Digital citizenship josti


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Digital citizenship josti

  1. 1. Digital Citizenship
  2. 2. ISTE Standard 5 Digital Citizenship <ul><li>Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior. </li></ul><ul><ul><li>Students: </li></ul></ul><ul><ul><li>a. advocate and practice safe, legal, and responsible use of information and technology. </li></ul></ul><ul><ul><li>b. exhibit a positive attitude toward using technology that supports collaboration,learning,and productivity. </li></ul></ul><ul><ul><li>c. demonstrate personal responsibility for life-long learning. </li></ul></ul><ul><ul><li>d. exhibit leadership for digital citizenship. </li></ul></ul>
  3. 3. How quickly things changes <ul><li>http://www. youtube . com/user/mwesch </li></ul>
  4. 4. When Web 2.0 launched <ul><li>We went from gathering information </li></ul><ul><li>To making information </li></ul><ul><ul><ul><li>Dr. David Thornburg: </li></ul></ul></ul><ul><ul><ul><li>http://www. pbs .org/peerconnection/content/resource/video/2235/view/ </li></ul></ul></ul>
  5. 5. 9 themes of digital citizenship <ul><li> </li></ul><ul><li>1. Etiquette: electronic standards of conduct or procedure </li></ul><ul><li>2. Communication: electronic ex- change of information </li></ul><ul><li>3. Education: the process of teaching and learning about technology and the use of technology </li></ul><ul><li>4. Access: full electronic participation in society </li></ul><ul><li>5. Commerce: electronic buying and selling of goods </li></ul><ul><li>6. Responsibility: electronic responsibility for actions and deeds </li></ul><ul><li>7. Rights: those freedoms extended to everyone in a digital world </li></ul><ul><li>8. Safety: physical well-being in a digital technology world </li></ul><ul><li>9. Security (self-protection): electronic precautions to guarantee safety </li></ul>
  6. 6. Netiquette/Etiquette <ul><li>Definition of Netiquette, excerpted from </li></ul><ul><li>&quot;The most important rule of netiquette is 'Think before you post.’ “ </li></ul><ul><li> Everyone knows your name </li></ul><ul><li>Search Youtube for “internet safety” </li></ul><ul><li>Search Wikispaces “digital citizenship” </li></ul>
  7. 7. Netiquette/Etiquette <ul><li>Here’s a description </li></ul><ul><li> </li></ul><ul><li>Or </li></ul><ul><li> </li></ul>
  8. 8. What does being safe online mean today? <ul><li> </li></ul><ul><li>The survey found that America’s young people aren’t receiving adequate instruction to use digital technology and navigate cyberspace in a safe, secure and responsible manner and are ill-prepared to address these subjects. </li></ul>
  9. 9. Safety online is <ul><li>Not the lurker </li></ul><ul><li>Not the predator </li></ul><ul><li>Not the pedofile </li></ul>
  10. 10. How Anonymous Are You? <ul><li>What’s collected when you surf the web </li></ul><ul><ul><li>IP address </li></ul></ul><ul><ul><li>Domain name </li></ul></ul><ul><ul><li>Page visits </li></ul></ul><ul><ul><li>Software details (version of your browser) </li></ul></ul><ul><ul><li>And if you accept cookies? Much more! </li></ul></ul>
  11. 11. What can you do? <ul><li>Limit cookies </li></ul><ul><li>Don’t use autofill </li></ul><ul><li>Check your security settings </li></ul><ul><li>Don’t use Flash </li></ul><ul><li>Don’t click </li></ul><ul><ul><li>Reference Travel section Washington Post </li></ul></ul><ul><ul><li> </li></ul></ul><ul><ul><li>Other areas of data passing: Fandango, Ticketmaster, appliance stores </li></ul></ul>
  12. 12. Cyberbullying: A whole-school community issue <ul><li>22% of young people reported being the target of cyberbullying. </li></ul><ul><li>24/7 and the invasion of home/personal space. </li></ul><ul><li>The audience can be very large and reached rapidly. </li></ul><ul><li>People who cyberbully may attempt to remain anonymous. </li></ul><ul><li>The profile of the bully and target. Bystanders Age or size are not important. Bystanders can also become accessories to the bullying; for example, by passing on a humiliating image. </li></ul><ul><li>Unintended consequences - thoughtless passing on of a message or image - posting on a social site </li></ul>
  13. 13. What is copyright <ul><li>Teaching copy right </li></ul><ul><li> </li></ul><ul><li> generation </li></ul><ul><li>RIP: A remix Manifesto 2.0 - what is this? </li></ul>
  14. 14. What is Fair Use? <ul><li> </li></ul><ul><li> </li></ul>
  15. 15. What is Creative Commons? <ul><li>A new kind of copyright that acknowledges </li></ul><ul><ul><li>New works will be derivatives </li></ul></ul><ul><ul><li>Mashups </li></ul></ul><ul><ul><li>Fair game </li></ul></ul><ul><ul><li>Copyright was intended to promote creativity not thwart it </li></ul></ul><ul><ul><li> </li></ul></ul><ul><ul><li> </li></ul></ul><ul><ul><li> </li></ul></ul>
  16. 16. Filters only block Teachers <ul><li>Content filters are knee-high fences around the Internet </li></ul>
  17. 17. Ethics <ul><li>Is this ethical </li></ul><ul><li>You need a proxy, but they are not allowed to be used in school. And using them is considered hacking, which can get your internet usage banned. </li></ul><ul><li>If you want to try something legit, you can always set up a remote desktop connection to a computer you have at home. </li></ul>
  18. 18. Censorship?/Control <ul><li> </li></ul><ul><li>Apple accepts Pulitzer Prize winner cartoonist app after rejecting him in Feb. 2010 </li></ul><ul><li>Mark Fiore’s archive </li></ul><ul><li> </li></ul><ul><li>Is there a cautionary tale here? </li></ul>
  19. 19. An AUP <ul><li>For the “beta” generation </li></ul><ul><li> </li></ul>