The Seven Circumstances of Game-Based Learning (A Worked Example and an Invitation) Dylan Arena Stanford University
Outline Where the idea came from
How it might be applied to game-based learning
Why it might be useful
The Origin
Games and Learning: Not Monoliths Many learning games are bad
Many learning games are good
Some types of learning are privileged
Some types of learning are favored
We could better evaluate/discuss with a common language and finer distinctions
Hermagoras the Rhetorician  (et al.) Rhetoric Thesis (abstract claim)
Hypotheses (supporting particulars) Loci (places to find information) Quis  (who?)
Quid  (what?)
Quando  (when?)
Ubi  (where?)
Cur  (why?)
quem ad modum  (in what way?)
quibus adminiculis  (by what means?)
Dylan the Researcher  (et al.) Game-Based Learning Thesis (abstract claim about a learning game)

The Seven Circumstances of Game-Based Learning