UNIT II EMPATHIZE PHASE
By
Dr.K.Sengottaiyan
Assoc. Professor, Mech.
Ksn.mech@rmkec.ac.in
22CB005 – Design Thinking
Thanks to and Resource from : Lee Chong Hwa, "Design Thinking The Guidebook", NA Edition, Design Thinking Master Trainers of Bhutan, NA, 2017.
09/01/2025 UNIT II _ EMPATHIZE 2
Unit Wise Syllabus – DT
UNIT I INTRODUCTION 9
Introduction to design thinking - Importance of design thinking for business – Phases of
design thinking – Experiential activity – Case study.
UNIT II EMPATHIZE PHASE 9
Empathize phase - Steps involved - Immersion activity- Questionnaire – Empathy map
for case study
UNIT III DEFINE PHASE 9
Creation of personas in define phase – steps in problem statement creation -problem
statement definition – Examples – Key problem statements.
UNIT IV IDEATION PHASE 9
Ideation phase steps – Ideation games – Ideate to find solutions – Doodling –
Storytelling in presenting ideas and prototypes.
UNIT V PROTOTYPE AND TESTING 9
Importance of prototype in design thinking –Guidelines - Prototyping the idea –Value
proposition statement – Testing in design thinking – Prototype testing –Documentation
– Design thinking in functional work – Mapping design thinking to agile methodologies.
09/01/2025 UNIT II _ EMPATHIZE 3
Empathize
• Empathize is a mechanism
– to understand and share the feelings of your
users
– to foster deep user understanding and be able to
uncover the deep user insights and needs.
– Empathy is used to uncover the deep user
insights and needs by gaining broader perspective
of the citizens’ life.
09/01/2025 UNIT II _ EMPATHIZE 4
Empathize – Methods & Tools and Mindset &
Attitudes and Process
09/01/2025 UNIT II _ EMPATHIZE 5
How to conduct Deep User Interviews
A. Pre-interview preparation
B. During the Interview
C. Post Interview
09/01/2025 UNIT II _ EMPATHIZE 6
Deep User Interview- Questionnaire
• Deep user interview is an art of conversation
– to elicit stories and
– to uncover deep users’ insights and needs – both latent
and unmet needs through understanding of the users’
• Behaviour & feelings,
• Goals,
• Motivations,
• Aspirations,
• Values,
• Beliefs,
• Pains and challenges.
09/01/2025 UNIT II _ EMPATHIZE 7
T17 : Empathy Map
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Empathize - Methods and Tools
• Four Methods and Tools of Empathize.
– FIELD OBSERVATION (POEMS)
– DEEP USER INTERVIEW (EMPATHY MAP & JOURNEY MAP)
– NEEDS FINDING (SAM & SPICE)
– PERSONA DEVELOPMENT
09/01/2025 UNIT II _ EMPATHIZE 9
Empathize - Methods and Tools
• Field Observation: Structured approach to observing people in their natural
Environment to uncover user insights and fresh perspectives of people and their
behaviours.
• Deep User Interview: An art of conversation to elicit stories and uncover deep
user insights and needs – both latent and unmet needs.
• Need Finding: Human process of making sense & transforming your
observations and deep user interviews into usable data cluster &meaningful
insights to uncover the unmet needs of your users.
• Persona Development: A process of humanising your target users, giving voice
and character and making them real.
09/01/2025 UNIT II _ EMPATHIZE 10
Field Observation
• It is a structured approach to observing
people in their natural Environment rather
than in a formal research setting.
• It is to uncover user insights and fresh
perspectives of people and behavior.
09/01/2025 UNIT II _ EMPATHIZE 11
How to conduct Field Observations
• Approach your onsite observation with an open
mind and observations need to be made with all
your senses which include both
– first sight – observing observable as reality, and
– second sight - observing the unobservable.
• When conducting observation, one needs to be:
– Attentive (in the presence)
– Curious (keep asking why?)
