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WEB 2.0
The Challenge for Schools &
The School Library
CLARE EDUCATION CENTRE
TEMPLE GATE HOTEL
WEDNESDAY 28TH MARCH, ENNIS, IRELAND
Valdemar Duus
WEB 2.0 - The Challenge for Schools & The
School Library
My background:
Educational Development Consultant for school libraries,
innovation and information technologies at
the Danish Ministry of Education and
the Danish School of Education
Project Manager at the Danish Foundation for
Entrepreneurship, Activities, and Culture
Scientific Officer at the Danish Research Centre on
Education and Advanced Media Materials
at the University of Southern Denmark
Valdemar Duus 2
Valdemar Duus
WEB 2.0 - The Challenge for Schools & The
School Library
3
Handout
WEB 2.0 - The Challenge for Schools & The
School Library
Develop a Twitter-friendly headline.
Create visual slides.
Stick to the rule of three.
When Jobs introduced the iPad2 he
described it as being "thinner, lighter
and faster" than its predecessor.
Try to keep the "big picture" to three
points.
Simplicity
Valdemar Duus 4
WEB 2.0 - The Challenge for Schools & The
School Library
Dazzle your audience
Challenge the expectations
of others
Be your own competition
Valdemar Duus 5
WEB 2.0 - The Challenge for Schools & The
School Library
1 2 3
My vision of a school library
Valdemar Duus 6
WEB 2.0 - The Challenge for Schools & The
School Library
www.blogger.com
www.wordpress.com
Discussion, collaboration, dialogue,
reflection, attitudes. Blogger for beginners
and Wordpress for the experienced.
Valdemar Duus 7
WEB 2.0 - The Challenge for Schools & The
School Library
Building common knowledge base,
discussion of content, history.
www.wikispaces.com
Valdemar Duus 8
WEB 2.0 - The Challenge for Schools & The
School Library
A collection of services centered around your
own profile. Friends, groups, pages, notes,
chat, file sharing etc.
www.facebook.com
www.linkedin.com
Social networking sites
Valdemar Duus 9
WEB 2.0 - The Challenge for Schools & The
School Library
Individual design of networks of learning resources
and relationships.
www.symbaloo.com
www.igoogle.com
Personal learning environments
Valdemar Duus 10
WEB 2.0 - The Challenge for Schools & The
School Library
Filesharing services
YouTube for video sharing
MySpace for music,
Flickr for photos
www.youtube.com
www.myspace.com
www.flickr.com
Valdemar Duus 11
WEB 2.0 - The Challenge for Schools & The
School Library
Short status updates.
"Followers'. On twitter.com 140
characters.
Write a short story with Tweets, news
channel for schools, ask questions to
presentations in real time.
Microblogs
www.twitter.com
Valdemar Duus 12
WEB 2.0 - The Challenge for Schools & The
School Library
Publishing magazines, presentations,
reports, etc.
Publishing site
www.issuu.com
www.slideshare.com
Valdemar Duus 13
WEB 2.0 - The Challenge for Schools & The
School Library
Open learning resources. Sharing and
development of teaching materials.
Rating, categorizing, sharing and
development.
Sharing/development of
educational materials
www.cnx.org
Valdemar Duus 14
WEB 2.0 - The Challenge for Schools & The
School Library
Learners collaboration with
European schools
Co-operation and contacts with
schools across Europe on teaching
across national borders. Materials,
tools, education.
www.etwinning.net
Valdemar Duus 15
WEB 2.0 - The Challenge for Schools & The
School Library
Maps, routes
Create own maps with routes,
images, text, etc.
maps.google.com/
Valdemar Duus 16
WEB 2.0 - The Challenge for Schools & The
School Library
Documents
Share and collaborate on creating
documents. Writing in the same
document with accompanying chat
feature. Text documents,
presentations, spreadsheets, etc.
www.docs.google.com
Valdemar Duus 17
WEB 2.0 - The Challenge for Schools & The
School Library
Presentation
Online presentation
prezi.com/
Valdemar Duus 18
WEB 2.0 - The Challenge for Schools & The
School Library
Introduced in 2003–04
Commonly used to encompass various novel phenomena
on the World Wide Web.
Some of the key attributes associated with Web 2.0 include
the growth of social networks, bi–directional
communication, and significant diversity in content types.
Critical thinking is needed for the networking community
Web 2.0 is a buzzword
Valdemar Duus 19
Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 20
.....
with the group
on your
own knowledge
of various Web
2.0 services
/ social media.
Five minutes
WEB 2.0 - The Challenge for Schools & The
School Library
“The trouble with our times is
that the future is not what it
used to be!”
