Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
Skip to next slide
You can skip to the next slide in
3
Ad
×
Your browser does not support the video tag.
Skip to next slide
Ad
×
Share Slideshare
LinkedIn
Facebook
Twitter
Embed
Size (px)
Show related Slideshows at end
WordPress Shortcode
Link
Share
Email
[IGC 2016] 콰트로기어 이석호 - 어째서 인디?
by 강 민우
519 views
[IGC 2016] 픽셀로어 이세훈 - 인디게임 개발 멘탈관리
by 강 민우
1183 views
[IGC 2016] 블루홀 브랜든 그린 - 모드 개발자에서 크리...
by 강 민우
1691 views
[IGC 2016] 유니티코리아 오지현 - “뭣이 중헌디? 성능...
by 강 민우
1778 views
[IGC 2016] 아크베어즈 황민중 - 열광적인 팬과 함께 게...
by 강 민우
1273 views
[IGC 2016] 스튜디오 EIM 정사인- 실패하지 않는 게임...
by 강 민우
1482 views
View on Slideshare
1
of
23
Ad
View on Slideshare
1
of
23
Ad