– Perceiving with all your senses
– Open-minded to learning
09/01/2025 UNIT II _ EMPATHIZE 12
POEMS Framework
• Use POEMS framework to structure and guide
the observation.
• POEMS Framework Template is used to
record and capture what you have observed.
• Take photos to support and document your
learning as follows in relation to POEMS
framework.
09/01/2025 UNIT II _ EMPATHIZE 13
T16 : POEMS Framework
09/01/2025 UNIT II _ EMPATHIZE 14
Outcome of POEMS Framework
• Context: where, when, who and why?
• Insights: what have you learned about your target users.
• Challenges: what are the pain-points, obstacles, gaps.
• Opportunities: What are some opportunities and new
possibilities.
• Perspectives: How would you rethink about your design
challenge project.
09/01/2025 UNIT II _ EMPATHIZE 15
Field Observation Preparation
• Before embarking on your field observation,
ensure the team has a well thought out plan
as outlined below:
09/01/2025 UNIT II _ EMPATHIZE 16
Needs Finding
• Needs finding is a deep human process of
– making sense and
– transforming your observations and
– Transforming Deep user interviews into usable data cluster and
– meaningful insights to uncover the unmet needs of your users (citizens).
• When conducting needs finding you are looking for patterns and
relationships in terms of SPICE and SAM (Think-Feel-Do) frameworks to
uncover
– Insights,
– Aspirations,
– Motivations,
– Challenges,
– Pain Points, and
– Deep Needs.
09/01/2025 UNIT II _ EMPATHIZE 17
Persona Development
• Persona development is a process of humanizing your
target user, giving voice and character and making them
real.
• Personas are fictional characters created to represent
your group of target users who exhibit similar behaviors,
patterns, motivations and goals.
• A well created persona provide realistic and detail
descriptions, that include
– Behaviors, Patterns, Motivations, Goals, Skills, Attitude,
Challenges, and environment with a few fictional personal
details, including a name, to bring personas to life.

Design thinking UNIT II DT.pptx presentation

  • 1.
    UNIT II EMPATHIZEPHASE By Dr.K.Sengottaiyan Assoc. Professor, Mech. Ksn.mech@rmkec.ac.in 22CB005 – Design Thinking Thanks to and Resource from : Lee Chong Hwa, "Design Thinking The Guidebook", NA Edition, Design Thinking Master Trainers of Bhutan, NA, 2017.
  • 2.
    09/01/2025 UNIT II_ EMPATHIZE 2 Unit Wise Syllabus – DT UNIT I INTRODUCTION 9 Introduction to design thinking - Importance of design thinking for business – Phases of design thinking – Experiential activity – Case study. UNIT II EMPATHIZE PHASE 9 Empathize phase - Steps involved - Immersion activity- Questionnaire – Empathy map for case study UNIT III DEFINE PHASE 9 Creation of personas in define phase – steps in problem statement creation -problem statement definition – Examples – Key problem statements. UNIT IV IDEATION PHASE 9 Ideation phase steps – Ideation games – Ideate to find solutions – Doodling – Storytelling in presenting ideas and prototypes. UNIT V PROTOTYPE AND TESTING 9 Importance of prototype in design thinking –Guidelines - Prototyping the idea –Value proposition statement – Testing in design thinking – Prototype testing –Documentation – Design thinking in functional work – Mapping design thinking to agile methodologies.
  • 3.
    09/01/2025 UNIT II_ EMPATHIZE 3 Empathize • Empathize is a mechanism – to understand and share the feelings of your users – to foster deep user understanding and be able to uncover the deep user insights and needs. – Empathy is used to uncover the deep user insights and needs by gaining broader perspective of the citizens’ life.
  • 4.
    09/01/2025 UNIT II_ EMPATHIZE 4 Empathize – Methods & Tools and Mindset & Attitudes and Process
  • 5.
    09/01/2025 UNIT II_ EMPATHIZE 5 How to conduct Deep User Interviews A. Pre-interview preparation B. During the Interview C. Post Interview
  • 6.
