On-boarding flow, first time wizards or introduction slides, no matter how you call them, are a crucial part of a application and the product offering and yet so many developers and companies spend very little time developing it, usually following one of 3 stencils without thinking and in doing so are hurting their product's success in its most delicate point.In this session we'll show a few examples which i saw repeatedly, will challenge their validity while explaining the logic of the thought process behind a good product experience and finally we'll survey a few tools and SDKs which are available for developers.
All the knowledge and information for this session was obtained during sessions as a reviewer in the Google Play UX review project (part of my pro-bono work as a Google (developer) expert)
On-boarding flow, first time wizards or introduction slides, no matter how you call them, are a crucial part of a application and the product offering and yet so many developers and companies spend very little time developing it, usually following one of 3 stencils without thinking and in doing so are hurting their product's success in its most delicate point.In this session we'll show a few examples which i saw repeatedly, will challenge their validity while explaining the logic of the thought process behind a good product experience and finally we'll survey a few tools and SDKs which are available for developers.
All the knowledge and information for this session was obtained during sessions as a reviewer in the Google Play UX review project (part of my pro-bono work as a Google (developer) expert)