Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

of

Tangible User Interface Showcase Slide 1 Tangible User Interface Showcase Slide 2 Tangible User Interface Showcase Slide 3 Tangible User Interface Showcase Slide 4 Tangible User Interface Showcase Slide 5 Tangible User Interface Showcase Slide 6 Tangible User Interface Showcase Slide 7 Tangible User Interface Showcase Slide 8 Tangible User Interface Showcase Slide 9 Tangible User Interface Showcase Slide 10 Tangible User Interface Showcase Slide 11 Tangible User Interface Showcase Slide 12 Tangible User Interface Showcase Slide 13 Tangible User Interface Showcase Slide 14 Tangible User Interface Showcase Slide 15 Tangible User Interface Showcase Slide 16 Tangible User Interface Showcase Slide 17

YouTube videos are no longer supported on SlideShare

View original on YouTube

YouTube videos are no longer supported on SlideShare

View original on YouTube

YouTube videos are no longer supported on SlideShare

View original on YouTube

YouTube videos are no longer supported on SlideShare

View original on YouTube

Tangible User Interface Showcase Slide 22

YouTube videos are no longer supported on SlideShare

View original on YouTube

YouTube videos are no longer supported on SlideShare

View original on YouTube

YouTube videos are no longer supported on SlideShare

View original on YouTube

Tangible User Interface Showcase Slide 26 Tangible User Interface Showcase Slide 27 Tangible User Interface Showcase Slide 28 Tangible User Interface Showcase Slide 29 Tangible User Interface Showcase Slide 30 Tangible User Interface Showcase Slide 31 Tangible User Interface Showcase Slide 32 Tangible User Interface Showcase Slide 33 Tangible User Interface Showcase Slide 34 Tangible User Interface Showcase Slide 35 Tangible User Interface Showcase Slide 36 Tangible User Interface Showcase Slide 37 Tangible User Interface Showcase Slide 38 Tangible User Interface Showcase Slide 39 Tangible User Interface Showcase Slide 40 Tangible User Interface Showcase Slide 41 Tangible User Interface Showcase Slide 42 Tangible User Interface Showcase Slide 43 Tangible User Interface Showcase Slide 44
Upcoming SlideShare
Tangible User Interface: Research investigation and exploration
Next

