AHRD Innovative Session V

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  • This allows me to give background and leads to problem statement Focus: learning experiences in 3D VWs/instructors using VWs to teach adult learners How do they use and implement this technology to design effective learning experiences? The focus is on the learning experience, not the tool. The tool facilitates the design of the learning experience. I want to learn how, and why, they turn to VWs to deliver instruction, what the challenges are, and what are the characteristics of successful VW implementations *not focused on VW platforms. Focused on their use to deliver learning experiences and teach adults
  • University list in appendix of proposal, since then have located others (Dr. Rouskas, Dr. Sizemore)
  • AHRD Innovative Session V

    1. 1. Welcome to Second Life 1
    2. 2. Education in Second Life 2
    3. 3. Stepping into History An Undergraduate Business Class Seminar 3
    4. 4. Science in a Virtual WorldSecond Life... Stepping Into Science Conference, January 30, 2009 4
    5. 5. Elon University 5
    6. 6. Elon University 6
    7. 7. Elon University 7
    8. 8. Healthcare Training 8
    9. 9. Healthcare Training 9
    10. 10. Training/Education Spaces 10
    11. 11. 11
    12. 12. UNC - Pembroke 12
    13. 13. UNC - Pembroke 13
    14. 14. ECU 14
    15. 15. Duke: Healthcare Training 15
    16. 16. 16
    17. 17. Teaching Business Etiquette At a lecture for the Linden Labs Education Support Faire 2009, the presenters give an example of how Second Life can be used to teach Dining Etiquette skills 17
    18. 18. Collaboration: Google Certified TeachersThe first gathering of Google Certified Teachers who are usingvarious Google tools (Chat, Docs, Scholar) within Second Life foreducational purposes 18
    19. 19. Second Life and SloodleAvatars Bonbon and Gloria visiting the Sloodle simulation in SecondLife to learn how the tool is used 19
    20. 20. Harvard UniversityAvatars Bonbon and Gloria visiting a lecture theater in Second Lifeto evaluate presentation tools at Harvard University 20
    21. 21. MUVEnationLearning Tree showing various Web 2.0 tools 21
    22. 22. MUVEnation Training SeminarMembers of MUVEnation group learn how to Build andScript objects (prims) 22
    23. 23. MUVEnation Group MeetingMembers of MUVEnation group discussing and using Sloodle, amashup of Moodle and Second Life for submitting work directly fromSecond Life into the Moodle 23
    24. 24. Example of skybox platform used for personal teaching space 24
    25. 25. Participants in Muvenation use abrainstorming tool called BrainBoard 4.0 25
    26. 26. Iowa State UniversityModel of Communities of Practice 26
    27. 27. Iowa State UniversityModel of Blooms Taxonomy of Learning 27

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