Paul Valery - 1871 to 1945. French poet, essayist, and philosopher
Valdemar Duus 21
Learning resource ”flower”
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 22
WEB 2.0 - The Challenge for Schools & The
School Library
Never hit a jellyfish with a spade
How do I do the right thing when I don't
know what the right thing is?
Valdemar Duus 23
”The Old School”
Norms and values in pedagogy,
didactics and teaching methods
are being challenged …
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 24
Family and stable neighbourhood provided a high
degree of social control
For school children, family provided learning
readiness in the national language
”The good old days”
Professor Clarence N. Stone, University of Maryland
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 25
Mobility and means of communication have undercut
residential stability
Integration of youth into adult life has become more
problematic
Family is a less reliable source of learning readiness
for school children
”Life today”
Professor Clarence N. Stone, University of Maryland
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 26
WEB 2.0 - The Challenge for Schools & The
School Library
• 99% have mobile phones
• 92% use Internet every day or almost every day
• 87% of 16-19 year olds use social networking sites
• 83% use the internet in order to learn
• 65% upload custom content to share with others
The young people are 'heavy users'
Valdemar Duus 27
WEB 2.0 - The Challenge for Schools & The
School Library
All kind of media are common throughout everyday
life
They enjoy media
Internet is at the center of this change and
multitasking is the way of life
Every student has a greater opportunity to be a
publisher, moviemaker, artist, song creator and
storyteller
The ‘Digital Natives’
Valdemar Duus 28
1
3
6
10
15 2
n(n-1)
Social networking
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 29
From a survey in
secondary school
WEB 2.0 - The Challenge for Schools & The
School Library
Extroverted students with many hobbies
The traditional student role is changing
Need for a visible teacher
Want to work with projects
80% want more responsibility – have no influence
Are spectators to what happens in the classroom
Valdemar Duus 30
Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 31
..... how
you experience
children
and young people
use Web2.0/
sociale media
Five minutes
The Local
Environment
The Global
Environment
Curricular activities
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 32
WEB 2.0 - The Challenge for Schools & The
School Library
Unfortunately,
we have modern
technology critics….
Valdemar Duus 33
Ask the questions …
Will social media as a digital steamroller roll over
and crush the book?
Will the book and the social media go hand in hand
to create a new and powerful approach to
learning?
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 34
We Surf The Internet
We Swim in Magazines
The Internet is exhilarating.
Magazines are enveloping.
The Internet grabs you.
Magazines embrace you.
The Internet is impulsive.
Magazines are immersive.
And both media are growing.
Which is why people aren't giving up swimming,
just because they also enjoy surfing.
WIRED 19-3 March 2011
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 35
WEB 2.0 - The Challenge for Schools & The
School Library
… participation.
Unlike the traditional internet, which is ‘one-sided’ from the
content provider to the user, social media allows the users to
share information and personal views and reviews
Social media is about….
As the society change, schools and school libraries must
not only change with it, it must allow teachers and
students to change the school and the school library.
Valdemar Duus 36
REMEMBER THAT FAILURE IS AN OPTION
"One of the most important skills of free thinking is the ability to take
risks, and we have to encourage children to feel making mistakes is a
positive thing."
ALWAYS QUESTION EVERYTHING
"Look for opportunities to get your child to stimulate their thinking.
One of the greatest skills of a free thinker is to ask difficult
questions."
CHANGE YOUR SCHOOL OF THOUGHT
"It's not necessarily best to go on aspects such as academic
outcomes. Countries with the best-developing education systems are
moving away from "knowledge-based systems" to those that focus
on creativity"
Richard Gerver,
an award-winning former school head and a government adviser
http://www.wired.co.uk/magazine/archive/2011/10/how-to/teach-your-child-to-be-a-free-thinker
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 37
High level of meaningful
learning
JosephD.Novak
ProfessorEmeritus,CornellUniversity
AlbertoJ.Cañas
AssociateDirector,FloridaInstituteforHuman&MachineCognition
http://cmap.ihmc.us/Publications/ResearchPapers/OriginsOfConceptMappingTool.pdf
WEB 2.0 - The Challenge for Schools & The
School Library
Start here
Valdemar Duus 38
The Future of Learning
“...the process of creating content may be
more important to learning than the act
of merely consuming it.”
Richard Van Eck, Associate Professor, Instructional Design & Technology, http://idt.und.edu. The University of North Dakota
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 39
WEB 2.0 - The Challenge for Schools & The
School Library
The Workshop returns!
Jan Amos Komenský - knowledge is
acquired, not learned
John Locke - first-hand experience
Rousseau - Emile from 1762
Grundtvig - Johan and Sven in 1836 and
"... the total depravity."
