Engaging students

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Engaging students

  1. 1. The Tools of Online Learning: <br />engaging students online<br />Steven Smith, Ed.D.<br />�Anything one man can imagine, other men can make real.� Jules Verne<br />�2010 TDC All rights reserved.<br />
  2. 2. Web 1.0 was about commerce (c.1994)<br />Web 2.0 is about people (c. 2004)(Singel, 2005)<br /><ul><li>The current version of the Web�
  3. 3. is centered on communication�the ability to interconnect with content, ideas, and with those who create them.
  4. 4. sets the stage for a student-centered collaborative learning environment.
  5. 5. influences how online courses are conceptualized, developed, and taught.</li></li></ul><li>New technologies will not replace traditional learning but complement it.<br /><ul><li>The history of technology shows us that few technologies replace previous technologies; instead they emerge to coexist and complement them. Television did not kill radio or movies. The Internet has not replaced books.
  6. 6. These are a few of the many terms used to describe learning in environments in which students and instructors are not physically present in the same location.</li></li></ul><li>Emerging technologies can have a fear-reaching effect on how teachers teach and learners learn.<br /><ul><li>Faculty ability to harness these technologies in the design of online classrooms can
  7. 7. impact the engagement of teaching and learning by creating more options for
  8. 8. learners to connect with course content as well as to other learners.
  9. 9. When a student's work is seen, and commented on, and collaboratively enhanced by a larger participative audience, those students are drawn into extended educational "conversations."</li></li></ul><li>How do you communicate?<br /><ul><li>Cell phone or smart phone?
  10. 10. Do you type with fingers or thumbs?
  11. 11. When did you last tweet?
  12. 12. Have you updated your Facebook page?
  13. 13. Do you read or write Blogs?
  14. 14. How do you organize your online information?
  15. 15. What percent of your time do you spend online?
  16. 16. The age groups that spend the most time online are those aged 30-39 (18 hours) and those aged 25-29 (17 hours) and 40-49 (17 hours).</li></li></ul><li>Today�s Learning Management Systems<br /><ul><li>What tools do you have available to use in your LMS?
  17. 17. What tools do you wish you had available?
  18. 18. MindMapGoogleDocs</li></li></ul><li>Creating Learning Opportunities<br /><ul><li>Harness the power of Web-based technologies for collaborative learning, distributed knowledge sharing, and the creation of media-rich learning objects.
  19. 19. Further the scope of what students can learn by �placing � the control of learning itself into the hands of the learner� (Downes, 2005, para. 12).
  20. 20. Provide an avenue for students to spend more time on task, share ideas, and collaborate in creating artifacts that represent their learning.</li></li></ul><li>Designing courses with activities that encourage collaboration, communication, and project-based learning can help instructors step out of the lecturer role.<br /><ul><li>Interactivity can be stimulated by a variety of techniques, ranging from
  21. 21. posing questions to be discussed in groups...
  22. 22. ...to involving students in projects that include the creation of wikis, blogs, and podcasts.
  23. 23. ...to helping students manage activities by introducing them to new tools
  24. 24. social bookmarking-to organize, share and collaborate.
  25. 25. wikis-to share, collaborate and construct new knowledge.</li></li></ul><li>Social Interaction<br /><ul><li>Use Social Networking Tools to engage students.
  26. 26. Tweet to students (microblogging 140 characters at a time)
  27. 27. read student tweets
  28. 28. Post relevant video (if it contributes to your course).
  29. 29. UStream - instant upload.
  30. 30. Facebook as an alternative site for sharing content, ideas and strategies?
  31. 31. Create a Blog.
  32. 32. Start a Social Network (i.e., Ning Communities or Google Wave)</li></li></ul><li>Delivering an online course with content created by either a publisher or an instructor alone is no longer considered an effective strategy.<br /><ul><li>A few ways Web 2.0 technologies can support project- based learning include:
  33. 33. blogs for journaling assignments,
  34. 34. wikis for creating content in collaborative group projects,
  35. 35. podcasts for audio-based assignments,
  36. 36. vodcasts for video-based assignments,
  37. 37. RSS feeds for syndication.</li></li></ul><li>Tips and Guidelines<br /><ul><li>Information should be developed in �chunks� to facilitate processing in working memory.
  38. 38. Chunking is important for mobile technologies that have small display screens, such as cell phones, PDAs, etc.
  39. 39. Create learning objects to allow learners to access segments of learning materials to meet their learning needs.
  40. 40. Simple interfaces prevent cognitive and sensory overload.
  41. 41. Vary learning strategies to accommodate individual differences. Provide options, choices and additional resources.</li></li></ul><li>Summary<br /><ul><li>Instructor personal use of technology is a correlation point to their use of technology in teaching.
  42. 42. Instructors need to incorporate mutually stimulating and dynamic learning opportunities for students.
  43. 43. Courses must run smoothly on any device with any configuration and deliver content smoothly on all versions of web browsers.
  44. 44. Today�s LMSs are designed for Web 1.0 and can easily be supplemented with Web 2.0 solutions. Find ideas @ SocialBrite
  45. 45. As technologies continue to converge (i.e., cell phones becoming smart phones that are multimedia-capable and Internet-connected), educators will have more options for creating innovative practices in education.</li></li></ul><li>The Tools of Online Learning: <br />engaging students online<br />Steven Smith, Ed.D.<br />email: smiths@fuse.net<br />website: http://thedigitalclassroom.com<br />skype: drstevensmith<br />twitter: drstevensmith<br />Thank you for attending!<br />�2010 TDC All rights reserved.<br />

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