Emergent Teaching And Learning

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  • how are changes in teaching and learning manifested through the integration of Web 2.0 and other emergent digital media technologies?
  • Emergent Teaching And Learning

    1. 1. emergent teaching and learning Dave Melone
    2. 2. higher …expectations <ul><li>Students come to college to gain further preparation that they will need to become leaders in their chosen fields. They attend trade schools, community colleges, and universities. </li></ul><ul><li>Higher education is expected to be a center of knowledge, research, and innovation. We are supposed to inspire life-long learning and critical thought….for success. </li></ul>Mission Statements: fill in the blank graduates are expected to…”value ethical choice, demonstrate an awareness of cultural diversity, communicate effectively, think critically, and possess the knowledge of technology essential to their professions.”
    3. 3. your higher-ed students today… <ul><li>are walking portable communications terminals: cell phones, digital audio, bluetooth </li></ul><ul><li>are social creatures: connected with their peers all the time </li></ul><ul><li>are creating their own landscapes and networked environments with the various technologies out there, as digital natives do. </li></ul><ul><li>are moving at “twitch speed” </li></ul><ul><li>are BORED!! </li></ul>
    4. 4. where is higher education now? <ul><li>Students feel that they have to turn themselves off once they get to class. </li></ul><ul><li>Why? There’s just one line of communication </li></ul><ul><li>Because they are not in their own “land” anymore. Technology is used to display information in class, and not for communication and inquiry. </li></ul><ul><li>Focus is on learning a software application, when they use the network as their computer … they are in a cloud (literally*) </li></ul>
    5. 5. but where are the students? <ul><li>Students are expected to steer their own way, but we still have to inspire them, right? </li></ul><ul><li>Our technology use currently is “Old World” </li></ul><ul><li>Students are tourists in the classroom, we need to come to them or at least meet them half-way. </li></ul><ul><ul><li>How much has the world changed since 2001? ”…unless we want to just forget about educating Digital Natives until they grow up and do it themselves, we had better confront this issue. And in so doing we need to reconsider both our methodology and our content.” (Prensky, 2001) </li></ul></ul>
    6. 6. So how do we get there? Via Flickr user Mallol
    7. 7. technology <ul><li>Accessible technology . Our schools are networked now, but is it enough? Are we making provisions for all of our students? </li></ul><ul><li>Investing in digital spaces for students. Not just the hardware but the software as well. </li></ul><ul><ul><li>Campus portals </li></ul></ul><ul><ul><li>Collaborative learning environments </li></ul></ul><ul><ul><li>Interoperability with other systems to bring the benefits of new communication technologies to the students. </li></ul></ul><ul><ul><li>If they are going to use cell phones and laptops in class anyway, make them work . </li></ul></ul><ul><li>Students aren’t using technology better, just more… </li></ul><ul><li>(Margaryan, A., & Littlejohn, A. (2008). The myth of the digital native: Students’ use of technologies. ) </li></ul>
    8. 8. training <ul><li>Teaching methodologies need to change </li></ul><ul><li>Focus on collaboration spaces rather than exclusively on presentation tools and application training </li></ul><ul><li>Email is out, SMS, IM, and RSS are in, so interact with students using the technology </li></ul><ul><ul><li>inquiry-based techniques </li></ul></ul><ul><ul><li>interacting with industry </li></ul></ul><ul><ul><li>projects that have real-world impact </li></ul></ul><ul><ul><li>teach responsible use, new literacies </li></ul></ul><ul><li>In-service opportunities needed to highlight and expose colleagues and peers to new technology </li></ul>
    9. 9. take a cue from business… <ul><li>Large corporations today offer collaboration tools for their employees to “try out” and they encourage new innovation. </li></ul><ul><li>IBM </li></ul><ul><li>Using social media and employee profiles to disseminate corporate newsletters </li></ul><ul><li>“ Jam Sessions ” where employees get to propose and work on innovative new technologies, or leverage existing ones </li></ul><ul><li>Google </li></ul><ul><li>“ 20% time” gives employees the chance to work on independent projects: http://www.youtube.com/lifeatgoogle </li></ul>
    10. 10. and apply strategies that work... <ul><li>Show-and-Tell training/demo sessions </li></ul><ul><li>Sandbox curriculum ideas in teacher-focused collaborative spaces. </li></ul><ul><li>Pull in open resources from OER, sharing the best curriculum and giving back you own input. </li></ul><ul><li>Let students forge their own path in the curriculum with “20% time” type of philosophy, encourage independent and creative projects. </li></ul><ul><li>Look at standards to support this, research and adopt </li></ul>
    11. 11. in practice as well as on paper...
    12. 12. <ul><li>Taken together, a K-16 view is hopeful but there is a road ahead. </li></ul><ul><li>Education should be a solid pathway for our students through into college years and adulthood. </li></ul><ul><li>New technologies making possible new avenues for communication and collaboration tools more than ever before </li></ul>conclusion
    13. 13. <ul><li>Teaching and learning as we know it needs to grow and adapt through technology and professional opportunities </li></ul><ul><ul><li>More holistic use of technology in our classrooms, more content creation and inquiry learning rather than information machines </li></ul></ul><ul><ul><li>Greater access to assistive technology to expand benefits of technology to all </li></ul></ul>technology proliferation
    14. 14. <ul><li>Opportunities should be made available for educators to learn about and sandbox the technology. </li></ul><ul><li>Smart business decisions need to be made at the highest level with enough input from faculty. </li></ul><ul><li>Access to current research in how to continue to innovate </li></ul>effective training
    15. 15. <ul><li>Web 2.0 and newer communication technologies provide a level playing field for students, educators, and parents to play a role in the future of education. </li></ul><ul><li>“ Flat earth” phenomenon where educators lay the groundwork for encouraging real excitement about learning with buy-in from colleagues and the classroom. </li></ul>new possibilities
    16. 16. references <ul><li>Prensky, M. (2001). Digital natives, digital immigrants -- A New Way To Look At Ourselves and Our Kids . Retrieved December 1, 2008 from http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives,%20Digital%20Immigrants%20-%20Part1.pdf </li></ul><ul><li>Google, Inc. (2008). Life at Google (video) Retrieved December 7, 2008 from http://www.youtube.com/lifeatgoogle </li></ul><ul><li>Carey, R. (2008). The Corporate Newsletter Goes Social: IBM And Employee-centered Social Media . Retrieved December 7, 2008 from http://www.scribd.com/doc/2898918/Social-media-IBM-study </li></ul><ul><li>Margaryan, A., & Littlejohn, A. (2008). The myth of the digital native: Students’ use of technologies. Retrieved December 7, 2008 from http://www.slideshare.net/anoush/myth-of-digital-native-students-use-of-technologies-presentation </li></ul>

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