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Mvk 2013-february -health-social-machines

  1. health social machines a quick overview for SOCIAM-Soton by eMax & dan Tuesday, 7 May 13
  2. device support networks devices support networks literature putting it together Tuesday, 7 May 13
  3. personal biometric sensors weight activity eating temp blood pressure env. temp body fat sleep Tuesday, 7 May 13
  4. facial expressions, affect and “brain-waves” eMotive low cost EEG Tuesday, 7 May 13
  5. temperature, heat flux, galvanic skin response and 3-axis accelerometer sensors calorie burn, exercise intensity, stress & sleep bodymedia core 2 Tuesday, 7 May 13
  6. moves Tuesday, 7 May 13
  7. moves activity classification using GPS and Accelerometers Tuesday, 7 May 13
  8. cardiio Tuesday, 7 May 13
  9. cardiio Heart rate from camera Tuesday, 7 May 13
  10. zensorium tinke Tuesday, 7 May 13
  11. zensorium tinke Heart rate, Respiratory Rate, Heart rate variability, Blood oxygen level, “stress index” Tuesday, 7 May 13
  12. nike+ fuelband Tuesday, 7 May 13
  13. nike+ fuelband Tuesday, 7 May 13
  14. nike+ fuelband simple gameification Tuesday, 7 May 13
  15. fitocracy social gameification Tuesday, 7 May 13
  16. fitocracy “points” (fuel/calories burned) levels (titles/badgets/awards) programmes (“quests”) f2f competition (“duels”) “teams” & team competition discussion (“chatter”) support (“fans/cheerleading”) social gameification Tuesday, 7 May 13
  17. fitocracy “points” (fuel/calories burned) levels (titles/badgets/awards) programmes (“quests”) f2f competition (“duels”) “teams” & team competition discussion (“chatter”) support (“fans/cheerleading”) social gameification Fitbit, Nike+, Zeo, Traineo, dailyburn, earnedit, FitFiend, FitByFun, FitLink, ExtraPounds, SparkPeople Tuesday, 7 May 13
  18. support networks Tuesday, 7 May 13
  19. support networks 24/7 access Peer support and counseling through discussion forums Professional support (BWW staff) “Full engagement, safety and anonymity of all members” Requires prescription Collective sensemaking through crowdsourced reports of treatments and experiences and insight Free to all Non-anonymous, non-professionally staffed Tuesday, 7 May 13
  20. • Switch by Chip Heath & Dan Heath • Carrots and Sticks by Ian Ayres • The Tipping Point by Malclom Gladwell • Blink by Malcolm Gladwell • Drive by Daniel Pink • Sway by Ori Brafman • Nudge Richard Thaler & Cass Sunstein • Predictably Irrational by Dan Ariely • Upside of Irrationality by Dan Ariely • The Art of Game Design by Jesse Schell • Gamification by Design by Gabe Zichermann • Reality is Broken by Jane McGonigal • Rock Paper Scissors by Len Fisher • Immunity to change by Robert Kegan • Cognitive Surplus by Clay Shirky • The Wisdom of Crowds by James Surowiecki • Descartes' Error by Antonio Damasio • The Paradox of Choice by Barry Schwartz • How We Decide by Jonah Lehrer • Don't Shoot The Dog by Karen Pryor • The Social Animal by David Brooks • Punished by Rewards by Alfie Kohn Thomas Goetz executive director of WIRED Public Health at UC Berkeley Kevin Kelly Executive editor of WIRED Editor of Whole Earth Catalogue http://quantifiedself.com Tuesday, 7 May 13
  21. Framingham Heart Study 1948-ongoing , 5,208 adult subjects Much of the now-common knowledge concerning heart disease, such as the effects of diet, exercise, and common medications such as aspirin, is based on this longitudinal study. 1000+ medical papers High Blood Pressure / Hypertension not healthy Genetic risk factors identified Behavioural risk factors (e.g., cigarette smoking) identified Gender-specific risk factors identified Stanford Marshmallow Experiment 1972-2012 , 600-800 participants China-Cornell-Oxford Nutrition Study Busselton Health Study Impulsive behaviour correlated with behavioural characteristics later in life 1988 "preschool children who delayed gratification longer in the self-imposed delay paradigm, were described more than 10 years later by their parents as adolescents who were significantly more competent". prefrontal cortex / ventral striatum obesity, SAT scores, professional salaries, marital happiness .... longitudinalhealthstudies Tuesday, 7 May 13
  22. challenges for longitudinal use challenges advantages Tuesday, 7 May 13
  23. challenges for longitudinal use no longitudinal study of effects of gameification + behavioural ints. challenges advantages device tied to provider’s silo+app ; difficult to pull data out no integration across devices; logging is an investment good (Thaler & Susstein) - costs now, benefits later; sustaining logging is difficult high-res, multi-dimensional temporal data low-effort, “almost forgettable” not clinically validated disagreement among units ‘fuel’ ‘points’ ‘calories’ increases awareness of everyday activities bridges estimation gap Tuesday, 7 May 13
  24. Analysis of An Online Health Social Network, Ma et al (2010) ACM International Health Informatics 107,000 User Empirical Analysis “If a user’s friend makes significant progress on weight loss, the probability of that user’s own weight-loss success is much greater than a user whose friends are not making progress.” “A user’s weight loss may positively influence those separated as far as four-degree away in the social network.” Tuesday, 7 May 13
  25. “This sharing of information creates a more informed and empowered patient and can lead to a radical reconfiguring of the doctor/patient relationship.” Tuesday, 7 May 13
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