10

Share

Tangible User Interface Showcase

Lecture for the Cooperation Technology course at IDI-NTNU

Related Books

Free with a 30 day trial from Scribd

See all

Related Audiobooks

Free with a 30 day trial from Scribd

See all

Tangible User Interface Showcase

  1. 1. Physical and embodied user interfaces Simone Mora simonem@idi.ntnu.no IDI, Sept. 17th, 2012
  2. 2. Agenda• Definition of physical user interface• Brief History• Frameworks• Research Showcase• Conclusions
  3. 3. What is a physical user interface? “An interface that rely on embodied interaction,tangible manipulation, physical representation of data and embeddedness in real space” (Hornecker&Buur, 2006)
  4. 4. What is a physical user interface? “An interface containing at least one interactiontechnique not dependent on classical 2D widgets such as menu and icons” (Van Dam, 1997)
  5. 5. History• The emergence of physical interfaces is closely related to the adoption of ubiquitous computing technologies• Instead of creating “Virtual Words” or building on the WIMP (Windows, Icons, Mouses, Pointers) paradigm, computation should enrich the real world with information from the digital domain
  6. 6. HistoryMarble Answering Machine, Durrell Bishop, 1992, RCA Video: https://vimeo.com/19930744
  7. 7. Frameworks
  8. 8. Frameworks• GUIs are really flexible since they can represent a variety of information by decoupling representation from control• The key idea of physical computing is to give physical form to digital information. However that makes the tangible part more specific and less flexible.• So, the challenge is: how can you mix both?
  9. 9. MCRit (Ishii et al.) MVC Model MCRit Model (Graphical UIs) (Tangible UIs)Ullmer, B., Ishii, H. & Jacob, R.J.K., 2005. Token+constraint systems for tangible interaction with digital information.Transactions on Computer-Human Interaction (TOCHI).
  10. 10. MCRit (Ishii et al.) GUICityScape sw. TUI Project Urp
  11. 11. Reality Based Interaction (Jacob et al.)• Descriptive framework• Many new interaction styles are designed to take advantage of users’ skills and experience of interacting with the real non-digital world• Interaction with information becomes from a segregated activity that takes places at a desk to a fluid free form activity that takes place into the real world
  12. 12. Reality Based Interaction (Jacob et al.) • Jacob et al. identified four themes of interaction with the real world that can be leveraged by physical interfaces:Jacob, R. et al., 2008. Reality-based interaction: a framework for post-WIMP interfaces. Proceeding of the twenty-sixth annual SIGCHI conference onHuman factors in computing systems, pp.201–210.
  13. 13. Research showcase
  14. 14. Application DomainTechnology
  15. 15. Main Themes (technology) • Tangibles (graspables) • Tabletops & Interactive surfaces • Augmented Reality • Whole-body interaction • Ambient interfacesIllustrations adapted from: Shaer, O. 2009. Tangible User Interfaces: Past, Present, and Future Directions, 2009 and http://dub.washington.edu/pubs
  16. 16. Application Domains• Learning and Training*• Social Communication*• Problem Solving and Planning*• Tangible Programming*• Entertainment, Play, and Edutainment*• Information Visualization*• Music and Performance* * Collaborative
  17. 17. Project: Sifteo CubesCategory: TangiblesDomain: Learning, PlayAuthors: Sifteo Inc., 2009 (former MIT Media Lab project)
  18. 18. Project: ChronotapeCategory: TangiblesDomain: Social InteractionAuthors: University of BristolKey Publication: Bennett et al. ChronoTape: tangible timelines for family history. In TEI 12: Proceedings of the SixthInternational Conference on Tangible, Embedded and Embodied Interaction.
  19. 19. Project: Lambent shopping trolleyCategory: TangiblesDomain: Information VisualizationAuthors: Open University, 2012Key Pubblication: Kalnikaite, V. et al., 2011. How to nudge in Situ: designing lambent devices to deliver salientinformation in supermarkets. In UbiComp 11: Proceedings of the 13th international conference on Ubiquitouscomputing.
  20. 20. Project: ReactableCategory: Tabletops and Interactive surfacesDomain: Music and PerformanceAuthors: Reactable Inc - 2006
  21. 21. Project: URBCategory: Tabletops and Interactive surfacesDomain: Problem Solving and PlanningAuthors: MIT Media Lab, 1999Key publication: Underkoffler, J. & Ishii, H., 1999. Urp: a luminous-tangible workbench for urban planning and design.In CHI 99: Proceedings of the SIGCHI conference on Human factors in computing systems.
  22. 22. Project: The Sixth SenseCategory: Whole-Body InteractionDomain: Social Communication, Information VisualizationAuthors: MIT Media Lab, 2009Key Publication: P. Mistry, P. Maes. SixthSense – A Wearable Gestural Interface. In the Proceedings of SIGGRAPH Asia
  23. 23. Project: WATCHiTCategory: Whole-body InteractionDomain: Training, Problem SolvingAuthors: IDI-NTNU, 2012Key publication: Daniel Cernea et al., Tangible and Wearable User Interfaces for Supporting Collaboration amongEmergency Workers. In proc. to the 18th CRIWG Conference on collaboration and technology.
  24. 24. Project: CroMARCategory: Augmented RealityDomain: TrainingAuthors: IDI-NTNU, 2011Key Publication: Mora, S., Boron, A. & Divitini, M.CroMAR: Mobile Augmented Reality for SupportingReflection on Crowd Management, IGI Global.
  25. 25. Project: Human PacManCategory: Augmented RealityDomain: Play, EnternatinmentAuthors: Mixed Reality Lab Singapore, 2004Key publication: Adrian David Cheok et al.; Human pacman: a wide area socio-physical interactiveentertainment system in mixed reality. In CHI 04 extended abstracts on Human factors in computing systems
  26. 26. Video:http://www.mixedrealitylab.org/media/all %20videos/HP/human_pacman.mpg
  27. 27. ambientROOM, MIT Media Lab, 1997 Ishii and Ullmer. Tangible bits: towards seamless interfaces between people, bits and atoms.Project: AmbientROOMCategory: Ambient InterfacesDomain: Information VisualizationAuthors: MIT Media Lab, 1998Key publication: Ishii, H. et al., 1998. ambientROOM: integrating ambient media with architectural space. In CHI 98conference summary on Human factors in computing systems. New York, NY, USA: ACM, pp. 173–174.
  28. 28. Video: https://vimeo.com/48815734
  29. 29. Project: Collaborative Mood AwarenessCategory: Ambient InterfacesDomain: Information VisualizationAuthors: IDI-NTNU, 2011Key publication: Mora, S. et al.. Supporting Mood Awareness in Collaborative Settings. Proceedings of the 7thInternational Conference on Collaborative Computing (CollaborateCom)
  30. 30. Physical Interfaces - Pros• May increase usability• May increase enjoyment• Allows for (user-side) multitasking• Allows for interaction in the periphery• Support face-to-face social interaction (Hornecker&Buur, 2006)• Can leverage users’ knowledge and skills of interaction with the everyday, non-digital, work (Jacob et al., 2008)
  31. 31. Physical Interfaces - Pros• (Almost) unexplored area of research, you can be a pioneer!
  32. 32. Physical Interfaces - Challenges• Requires not only designing the digital (software) but also the physical (hardware) and the interrelations between the two (affordances)• Physical interaction is socially and culturally situated (Hornecker, 2011)
  33. 33. Further readings
  34. 34. Thanks!Simone Morasimonem@idi.ntnu.no
  • ryooopan

    Jun. 13, 2017
  • FranciscoJavierFernn65

    Apr. 9, 2017
  • MosBar

    Oct. 12, 2016
  • MinoParisi

    Dec. 18, 2015
  • hamidrezapar

    Jul. 24, 2015
  • YiYingLin

    Aug. 14, 2014
  • SylvainFacteurh

    Feb. 19, 2014
  • nohoax

    Jan. 20, 2014
  • ssuser848f2f

    Oct. 30, 2013
  • sj1233

    Jun. 1, 2013

Lecture for the Cooperation Technology course at IDI-NTNU

Views

Total views

4,933

On Slideshare

0

From embeds

0

Number of embeds

89

Actions

Downloads

0

Shares

0

Comments

0

Likes

10

×