Librarian Avatars in Second Life: A Review of the literature

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The presentation will explain the role of a Second Life librarian, demonstrate several successful cases, and discuss the benefits of collaboration, creativity, learning and networking among librarians and their patrons by participating in a virtual world like Second Life.

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  • Librarian Avatars in Second Life: A Review of the literature

    1. 1. Mahnaz A. Tehrani New York Institute of Technology November 2008
    2. 2. Introduction <ul><li>What is Second Life? </li></ul><ul><li>Roots of the SL libraries </li></ul><ul><li>ALS Services on SL </li></ul><ul><li>Challenges in SL Libraries </li></ul><ul><li>Recommendations </li></ul>
    3. 3. Introduction <ul><li>What value do libraries bring from the real life to SL? </li></ul><ul><li>What opportunities SL provides for libraries and their patrons? </li></ul>
    4. 4. What is Second Life? <ul><li>Hybrid </li></ul><ul><li>Social Online World </li></ul><ul><li>Virtual 3D Environment ( Godfrey & Dinberg,2007 ) </li></ul>
    5. 5. Roots of The Second Life Libraries
    6. 6. Why SL? <ul><li>Variety of environment </li></ul><ul><li>Ease of use </li></ul><ul><li>Diverse population </li></ul><ul><li>Institutional support </li></ul>
    7. 7. ALS Services on SL <ul><li>Creating books </li></ul><ul><li>Links to Web Resources in many subject areas </li></ul><ul><li>Reference services </li></ul><ul><li>Training programs </li></ul><ul><li>Outreach to virtual educational communities </li></ul><ul><li>One-on-one instruction </li></ul>
    8. 9. <ul><li>WWW. infoisland.org </li></ul>
    9. 10. What do people do in virtual libraries?
    10. 11. <ul><li>Second Life Libraries Activities </li></ul><ul><li>Alliance Virtual Libraries demo </li></ul><ul><li>Snapshots of SL </li></ul>
    11. 12. Critiques <ul><li>Why should we care being a player in a nonexistent world? ( Grassian & Trueman ) </li></ul>
    12. 13. Challenges in SL Libraries <ul><li>Learning curve </li></ul><ul><li>Staffing & Sustainability </li></ul><ul><li>Meeting the technical requirements </li></ul><ul><li>Ethical and social issues </li></ul>
    13. 14. <ul><li>Traditional library services and resources are embedded into virtual environment. </li></ul><ul><li>Easy access within their personal learning space with no boundaries to time & place. </li></ul>
    14. 15. Recommendations <ul><li>Engaging all the individuals </li></ul><ul><li>Keep up with technology and learning skills </li></ul><ul><li>Partnership between libraries & educational system </li></ul><ul><li>Foster research methods in virtual libraries (Bell, Pope & Peters, 2007) </li></ul>
    15. 16. Final remark: <ul><li>“ Just as the libraries had to jump on the bandwagon of the early graphical web in the 90s, they need to step up to the plate of virtual worlds and investigate what kind of presence makes sense and how they can work together to benefit and service their users.” –--(Lori Bell, 2007) </li></ul>
    16. 17. <ul><li>http://secondlifeforme.blogspot.com/ </li></ul><ul><li>Virtual Libraries in Second Life </li></ul>

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