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STATS & FACTS: 
LOYALTY AND INCENTIVE PROGRAMS 
DATA FOR 2013-2014
THE	
  LOYALTY	
  &	
  INCENTIVES	
  MARKET	
  IS	
  HUGE	
  
•  The North American Loyalty market is estimated to be $54 billion and
growing at 20% per year (Raymond James)
•  US companies spent $76.9 billion on incentives and promotions in
2012-2013. $22.7 billion is spent on incentive and loyalty gift cards alone
(Incentive Marketing Association)

•  There are over 2.5 billion loyalty memberships in the U.S. (Colloquy)
•  Loyalty programs generate $48 billion in annual loyalty currency
issuances which customers can redeem for goods or services (Colloquy)
2	
  
LOYALTY	
  MEMBERSHIP	
  IN	
  THE	
  U.S.	
  CONTINUES	
  TO	
  GROW	
  
RAPIDLY	
  

•  Nearly	
  90%	
  of	
  Americans	
  parDcipate	
  in	
  some	
  type	
  of	
  rewards	
  program	
  (BusinessWeek)	
  
•  The	
  average	
  U.S.	
  household	
  belongs	
  to	
  ~22	
  loyalty	
  programs	
  –	
  not	
  all	
  acDve	
  though	
  (Colloquy)	
  
•  71%	
  of	
  Loyalty	
  Members	
  have	
  room	
  for	
  more	
  cards	
  in	
  their	
  proverbial	
  loyalty	
  card	
  wallets	
  (Maritz)	
  
3	
  
LOYALTY	
  PROGRAMS	
  ARE	
  EFFECTIVE…	
  
	
   	
  …IN	
  INFLUENCING	
  PURCHASE	
  DECISIONS	
  

Source:	
  Maritz	
  

Source:	
  Nielsen	
  

4	
  
LOYALTY	
  PROGRAMS	
  ARE	
  EFFECTIVE…	
  
	
   	
  …IN	
  INCREASING	
  CUSTOMER	
  ENGAGEMENT	
  

“Reward	
  program	
  members	
  are	
  70%	
  
more	
  likely	
  to	
  be	
  WOM	
  champions	
  
(defined	
  as	
  those	
  who	
  are	
  "ac@vely	
  
recommending"	
  a	
  product,	
  service	
  or	
  
brand)	
  than	
  the	
  general	
  
popula@on”	
  (Colloquy)	
  

Source:	
  Maritz	
  

5	
  
LOYALTY	
  PROGRAMS	
  ARE	
  EFFECTIVE…	
  
	
   	
  …IN	
  IMPROVING	
  MARGINS	
  
“Loyalty	
  programs	
  can	
  
increase	
  a	
  brand’s	
  market	
  
share	
  by	
  20%	
  and	
  
improve	
  customer	
  
acquisi@on	
  by	
  up	
  to	
  
10%”	
  (Aimia)	
  
when	
  done	
  
right!	
  

6	
  
WHAT	
  THEY	
  WANT	
  OUT	
  OF	
  A	
  LOYALTY	
  PROGRAM	
  
Customers	
  

Businesses	
  

Ease	
  of	
  redeeming	
  
rewards	
  

55%	
  

Monetary	
  rewards	
  

51%	
  

Ease	
  of	
  earning	
  
points	
  	
  

51%	
  

Access	
  to	
  exclusive	
  
deals	
  and	
  coupons	
  	
  
Easy	
  enrollment	
  
op@ons	
  
Source:	
  Mintel 	
  

36%	
  

22%	
  

More	
  revenue	
  

34%	
  

Customer	
  reten@on	
  

Customer	
  
engagement	
  

70%	
  

64%	
  

BeHer	
  customer	
  
14%	
  
experience	
  

60%	
  of	
  firms	
  consider	
  loyalty	
  to	
  be	
  a	
  top	
  
three	
  strategic	
  priority	
  	
  
Source:	
  Forrester 	
  

7	
  
Choose Digital has EXIST Signed Partnerships with
Already ACROSS COMPANY
LOYALTY PROGRAMS
II. Market Overview
the Leading Loyalty and Incentives Programs in the
III. Financial Overview
World
I. Business Overview

Program

SIZE

Member Base
90 MM members

34 MM members

22 MM members

12 MM members
5 MM members
4.7 MM members
1.2 MM members

7
Confidential – Do not copy or redistribute.

2	
  
– United has been generating on average 26 MM digital impressions per month for its Choose Digital-enabled Digital Media Store
among a sub-segment of its members during this beta period
•

The  quality  of  Choose  Digital’s  content  library  and  software  interface  has  resulted  in  significant  sales  conversion  rates  
(above 10%) once a United customer visits the Digital Media Store
– MileagePlus members are becoming more familiar with the service, resulting in decreasing bounce rates, down from 30.0% in
August 2012 to 15.5% in March 2013

DEMOGRAPHICS FOR LOYALTY CARD OWNERS VARY
•

Going forward, the Choose Digital team is working toward a full launch with MileagePlus that will include:
– (i) demographic tuning of marketing outreach, (ii) trigger targeting around decision points (e.g., an email five days before flight),
(iii) marketing of different mixes of media, (iv) finalizing the content library and (v) increasing the frequency of monthly emails

Sales Demographics by Gender

Reward Redemption Demographics by Age Group

55 - 64
12.2%

Over 65 Under 25
5.6%
8.0%

Female
36%

25 - 34
21.6%

45 - 54
24.0%

Male
64%
35 - 44
28.5%

15

dential – Do not copy or redistribute.