Dewey, Freinet and Kerschensteiner
Based on thinking about the human need
for practical tasks
The gap between the hand and spirit
diminished
Valdemar Duus 40
Lemniskos, λημνίσκος
It encloses the whole human beeing:
Head, heart and hand
Holistic Learning
Learning need to be contextualised and
relevant to every student.
Is going back to basics possible;
refocusing the vision and ethos based
on the specific needs of the students? A
vision encapsulated in three key words:
LIVING, LEARNING and LAUGHING?
WEB 2.0 - The Challenge for Schools & The
School Library
Quote: Richard Gerver
Valdemar Duus 41
"Shoot and share".
The small pocket
video cameras to
film in HD.
With a press of the
button you are
filming.
With an additional
touch, you can share
your experiences
with your friends on
YouTube and
Facebook.
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 42
Advantages of
the Flip Camera in the Classroom
Students can express
themselves by creating
projects, ads, movies,
trailers, and many more
video projects for class.
The flip camera is a great
way to liven up a classroom
and make learning accessible
to students in a fun and
creative way.
https://docs.google.com/present/view?pli=1&id=dhn2vcv5_6tv55j7g9
http://cnx.org/content/m32297/latest/
http://engage.intel.com/thread/1613?tstart=0
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 43
WEB 2.0 - The Challenge for Schools & The
School Library
The World’s First 3D Printed Plane Takes Flight!
Now a team from the University of
Southampton has created the
world’s first 3d printed plane – and
it just made its first flight this week
at a site north of Stonehenge!
3D printing
Valdemar Duus 44
Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 45
The group is a
school library team,
which has
purchased 10
cameras and two
3D printers. How
will you invite
the teachers to use
the new hardware?
Of course,
can Web 2.0/social
media be used.
Five minutes
From consumer to producer
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 46
Valdemar Duus
WEB 2.0 - The Challenge for Schools & The
School Library
47
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 48
WEB 2.0 - The Challenge for Schools & The
School Library
http://www.socrative.com/
Valdemar Duus 49
http://www.exploratree.org.uk/
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 50
http://google.about.com/od/googledownloads/u/BeyondSearch.htm
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 51
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 52
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 53
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 54
Wired Guide to the Tubiverse,
From SimTube to PotTube
WIRED MAGAZINE: 17.06.
Wired Guide to the Tubiverse, From SimTube to PotTube
By Steven Leckart 05.22.09
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 55
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 56
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 57
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 58
http://c4lpt.co.uk/top-tools/top-100-tools-for-learning-2011/
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 59
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 60
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 61
http://www.guy-sports.com/humor/videos/index_ppt.htm
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 62
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 63
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 64
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 65
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 66
WEB 2.0 - The Challenge for Schools & The
School Library
Eat your garbage
Every year, every Dane throw
more than 63 kg food in the trash
and …….
Intro to the task
In the assignment, students use
their creativity to create recipes
from …….
Valdemar Duus 67
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 68
Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 69
.....
about the examples
you would
use in creating
interest among
teachers to
use social media
and Web 2.0 in the
school.
Five minutes
WEB 2.0 - The Challenge for Schools & The
School Library
If you want to see your school to develop in a direction where the
possibilities of the Internet and web 2.0 are put to use in an
educational context, you have to start somewhere:
• Give your teachers real inspiration! Find inspiration yourself!
• “Find the fire!” Collaborate with other (innovative) teachers!
• Arrange a short course! Ensure proper facilities!
• Free media! Think didactic!
• Start small! Use students' knowledge!
• Consider your own role!
School librarians are now in a game without rules, in a world without
frontiers, in a world so flat you can see all the way to the horizon.
Start advice
Valdemar Duus 70
WEB 2.0 - The Challenge for Schools & The
School Library
Do not try to satisfy your vanity
by teaching a great many things.
Awaken people's curiosity.
It is enough to open minds, do
not overload them.
Put there just a spark.
If there is some good
inflammable stuff, it will catch
fire.
- Anatole France
Valdemar Duus 71
QR Code/2D Code
WEB 2.0 - The Challenge for Schools & The
School Library
http://qrcode.kaywa.com/
http://www.clareed.ie/
Valdemar Duus 72
WEB 2.0 - The Challenge for Schools & The
School Library
Provides an efficient way to do interactive and engaging online
activities. The codes can be used both in physical and digital
media, and they can build bridges between them.
QR codes (Quick Response)
QR codes provide many opportunities:
Pupils can quickly and easily scan the information they want
Information can be personalized for each pupil
QR codes makes readers into active participants
Valdemar Duus 73
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 74
WEB 2.0 - The Challenge for Schools & The
School Library
Barefoot World Atlas - 3D globe
lets children explore different parts of
the world and find out live country
facts and weather information.
Valdemar Duus 75
WEB 2.0 - The Challenge for Schools & The
School Library
Photoshop Touch -
Photoshop is a photo
editing tool for desktop
and laptop computers.
