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Staffordshire UniversityFaculty of Computing, Engineering & TechnologyGames Technology Open Day – Interview Time 2011
What we’ll be running in Sept 2011 BSc / BEng (Hons) Computer Games Design BSc / BEng (Hons) Computer Gameplay Design & Production BSc (Hons) Games Audio Design BSc (Hons) Games Technical Art
What your getting yourself into Fairly Heavy on 3D Modelling, ZBrush with Games Engines & Theory on the side Lots of 3D Modelling, with a heavy emphasis on Scripting 3D Modelling packages, Rigging and writing Shaders. A Mix of Creative Music Technology & Game Theory with a unique strand of Interactive Audio Engines Application Lots of Games Engines & Scripting LUA – along with more Theory and Production Skills
These are not training courses They are all technical and academic You’ll be asked to be creative & follow instructions You’ll be balancing both sides of your brain These aren't easy courses They aren't all about playing Games (well some of it is) They are however built with specific jobs in mind
1/4/10 BSc / BEng / MEng (Hons) Computer Games Design  3D Games Modelling & Animation Core Games Design Levels & Engines 1 2 3 4 Staffordshire University http://www.staffs.ac.uk UCAS code: BSc(Hons) H132, MEng/BEng(Hons) H130
13/10/10 BSc / BEng / MEng (Hons) Computer Gameplay Design & Production Core Design & Production Levels & Engines Multiplayer Technology  1 2 3 4 Staffordshire University    http://www.staffs.ac.uk BSc(Hons) G460, MEng/BEng(Hons) G462
1/4/10 BSc (Hons) Games Audio Design Audio Processing, Composition & Computer Music Games Audio Engine Design Core Design & Production Games Engines Games Programming 1 2 3 Staffordshire University    http://www.staffs.ac.uk    UCAS code: JW92
10/01/10 1/4/10 BSc (Hons) Games Technical Art 3D Modelling Technical Art Core Design & Production Levels & Engines 1 2 3 Staffordshire University    http://www.staffs.ac.uk  UCAS Code: GG40
Examples of 3D Modelling – Year by Year
Examples of Engines & Group Work
Examples of Design, Production & Theory Sorry – documentations doesn't  lend it’s self well to pretty pictures
Other Strands of Study Audio Engines (Using FMOD) Narratology (The Study of stories in Games) Maya Modelling (taught by FX) Rigging and Scripting LUA Scripting Ludology and Games Studies
Other Things We Do Global Games Jam & Boot Camp Are there any questions??? (That’s really the point of this talk)

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2011 interview slides

  • 1. Staffordshire UniversityFaculty of Computing, Engineering & TechnologyGames Technology Open Day – Interview Time 2011
  • 2. What we’ll be running in Sept 2011 BSc / BEng (Hons) Computer Games Design BSc / BEng (Hons) Computer Gameplay Design & Production BSc (Hons) Games Audio Design BSc (Hons) Games Technical Art
  • 3. What your getting yourself into Fairly Heavy on 3D Modelling, ZBrush with Games Engines & Theory on the side Lots of 3D Modelling, with a heavy emphasis on Scripting 3D Modelling packages, Rigging and writing Shaders. A Mix of Creative Music Technology & Game Theory with a unique strand of Interactive Audio Engines Application Lots of Games Engines & Scripting LUA – along with more Theory and Production Skills
  • 4. These are not training courses They are all technical and academic You’ll be asked to be creative & follow instructions You’ll be balancing both sides of your brain These aren't easy courses They aren't all about playing Games (well some of it is) They are however built with specific jobs in mind
  • 5. 1/4/10 BSc / BEng / MEng (Hons) Computer Games Design 3D Games Modelling & Animation Core Games Design Levels & Engines 1 2 3 4 Staffordshire University http://www.staffs.ac.uk UCAS code: BSc(Hons) H132, MEng/BEng(Hons) H130
  • 6. 13/10/10 BSc / BEng / MEng (Hons) Computer Gameplay Design & Production Core Design & Production Levels & Engines Multiplayer Technology 1 2 3 4 Staffordshire University http://www.staffs.ac.uk BSc(Hons) G460, MEng/BEng(Hons) G462
  • 7. 1/4/10 BSc (Hons) Games Audio Design Audio Processing, Composition & Computer Music Games Audio Engine Design Core Design & Production Games Engines Games Programming 1 2 3 Staffordshire University http://www.staffs.ac.uk UCAS code: JW92
  • 8. 10/01/10 1/4/10 BSc (Hons) Games Technical Art 3D Modelling Technical Art Core Design & Production Levels & Engines 1 2 3 Staffordshire University http://www.staffs.ac.uk UCAS Code: GG40
  • 9. Examples of 3D Modelling – Year by Year
  • 10. Examples of Engines & Group Work
  • 11. Examples of Design, Production & Theory Sorry – documentations doesn't lend it’s self well to pretty pictures
  • 12. Other Strands of Study Audio Engines (Using FMOD) Narratology (The Study of stories in Games) Maya Modelling (taught by FX) Rigging and Scripting LUA Scripting Ludology and Games Studies
  • 13. Other Things We Do Global Games Jam & Boot Camp Are there any questions??? (That’s really the point of this talk)