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CUSTOMER	
  LOYALTY	
  ACROSS	
  PRODUCT	
  CATEGORIES	
  (1/2)	
  
35%$

%age	
  of	
  North	
  Americans	
  Who	
  Say	
  They	
  Are	
  “Completely	
  Loyal”	
  To	
  A	
  Brand	
  	
  

30%$
29%$

25%$
23%$ 22%$

20%$

15%$
20%$ 20%$ 19%$ 19%$
18%$
16%$ 15%$
14%$ 13%$ 13%$ 13%$
11%$ 11%$

10%$

5%$

0%$

Source:	
  Nielsen	
  

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CUSTOMER	
  LOYALTY	
  ACROSS	
  PRODUCT	
  CATEGORIES	
  (2/2)	
  
%age	
  of	
  North	
  Americans	
  Who	
  Say	
  They	
  Are	
  “Not	
  Loyal”	
  To	
  Any	
  Brand	
  	
  

45%$

40%$

35%$

30%$

25%$
41%$
38%$
37%$
37%$
36%$
34%$
34%$
34%$
32%$
32%$
31%$
31%$
30%$
28%$
23%$

Source:	
  Nielsen	
  

21%$

20%$

15%$

10%$

5%$

0%$

11	
  
MOBILE	
  IS	
  BECOMING	
  AN	
  INCREASINGLY	
  EFFECTIVE	
  
CHANNEL	
  FOR	
  LOYALTY	
  

The	
  preferences	
  for	
  loyalty	
  
func@onality	
  on	
  a	
  mobile	
  device	
  
include:	
  
•  Managing	
  points	
  
•  Redeeming	
  points	
  	
  
•  Receiving	
  mobile	
  alerts	
  
	
  
(Maritz)	
  
Source:	
  Maritz	
  

12	
  
DIGITAL	
  REWARDS	
  ARE	
  AN	
  INCREASINGLY	
  ATTRACTIVE	
  
OPTION	
  
•  Digital	
  media	
  is	
  in	
  great	
  demand	
  

•  Digital	
  sales	
  of	
  music	
  albums	
  are	
  growing	
  at	
  double	
  digit	
  percentages	
  each	
  year,	
  now	
  accoun@ng	
  for	
  one	
  out	
  of	
  every	
  three	
  albums	
  sold	
  
and	
  1.3	
  billion	
  digital	
  music	
  tracks	
  per	
  year,	
  according	
  to	
  Nielsen	
  

•  Mobile	
  devices	
  are	
  feeding	
  the	
  demand	
  for	
  digital	
  rewards	
  

•  Nearly	
  70	
  percent	
  of	
  Smartphone	
  Users	
  listen	
  to	
  music	
  on	
  their	
  phones,	
  and	
  of	
  those	
  who	
  do,	
  64 percent of those who listen to music on
their smartphone do so daily or several times a day according to Paradigm	


•  Digital	
  media	
  rewards	
  are	
  easy	
  to	
  redeem	
  

•  55%	
  of	
  users	
  list	
  ease	
  of	
  redemp@on	
  as	
  the	
  most	
  important	
  criteria	
  for	
  rewards;	
  digital	
  media	
  is	
  always	
  redeemable	
  and	
  not	
  scarce	
  like	
  
other	
  reward	
  op@ons	
  

•  Digital	
  media	
  rewards	
  appeal	
  to	
  all	
  demographics	
  

•  Books,	
  music	
  and	
  movies	
  are	
  consumed	
  by	
  all	
  demographics	
  and	
  all	
  geographies;	
  with	
  a	
  good	
  selec@on	
  you	
  can	
  easily	
  appeal	
  to	
  everyone	
  

•  Digital	
  rewards	
  increase	
  customer	
  engagement	
  

•  Digital	
  rewards	
  allow	
  for	
  “micro”	
  redemp@ons,	
  ensuring	
  customers	
  can	
  enjoy	
  the	
  fruits	
  of	
  their	
  loyalty	
  sooner	
  and	
  more	
  oWen	
  than	
  if	
  
they	
  only	
  offered	
  big	
  @cket	
  physical	
  items	
  

•  Digital	
  media	
  rewards	
  can	
  be	
  cost	
  effecDve	
  for	
  companies	
  

•  Unlike	
  physical	
  rewards,	
  digital	
  media	
  rewards	
  have	
  no	
  shipping	
  costs;	
  licensing	
  and	
  setup	
  fees	
  for	
  digital	
  rewards	
  stores	
  are	
  usually	
  also	
  
aHrac@ve	
  

13	
  
CONTACT INFORMATION
Atul Sabharwal
Founder, Snipp
atul@snipp.com
415.595.7151

http://www.snipp.com
@snippinc

14