The iPad version is
specifically designed for
the tablet and features
lots of tools and effects
to help pupils to improve
their photographs.
The built-in tutorials
guide pupils through the
different features of the
program, showing them
how to transform their
photos in a few easy
steps.
Valdemar Duus 76
WEB 2.0 - The Challenge for Schools & The
School Library
Available free on the Mac App
Store, iBooks Author is an
amazing new app that allows
anyone to create beautiful
Multi-Touch textbooks for iPad.
With galleries, video,
interactive diagrams, 3D
objects, and more, these
books bring content to life in
ways the printed page never
could.
Create and publish amazing
multi-touch bookd for iPad
iBooks Author
Valdemar Duus 77
Picture and slides
• Share, comment, and add notes to photos or
images to be used in the classroom to inspire
writing and creativity
• Find photos of areas and events around the world
for use atmosphere in the classroom
• Post student slide presentations to an authentic
audience and get feedback from around the world
• Share professional development materials and
have it available anywhere, anytime, to anyone
(Creative Commons)
• Post presentations of speciel events
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 78
Wiki
• Use for collaborating on ideas and organizing documents
and resources from individuals and groups of students
• Use as a presentation tool (Portfolio literally means "a
case for carrying loose papers”)
• As a group research project for a specific idea
• Manage school and classroom documents
• Use as a collaborative handout for students writing:
student created “books”
• Create and maintain a classroom FAQ
• A place to aggregate web resources
A wonderfull video about wikis can be found here:
http://www.commoncraft.com/video/wikis
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 79
Blogging
• Use blogs for real-world writing experiences
• Quickly give feedback to students, and students
to each other
• Update new information such as homework and
assignments
• Using comments in blogs can encourage students
to help each other with their projects, and get
responses to a question without getting the same
answer twenty times etc.
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 80
Creative Commons
Creative Commons (CC) is a non-profit
organization devoted to expanding the range of
creative works available for others to build upon
legally and to share. The organization has
released several copyright-licenses known as
Creative Commons licenses. These licenses allow
creators to communicate which rights they
reserve, and which rights they waive for the
benefit of recipients or other creators.
http://en.wikipedia.org/wiki/Creative_Commons#cite_note-0
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 81
Knowledge roles and skills
• School library resource personnel are usually
very prominent as team facilitators and putting
in place some key aspects of culture change.
• Learning resource analyst - interprets new learning resource in
the school and organizational context or translates user needs into
knowledge
• Learning resource connector - links people who need learning
resources with those who have it. senses the external world, and
routes learning resource to where it might be useful; more
proactive than the broker who handles specific user requests
• Learning resource creator – a creative ideas person, inventor,
someone who adds to the organization's learning resource pool
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 82
http://www.futurelab.org.uk/
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 83
Only one thing is certain:
Tomorrow will be worse
"The trouble with our times is
that the future is not what it used to be!"
Paul Valery - 1871 to 1945. French poet, essayist, and philosopher
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 84
Share knowledge .....
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 85
What must be
developed
and what should
be settled?
15 minutes
Our challenge now?
How do we organize a school library
based on social media/Web 2.0?
Where to start ... when we no longer
have specific materials on racks and
shelves?
What if ...?
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 86
Megatrends
The term megatrends covers large strong trends that seem
to continue and affect development significantly. These
megatrends covers a range of arguments about how
society might look, for example in five years.
Scenarios
Scenarios are a range of future scenarios, which are set
based on the mega trends and possible counter-tendencies
in the realization that it is too narrow to work with just one
picture of the future. It sets for example three or four
images of how society or the school may look like in five
years.
Wildgards
What happens to our school, school library or the
community if a particular event occurs? Which events will
be a great challenge and what would be absolutely fatal?
Wild Cards are events that maybe in a split second turned
upside down on our world or teaching situation.
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 87
WEB 2.0 - The Challenge for Schools & The
School Library
In the school library you
must expect the
unexpected
Valdemar Duus 88
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 89
1. Proliferation of tablets, iPads, e-readers and smartphones
2. Use of ebooks and online instructional materials
3. Digital content curation (in the school library) services
4. Creation and production of and use of open source materials (wikis, blogs e.g.)
5. Integration of social networking (Web 2.0/social media) integrated into learning
6. Cloud computing and online classroom management systems
7. Adoption of the flipped classroom, where the traditional lecture is accessed at home
WEB 2.0 - The Challenge for Schools & The
School Library
Stay Hungry Stay Foolish - Steve Jobs
Valdemar Duus 90
And good luck with your work
as school librarians
Thank you!
