Enumerations, autoboxing, and annotations are discussed in the document. Enums allow defining a group of named constants and are commonly used to represent sets of values like months or types of beers. Autoboxing automatically converts between primitive types and their wrapper classes, making it easier to use primitives in object-oriented code. Annotations provide metadata about programs and can be used to annotate methods, classes, and other code elements. Retention policies determine when annotations are available during compilation and runtime.