The document provides guidance on designing effective learning experiences for technology training. It discusses common reasons why training fails, such as reading slides verbatim and lacking interactivity. It then covers seven principles of learning theory to apply: 1) engage learners, 2) use visuals, 3) chunk information, 4) vary pacing, 5) include variety, 6) leverage emotions, and 7) encourage two-way participation. The document demonstrates how to blend technology content with activities tailored to different learning styles. It also provides an example anatomy of a 90-minute workshop structure.
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2. What We’ll Cover When training fails Crash course: learning theory Using learning styles Blending technology content with learning activities Anatomy Lesson: 90-minute workshop Summary and Q&A
3. Logistics Interactivity Raise your hand button for questions/polls Chat for ? or brainstorm Voice line heavily facilitated Mute Your Phone *6 to mute *7 to un-mute I can control your phones
4. Introductions Quick Poll Share one title of a technology training workshop you are designing or recently delivered
7. The 5 Fatal Reasons 1. Reading all slides 2. Too long, too much information 3. Lack of interaction 4. Lifeless presenter 5. Room & tech problems
8. What Workshop Participants … Enthusiasm Lifeless presenter Interaction & Connection Lack of interaction Clarity Too much information Want Most Hate Most
9. Apply these 7 principles of learning theory to your workshop design and delivery
12. Person A: Describe the topic you’re going to be training on in one sentence. Person B: Asks "Why?" Person A: Provide an answer Person B: Who cares? Person A: Provide an answer (without killing the other person) Person B: So? Person A: Provide an answer
13. #2. The power of visual processing! Use diagrams, pictures, visual metaphors
14. Exercise: Power of Visuals From the airport, take the road that goes out to the rental parking lot and follow it past the barrier around the lot until you get to the end where you connect up with the road out. Take the road, and just before it veers right, you’ll see a triple fork. If you take the left branch, you’ll head west and away from the lake. Don’t do that! Straight puts you under the viaduct and really off track. Take the right branch and, at the next for, bear right to the roundabout where you go not quite halfway around to the second road. That’s 378 East, although it really goes South, so don’t be worried. From then on, it’s a straight shot to our house.
28. Active engagement with the content requires participant interactivity based on learning styles
29. 7 Learning Theory Principles Get the past the brain’s crap filter Power of visuals Chunking Pacing Variety + surprise = Learning Emotions matter! Learning is a two-way channel.
37. Exercise I’m going to ask you to raise your hand if a particular preferred learning style is yours. (That is, it was one of the your top 2 or 3 scores) I’m say your name and ask you this question : Given that your preferred learning style is X, what helps you learn best? 3. Answer on the phone
39. Example Use the diagram with pictures/symbols to represent the different styles and use interactive presentation or also incorporate in handout above. Visual Small group or share pair to discuss preferred learning styles and least preferred learning styles and report to full group. Interpersonal Give them the assessment tool to discover learning style and write up description of activities Intrapersonal Learning style bingo game. Logical Have key points for each one on large piece paper on the wall and ask group to read them and stand in front of the one that matches their style. Movement Create handout with theory and ask to read and discuss in small group or large group. Verbal/Linguistic Learner Interaction With Content Learning Style
42. Brainstorm Exercise: Task A workshop title and learning goal or concept Yours or mine .. Slide with two learning styles and sample activities Brainstorm how to adapt activities to the topic.
43. Brainstorm Exercise: Process Pick 4-5 people to use the phone to verbally brainstorm, “talkers” Rest of group listens Listeners can contribute ideas via the chat I will be the verbal advocate for chat.
44. #2 Computer security workshop and want learners to understand the importance of making backups Guided imagery/visualizing – create pictures/images of different items in the mind Drawing – create a graphic representation of the concept Visual Reading – study written materials Verbal Debate – present both sides of an issue Linguistic
45. #1 Computer security workshop and want learners to understand the importance of making backups Sensing others motivations – explore a topic through why others acted in a certain way or made certain decisions. Peer Coaching – Small group where the groups provides feedback and advice on solving a problem. Interpersonal Dramatic enactment – a skit which shows the ideas, processes, or ideas Body tableaus – arrange a group to express an idea, concept, or process Kinesthetic
46. #3: Identify audiences for a web site or Internet strategy Outlining – invent point by point logical explanations for different items Number sequences/patterns – investigate numerical facts or statistics on a topic Graphic Organizers – Concept map, diagrams, or classification matrix Logic Smart Silent reflection – each individual completes a worksheet Creativity Trigger – use strategies to stimulate creative thinking within oneself Intrapersonal
47. #5 : Design an activity that helps people identify common roadblocks to sharing data within their organizations and strategies to overcome roadblocks. Reading – study written materials Verbal Debate – present both sides of an issue Linguistic Sensing others motivations – explore a topic through why others acted in a certain way or made certain decisions. Peer Coaching – Small group where the groups provides feedback and advice on solving a problem. Interpersonal
48. #5: The difference between flat and relational databases. Human graph – stand along a continuum to express agreement/understanding of a concept or idea. Body Tableaus – arrange a group to express an idea, concept, or process. Physical Game – create a contest/game based on specific knowledge about a topic. Kinesthetic Drawing – create a graphic representation of the concept Pattern/designs – create abstract patterns and designs to represent the relationships of different pieces of knowledge Visual
49. #6 Workshop on protecting your computer from spam and viruses. Create activity that helps people understand how to look at email critically to determine whether its fraud or legitimate email. Outlining – invent point by point logical explanations for different items Problem-Solving – list appropriate procedures for different situations Syllogisms – make closed logical if … then statements about a topic or thing. Logic Smart Sensing others motivations – explore a topic through why others acted in a certain way or made certain decisions. Peer Coaching – Small group where the groups provides feedback and advice on solving a problem. Interpersonal
50. #7 Workshop on managing tech volunteer relationships effectively. Design activity that helps people understand how to set clear goals. Role playing/mime – show understanding of different concepts through skits and charades Impersonations – pretend to be someone else in words, deeds, actions, and facial expressions Dramatic enactment – create a mini-drama which shows the dynamic interplay of ideas or processes Kinesthetic Reading – study written materials Interviewing – gather information by asking questions Storytelling/story creation – make up/tell stories about anything one is learning. Linguistic
51. Anatomy Lesson: 90-Minute Workshop 15 min Summary 15 min Participant Interaction 15 min Content 15 min Participant Interaction 15 min Content 15 min Introduction
56. How? Ask questions Create a conversation Intersperse tasks Guided note-taking Handouts Visuals Humor Ask if everyone is with you Reinforce questions
57. Participant Interactivity: Design Does the activity address different learning styles? Will the activity help the participant gain knowledge, practice or learn a skill, or change an attitude? Reinforce your content Do all participants have the minimum skills to contribute and learn from the experience? Is the activity comfortable for the culture of the group?
58. Participant Interactivity: Logistics Appropriate for the size? Can you provide easy, simple instructions? What is the timing and sequencing? How may logistics impact the design? Will a debriefing be helpful to the learning?
60. Summary Think about content and learning equally. Thread participant interactivity throughout your workshop Don’t be afraid to shake things up! The art of training is a learning process! So, make sure your learn as much from your “mistakes” as your successes.