WEB 2.0 - The Challenge for Schools & The
School Library
Valdemar Duus 91

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Web 2.0 The challenge for schools & the school library

  • 1. WEB 2.0 The Challenge for Schools & The School Library CLARE EDUCATION CENTRE TEMPLE GATE HOTEL WEDNESDAY 28TH MARCH, ENNIS, IRELAND Valdemar Duus
  • 2. WEB 2.0 - The Challenge for Schools & The School Library My background: Educational Development Consultant for school libraries, innovation and information technologies at the Danish Ministry of Education and the Danish School of Education Project Manager at the Danish Foundation for Entrepreneurship, Activities, and Culture Scientific Officer at the Danish Research Centre on Education and Advanced Media Materials at the University of Southern Denmark Valdemar Duus 2
  • 3. Valdemar Duus WEB 2.0 - The Challenge for Schools & The School Library 3 Handout
  • 4. WEB 2.0 - The Challenge for Schools & The School Library Develop a Twitter-friendly headline. Create visual slides. Stick to the rule of three. When Jobs introduced the iPad2 he described it as being "thinner, lighter and faster" than its predecessor. Try to keep the "big picture" to three points. Simplicity Valdemar Duus 4
  • 5. WEB 2.0 - The Challenge for Schools & The School Library Dazzle your audience Challenge the expectations of others Be your own competition Valdemar Duus 5
  • 6. WEB 2.0 - The Challenge for Schools & The School Library 1 2 3 My vision of a school library Valdemar Duus 6
  • 7. WEB 2.0 - The Challenge for Schools & The School Library www.blogger.com www.wordpress.com Discussion, collaboration, dialogue, reflection, attitudes. Blogger for beginners and Wordpress for the experienced. Valdemar Duus 7
  • 8. WEB 2.0 - The Challenge for Schools & The School Library Building common knowledge base, discussion of content, history. www.wikispaces.com Valdemar Duus 8
  • 9. WEB 2.0 - The Challenge for Schools & The School Library A collection of services centered around your own profile. Friends, groups, pages, notes, chat, file sharing etc. www.facebook.com www.linkedin.com Social networking sites Valdemar Duus 9
  • 10. WEB 2.0 - The Challenge for Schools & The School Library Individual design of networks of learning resources and relationships. www.symbaloo.com www.igoogle.com Personal learning environments Valdemar Duus 10
  • 11. WEB 2.0 - The Challenge for Schools & The School Library Filesharing services YouTube for video sharing MySpace for music, Flickr for photos www.youtube.com www.myspace.com www.flickr.com Valdemar Duus 11
  • 12. WEB 2.0 - The Challenge for Schools & The School Library Short status updates. "Followers'. On twitter.com 140 characters. Write a short story with Tweets, news channel for schools, ask questions to presentations in real time. Microblogs www.twitter.com Valdemar Duus 12
  • 13. WEB 2.0 - The Challenge for Schools & The School Library Publishing magazines, presentations, reports, etc. Publishing site www.issuu.com www.slideshare.com Valdemar Duus 13
  • 14. WEB 2.0 - The Challenge for Schools & The School Library Open learning resources. Sharing and development of teaching materials. Rating, categorizing, sharing and development. Sharing/development of educational materials www.cnx.org Valdemar Duus 14
  • 15. WEB 2.0 - The Challenge for Schools & The School Library Learners collaboration with European schools Co-operation and contacts with schools across Europe on teaching across national borders. Materials, tools, education. www.etwinning.net Valdemar Duus 15
  • 16. WEB 2.0 - The Challenge for Schools & The School Library Maps, routes Create own maps with routes, images, text, etc. maps.google.com/ Valdemar Duus 16
  • 17. WEB 2.0 - The Challenge for Schools & The School Library Documents Share and collaborate on creating documents. Writing in the same document with accompanying chat feature. Text documents, presentations, spreadsheets, etc. www.docs.google.com Valdemar Duus 17
  • 18. WEB 2.0 - The Challenge for Schools & The School Library Presentation Online presentation prezi.com/ Valdemar Duus 18
  • 19. WEB 2.0 - The Challenge for Schools & The School Library Introduced in 2003–04 Commonly used to encompass various novel phenomena on the World Wide Web. Some of the key attributes associated with Web 2.0 include the growth of social networks, bi–directional communication, and significant diversity in content types. Critical thinking is needed for the networking community Web 2.0 is a buzzword Valdemar Duus 19
  • 20. Share knowledge ..... WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 20 ..... with the group on your own knowledge of various Web 2.0 services / social media. Five minutes
  • 21. WEB 2.0 - The Challenge for Schools & The School Library “The trouble with our times is that the future is not what it used to be!” Paul Valery - 1871 to 1945. French poet, essayist, and philosopher Valdemar Duus 21
  • 22. Learning resource ”flower” WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 22
  • 23. WEB 2.0 - The Challenge for Schools & The School Library Never hit a jellyfish with a spade How do I do the right thing when I don't know what the right thing is? Valdemar Duus 23
  • 24. ”The Old School” Norms and values in pedagogy, didactics and teaching methods are being challenged … WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 24
  • 25. Family and stable neighbourhood provided a high degree of social control For school children, family provided learning readiness in the national language ”The good old days” Professor Clarence N. Stone, University of Maryland WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 25
