This document describes a proposed IoT-based gesture control gaming system using Arduino. The system would use a flex sensor to control mouse movement horizontally and a potentiometer to control it vertically, allowing a user to play Angry Birds without a physical mouse or keyboard. Values from the flex sensor and potentiometer would be mapped and sent via serial communication to the Processing IDE to control the mouse position in the game. This virtual controller aims to provide an enhanced gaming experience over traditional controllers. Diagrams of the flex sensor and system architecture are provided.