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Design of 3Dlife application(s) Annie Gentes, A u de Guyot Institut Telecom
Our methodology ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Slide
Slide  Bringing the Media Internet to Life
What we could do for the 3D Life project ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],Slide
Slide  real space / virtual interface Bringing the Media Internet to Life
Slide  shared places / collaborative environments Bringing the Media Internet to Life
Slide  body as an image / body as a tool Bringing the Media Internet to Life
Slide  Bringing the Media Internet to Life reflexivity interaction /
Slide  3D images / Bringing the Media Internet to Life other representations
Slide  play with emotions convey informations /
Slide  absence presence /
Slide  Bringing the Media Internet to Life Thanks ! Annie Gentes & Aude Guyot >>> www.codesignlab.blog.telecom-paristech.fr

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3DLIFE -Input Media Sciences and Design

  • 1. Design of 3Dlife application(s) Annie Gentes, A u de Guyot Institut Telecom
  • 2.
  • 3. Slide Bringing the Media Internet to Life
  • 4.
  • 5. Slide real space / virtual interface Bringing the Media Internet to Life
  • 6. Slide shared places / collaborative environments Bringing the Media Internet to Life
  • 7. Slide body as an image / body as a tool Bringing the Media Internet to Life
  • 8. Slide Bringing the Media Internet to Life reflexivity interaction /
  • 9. Slide 3D images / Bringing the Media Internet to Life other representations
  • 10. Slide play with emotions convey informations /
  • 11. Slide absence presence /
  • 12. Slide Bringing the Media Internet to Life Thanks ! Annie Gentes & Aude Guyot >>> www.codesignlab.blog.telecom-paristech.fr

Editor's Notes

  1. I’m a designer and i work with Annie who is a media studies researcher. The last years, we’ve been involved together in several technical research projects on RFID, adhoc wifi, ECA...
  2. We don’t have a lot of time so we would like first to introduce the way we’re used to participate on these projects. We’re used to work in a collaborative and iterative process , not just at the beginning or at the end of the project but all the long of it. For us, the first step is to interview the different technical partners of a project to understand what make the specifity of the technical platform that will be developed In parallel, we identify existing practices and media related to the technical platform. We after define series of scenarios or use cases that will put in perspective the technical platform and demonstrate its potentials. We finally collaborate on the design of the showcase, detailing its interfaces, the services it would offer etc.
  3. One example is the MyBlog3D project : For this project, we proposed a demonstrator or showcase which was a self training environment to prepare recruiting interviews This application enhanced the 3 technical features of the platform : real time voice and gesture recognition + real time characterisation of distinctive ECA/avatars : your avatar can reproduce your gestures and you can interact with an ECA S ituation of face to face : facing one’s reactions and emotions, and the possibility of testing behaviors, “attitudes” on intelligent avatars.
  4. What is at stake in 3D applications S everal points of interest for us How real real space can be mixed with virtual interfaces ?
  5. How spaces are not only shared places but also provide tools to interact and share objects ?
  6. We also think of the body: how does we switch from the body as a tool from a body as a an image?
  7. How do we manage interaction and reflexivity/feed back ?
  8. How do 3D images convey information or emotion compared to other media ? Specifity of the 3D media = accentuated, stylised emotions, movements vs hyper-realistic media (vidéo)
  9. How do we express emotions in 3D environments ? Presence / absence Automatisation – automatic behaviours – comment est-ce qu’on est fluide meme en présence et meme en absence ?
  10. What would we accept to delegate to an ECA ? How could avatars be automatic and fluid at the same time in the interaction ? Identifier des mots, des gestes, utilisées couramment qui permettent de créer du lien