  • 26. Mobility and means of communication have undercut residential stability Integration of youth into adult life has become more problematic Family is a less reliable source of learning readiness for school children ”Life today” Professor Clarence N. Stone, University of Maryland WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 26
  • 27. WEB 2.0 - The Challenge for Schools & The School Library • 99% have mobile phones • 92% use Internet every day or almost every day • 87% of 16-19 year olds use social networking sites • 83% use the internet in order to learn • 65% upload custom content to share with others The young people are 'heavy users' Valdemar Duus 27
  • 28. WEB 2.0 - The Challenge for Schools & The School Library All kind of media are common throughout everyday life They enjoy media Internet is at the center of this change and multitasking is the way of life Every student has a greater opportunity to be a publisher, moviemaker, artist, song creator and storyteller The ‘Digital Natives’ Valdemar Duus 28
  • 29. 1 3 6 10 15 2 n(n-1) Social networking WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 29
  • 30. From a survey in secondary school WEB 2.0 - The Challenge for Schools & The School Library Extroverted students with many hobbies The traditional student role is changing Need for a visible teacher Want to work with projects 80% want more responsibility – have no influence Are spectators to what happens in the classroom Valdemar Duus 30
  • 31. Share knowledge ..... WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 31 ..... how you experience children and young people use Web2.0/ sociale media Five minutes
  • 32. The Local Environment The Global Environment Curricular activities WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 32
  • 33. WEB 2.0 - The Challenge for Schools & The School Library Unfortunately, we have modern technology critics…. Valdemar Duus 33
  • 34. Ask the questions … Will social media as a digital steamroller roll over and crush the book? Will the book and the social media go hand in hand to create a new and powerful approach to learning? WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 34
  • 35. We Surf The Internet We Swim in Magazines The Internet is exhilarating. Magazines are enveloping. The Internet grabs you. Magazines embrace you. The Internet is impulsive. Magazines are immersive. And both media are growing. Which is why people aren't giving up swimming, just because they also enjoy surfing. WIRED 19-3 March 2011 WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 35
  • 36. WEB 2.0 - The Challenge for Schools & The School Library … participation. Unlike the traditional internet, which is ‘one-sided’ from the content provider to the user, social media allows the users to share information and personal views and reviews Social media is about…. As the society change, schools and school libraries must not only change with it, it must allow teachers and students to change the school and the school library. Valdemar Duus 36
  • 37. REMEMBER THAT FAILURE IS AN OPTION "One of the most important skills of free thinking is the ability to take risks, and we have to encourage children to feel making mistakes is a positive thing." ALWAYS QUESTION EVERYTHING "Look for opportunities to get your child to stimulate their thinking. One of the greatest skills of a free thinker is to ask difficult questions." CHANGE YOUR SCHOOL OF THOUGHT "It's not necessarily best to go on aspects such as academic outcomes. Countries with the best-developing education systems are moving away from "knowledge-based systems" to those that focus on creativity" Richard Gerver, an award-winning former school head and a government adviser http://www.wired.co.uk/magazine/archive/2011/10/how-to/teach-your-child-to-be-a-free-thinker WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 37
  • 38. High level of meaningful learning JosephD.Novak ProfessorEmeritus,CornellUniversity AlbertoJ.Cañas AssociateDirector,FloridaInstituteforHuman&MachineCognition http://cmap.ihmc.us/Publications/ResearchPapers/OriginsOfConceptMappingTool.pdf WEB 2.0 - The Challenge for Schools & The School Library Start here Valdemar Duus 38
  • 39. The Future of Learning “...the process of creating content may be more important to learning than the act of merely consuming it.” Richard Van Eck, Associate Professor, Instructional Design & Technology, http://idt.und.edu. The University of North Dakota WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 39
  • 40. WEB 2.0 - The Challenge for Schools & The School Library The Workshop returns! Jan Amos Komenský - knowledge is acquired, not learned John Locke - first-hand experience Rousseau - Emile from 1762 Grundtvig - Johan and Sven in 1836 and "... the total depravity." Dewey, Freinet and Kerschensteiner Based on thinking about the human need for practical tasks The gap between the hand and spirit diminished Valdemar Duus 40
  • 41. Lemniskos, λημνίσκος It encloses the whole human beeing: Head, heart and hand Holistic Learning Learning need to be contextualised and relevant to every student. Is going back to basics possible; refocusing the vision and ethos based on the specific needs of the students? A vision encapsulated in three key words: LIVING, LEARNING and LAUGHING? WEB 2.0 - The Challenge for Schools & The School Library Quote: Richard Gerver Valdemar Duus 41
  • 42. "Shoot and share". The small pocket video cameras to film in HD. With a press of the button you are filming. With an additional touch, you can share your experiences with your friends on YouTube and Facebook. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 42