    09/01/2025 UNIT II_ EMPATHIZE 6 Deep User Interview- Questionnaire • Deep user interview is an art of conversation – to elicit stories and – to uncover deep users’ insights and needs – both latent and unmet needs through understanding of the users’ • Behaviour & feelings, • Goals, • Motivations, • Aspirations, • Values, • Beliefs, • Pains and challenges.
  • 7.
    09/01/2025 UNIT II_ EMPATHIZE 7 T17 : Empathy Map
  • 8.
    09/01/2025 UNIT II_ EMPATHIZE 8 Empathize - Methods and Tools • Four Methods and Tools of Empathize. – FIELD OBSERVATION (POEMS) – DEEP USER INTERVIEW (EMPATHY MAP & JOURNEY MAP) – NEEDS FINDING (SAM & SPICE) – PERSONA DEVELOPMENT
  • 9.
    09/01/2025 UNIT II_ EMPATHIZE 9 Empathize - Methods and Tools • Field Observation: Structured approach to observing people in their natural Environment to uncover user insights and fresh perspectives of people and their behaviours. • Deep User Interview: An art of conversation to elicit stories and uncover deep user insights and needs – both latent and unmet needs. • Need Finding: Human process of making sense & transforming your observations and deep user interviews into usable data cluster &meaningful insights to uncover the unmet needs of your users. • Persona Development: A process of humanising your target users, giving voice and character and making them real.
  • 10.
    09/01/2025 UNIT II_ EMPATHIZE 10 Field Observation • It is a structured approach to observing people in their natural Environment rather than in a formal research setting. • It is to uncover user insights and fresh perspectives of people and behavior.
  • 11.
    09/01/2025 UNIT II_ EMPATHIZE 11 How to conduct Field Observations • Approach your onsite observation with an open mind and observations need to be made with all your senses which include both – first sight – observing observable as reality, and – second sight - observing the unobservable. • When conducting observation, one needs to be: – Attentive (in the presence) – Curious (keep asking why?) – Perceiving with all your senses – Open-minded to learning
  • 12.
    09/01/2025 UNIT II_ EMPATHIZE 12 POEMS Framework • Use POEMS framework to structure and guide the observation. • POEMS Framework Template is used to record and capture what you have observed. • Take photos to support and document your learning as follows in relation to POEMS framework.
  • 13.
    09/01/2025 UNIT II_ EMPATHIZE 13 T16 : POEMS Framework
  • 14.
    09/01/2025 UNIT II_ EMPATHIZE 14 Outcome of POEMS Framework • Context: where, when, who and why? • Insights: what have you learned about your target users. • Challenges: what are the pain-points, obstacles, gaps. • Opportunities: What are some opportunities and new possibilities. • Perspectives: How would you rethink about your design challenge project.
  • 15.
    09/01/2025 UNIT II_ EMPATHIZE 15 Field Observation Preparation • Before embarking on your field observation, ensure the team has a well thought out plan as outlined below:
  • 16.
    09/01/2025 UNIT II_ EMPATHIZE 16 Needs Finding • Needs finding is a deep human process of – making sense and – transforming your observations and – Transforming Deep user interviews into usable data cluster and – meaningful insights to uncover the unmet needs of your users (citizens). • When conducting needs finding you are looking for patterns and relationships in terms of SPICE and SAM (Think-Feel-Do) frameworks to uncover – Insights, – Aspirations, – Motivations, – Challenges, – Pain Points, and – Deep Needs.
  • 17.
    09/01/2025 UNIT II_ EMPATHIZE 17 Persona Development • Persona development is a process of humanizing your target user, giving voice and character and making them real. • Personas are fictional characters created to represent your group of target users who exhibit similar behaviors, patterns, motivations and goals. • A well created persona provide realistic and detail descriptions, that include – Behaviors, Patterns, Motivations, Goals, Skills, Attitude, Challenges, and environment with a few fictional personal details, including a name, to bring personas to life.