    29. 47. Text http://sl.nmc.org/create.php
    30. 51. For discipline-specific uses of SL in the class: “ 101 Uses for Second Life in the College Classroom” Dr. Megan S. Conklin—Elon University http://facstaff.elon.edu/mconklin/pubs/glshandout.pdf
    31. 52. Ideas! <ul><li>Construction of Character </li></ul><ul><li>Mock Trail </li></ul><ul><li>Role play </li></ul><ul><li>Effective Classroom Design </li></ul><ul><li>Visiting Speakers </li></ul><ul><li>Replacing Face-to-Face meeting </li></ul><ul><li>? </li></ul>
    32. 53. Support Available <ul><li>One-on-one work with you </li></ul><ul><ul><ul><li>consultation </li></ul></ul></ul><ul><ul><ul><li>basic and advanced skills </li></ul></ul></ul><ul><li>Class visit - both on campus and virtual </li></ul><ul><li>Building support </li></ul><ul><li>Other support services provided by student workers </li></ul>

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