  • 43. Advantages of the Flip Camera in the Classroom Students can express themselves by creating projects, ads, movies, trailers, and many more video projects for class. The flip camera is a great way to liven up a classroom and make learning accessible to students in a fun and creative way. https://docs.google.com/present/view?pli=1&id=dhn2vcv5_6tv55j7g9 http://cnx.org/content/m32297/latest/ http://engage.intel.com/thread/1613?tstart=0 WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 43
  • 44. WEB 2.0 - The Challenge for Schools & The School Library The World’s First 3D Printed Plane Takes Flight! Now a team from the University of Southampton has created the world’s first 3d printed plane – and it just made its first flight this week at a site north of Stonehenge! 3D printing Valdemar Duus 44
  • 45. Share knowledge ..... WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 45 The group is a school library team, which has purchased 10 cameras and two 3D printers. How will you invite the teachers to use the new hardware? Of course, can Web 2.0/social media be used. Five minutes
  • 46. From consumer to producer WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 46
  • 47. Valdemar Duus WEB 2.0 - The Challenge for Schools & The School Library 47
  • 48. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 48
  • 49. WEB 2.0 - The Challenge for Schools & The School Library http://www.socrative.com/ Valdemar Duus 49
  • 50. http://www.exploratree.org.uk/ WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 50
  • 51. http://google.about.com/od/googledownloads/u/BeyondSearch.htm WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 51
  • 52. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 52
  • 53. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 53
  • 54. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 54
  • 55. Wired Guide to the Tubiverse, From SimTube to PotTube WIRED MAGAZINE: 17.06. Wired Guide to the Tubiverse, From SimTube to PotTube By Steven Leckart 05.22.09 WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 55
  • 56. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 56
  • 57. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 57
  • 58. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 58
  • 59. http://c4lpt.co.uk/top-tools/top-100-tools-for-learning-2011/ WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 59
  • 60. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 60
  • 61. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 61
  • 62. http://www.guy-sports.com/humor/videos/index_ppt.htm WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 62
  • 63. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 63
  • 64. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 64
  • 65. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 65
  • 66. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 66
  • 67. WEB 2.0 - The Challenge for Schools & The School Library Eat your garbage Every year, every Dane throw more than 63 kg food in the trash and ……. Intro to the task In the assignment, students use their creativity to create recipes from ……. Valdemar Duus 67
  • 68. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 68
  • 69. Share knowledge ..... WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 69 ..... about the examples you would use in creating interest among teachers to use social media and Web 2.0 in the school. Five minutes
  • 70. WEB 2.0 - The Challenge for Schools & The School Library If you want to see your school to develop in a direction where the possibilities of the Internet and web 2.0 are put to use in an educational context, you have to start somewhere: • Give your teachers real inspiration! Find inspiration yourself! • “Find the fire!” Collaborate with other (innovative) teachers! • Arrange a short course! Ensure proper facilities! • Free media! Think didactic! • Start small! Use students' knowledge! • Consider your own role! School librarians are now in a game without rules, in a world without frontiers, in a world so flat you can see all the way to the horizon. Start advice Valdemar Duus 70
  • 71. WEB 2.0 - The Challenge for Schools & The School Library Do not try to satisfy your vanity by teaching a great many things. Awaken people's curiosity. It is enough to open minds, do not overload them. Put there just a spark. If there is some good inflammable stuff, it will catch fire. - Anatole France Valdemar Duus 71
  • 72. QR Code/2D Code WEB 2.0 - The Challenge for Schools & The School Library http://qrcode.kaywa.com/ http://www.clareed.ie/ Valdemar Duus 72
  • 73. WEB 2.0 - The Challenge for Schools & The School Library Provides an efficient way to do interactive and engaging online activities. The codes can be used both in physical and digital media, and they can build bridges between them. QR codes (Quick Response) QR codes provide many opportunities: Pupils can quickly and easily scan the information they want Information can be personalized for each pupil QR codes makes readers into active participants Valdemar Duus 73
  • 74. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 74
  • 75. WEB 2.0 - The Challenge for Schools & The School Library Barefoot World Atlas - 3D globe lets children explore different parts of the world and find out live country facts and weather information. Valdemar Duus 75
  • 76. WEB 2.0 - The Challenge for Schools & The School Library Photoshop Touch - Photoshop is a photo editing tool for desktop and laptop computers. The iPad version is specifically designed for the tablet and features lots of tools and effects to help pupils to improve their photographs. The built-in tutorials guide pupils through the different features of the program, showing them how to transform their photos in a few easy steps. Valdemar Duus 76
