WHAT IS DŌJINSHI? Japanese term for self-published works • Art collections • Anime/manga • Hentai • Games (dōjinsoft) Published by “Circles”
DŌJINSHI HISTORY Dōjinshi magazine started in Meiji period 1980s started a shift into parodies • Coincides with founding of Comiket 20 acres worth is sold at Comiket each year 2007, 277.8 billion yen spent on Dōjinshi Now moving into digital media and print-on-demand services
LEGALITY Derivative works produced in small amounts Often over-looked in Japan Produced by amateurs for one-day events and not sold on the commercial market Would hurt the market more than benefit Two notable legal cases: • 1999 erotic Pokemon doujin • 2006 "Final Chapter" of Doraemon
MANGA ARTISTS WHO STARTED OUT IN DŌJINSHI Ken Akamatsu (Love Hina, Negima) 07th Expansion (Higurashi/Umineko no naku koro Kiyohiko Azuma (Azumanga ni)Daioh, Yostuba&) Monkey Punch (Lupin III) Kouta Hirano (Hellsing) Rikdo Koshi (Excel Saga) Maki Murakami (Gravitation) CLAMP (Card Captor Rumiko Takahashi Sakura, Chobits)(Inuyasha, Ranma ½)
DŌJINSHI IMPROV One person starts out with a basic setting and characters. For thisgame’s purpose, they must be pre-existing characters. Everyone adds a few sentences to the story as we go in order totell the plot of the doujin. People can leave off mid-sentence or even mid-word beforepassing it on to someone else.