  • 77. WEB 2.0 - The Challenge for Schools & The School Library Available free on the Mac App Store, iBooks Author is an amazing new app that allows anyone to create beautiful Multi-Touch textbooks for iPad. With galleries, video, interactive diagrams, 3D objects, and more, these books bring content to life in ways the printed page never could. Create and publish amazing multi-touch bookd for iPad iBooks Author Valdemar Duus 77
  • 78. Picture and slides • Share, comment, and add notes to photos or images to be used in the classroom to inspire writing and creativity • Find photos of areas and events around the world for use atmosphere in the classroom • Post student slide presentations to an authentic audience and get feedback from around the world • Share professional development materials and have it available anywhere, anytime, to anyone (Creative Commons) • Post presentations of speciel events WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 78
  • 79. Wiki • Use for collaborating on ideas and organizing documents and resources from individuals and groups of students • Use as a presentation tool (Portfolio literally means "a case for carrying loose papers”) • As a group research project for a specific idea • Manage school and classroom documents • Use as a collaborative handout for students writing: student created “books” • Create and maintain a classroom FAQ • A place to aggregate web resources A wonderfull video about wikis can be found here: http://www.commoncraft.com/video/wikis WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 79
  • 80. Blogging • Use blogs for real-world writing experiences • Quickly give feedback to students, and students to each other • Update new information such as homework and assignments • Using comments in blogs can encourage students to help each other with their projects, and get responses to a question without getting the same answer twenty times etc. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 80
  • 81. Creative Commons Creative Commons (CC) is a non-profit organization devoted to expanding the range of creative works available for others to build upon legally and to share. The organization has released several copyright-licenses known as Creative Commons licenses. These licenses allow creators to communicate which rights they reserve, and which rights they waive for the benefit of recipients or other creators. http://en.wikipedia.org/wiki/Creative_Commons#cite_note-0 WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 81
  • 82. Knowledge roles and skills • School library resource personnel are usually very prominent as team facilitators and putting in place some key aspects of culture change. • Learning resource analyst - interprets new learning resource in the school and organizational context or translates user needs into knowledge • Learning resource connector - links people who need learning resources with those who have it. senses the external world, and routes learning resource to where it might be useful; more proactive than the broker who handles specific user requests • Learning resource creator – a creative ideas person, inventor, someone who adds to the organization's learning resource pool WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 82
  • 83. http://www.futurelab.org.uk/ WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 83
  • 84. Only one thing is certain: Tomorrow will be worse "The trouble with our times is that the future is not what it used to be!" Paul Valery - 1871 to 1945. French poet, essayist, and philosopher WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 84
  • 85. Share knowledge ..... WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 85 What must be developed and what should be settled? 15 minutes
  • 86. Our challenge now? How do we organize a school library based on social media/Web 2.0? Where to start ... when we no longer have specific materials on racks and shelves? What if ...? WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 86
  • 87. Megatrends The term megatrends covers large strong trends that seem to continue and affect development significantly. These megatrends covers a range of arguments about how society might look, for example in five years. Scenarios Scenarios are a range of future scenarios, which are set based on the mega trends and possible counter-tendencies in the realization that it is too narrow to work with just one picture of the future. It sets for example three or four images of how society or the school may look like in five years. Wildgards What happens to our school, school library or the community if a particular event occurs? Which events will be a great challenge and what would be absolutely fatal? Wild Cards are events that maybe in a split second turned upside down on our world or teaching situation. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 87
  • 88. WEB 2.0 - The Challenge for Schools & The School Library In the school library you must expect the unexpected Valdemar Duus 88
  • 89. WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 89 1. Proliferation of tablets, iPads, e-readers and smartphones 2. Use of ebooks and online instructional materials 3. Digital content curation (in the school library) services 4. Creation and production of and use of open source materials (wikis, blogs e.g.) 5. Integration of social networking (Web 2.0/social media) integrated into learning 6. Cloud computing and online classroom management systems 7. Adoption of the flipped classroom, where the traditional lecture is accessed at home
  • 90. WEB 2.0 - The Challenge for Schools & The School Library Stay Hungry Stay Foolish - Steve Jobs Valdemar Duus 90
  • 91. And good luck with your work as school librarians Thank you! WEB 2.0 - The Challenge for Schools & The School Library Valdemar Duus 91