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Designing for ecosystems and people instead of screens and pages

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How successful strategies involve focusing on and embracing complexity, fragmentation and unpredictability of the way users employ mobile digital and especially mobile systems.

BE SURE TO READ THE NOTES attached to each slide. The slides themselves are mostly pretty pictures, so won't make a lot of sense.

Presented 23 January 2013 at an IXDA Silicon Valley and BayCHI event hosted by Yahoo! in Sunnyvale, CA.

Published in: Technology
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Designing for ecosystems and people instead of screens and pages

  1. 1. The Trouble WithAll Those BoxesDesigning for ecosystems andpeople instead of screens andpages@shoobe01 @IxDA @BayCHI 1
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  12. 12. ―What we’re doing is trying totranslocate information, and allthe machine does is impair thatprocess. Possibly infinitely. Youhave a choice over where itgoes, and that’s it.‖ – Martin Geddes @hypervoice 12
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  19. 19. • Design for Every Screen• Design for Failure• Mobile is More 19
  20. 20. • Design for Every Screen• Design for Failure• Mobile is More 20
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  30. 30. • Design for Every Screen• Design for Failure• Mobile is More 30
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  32. 32. ―when these subsystems arecombined into larger systems,we enter the world of non-lineardynamics, complex interactions,chaotic behavior — and often,disastrous non-resilience..‖ – Michael Mehaffy tectics.com 32
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  39. 39. • Design for Every Screen• Design for Failure• Mobile is More 39
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  41. 41. Wrong 41
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  52. 52. Lost?Confused?Disagree? 52
  53. 53. Giveaway time! 53
  54. 54. Steven Hoobersteven@4ourth.com+1 816 210 0455@shoobe01shoobe01 on:www.4ourth.com 54
  55. 55. Let’s try this 55
  56. 56. Steven Hoobersteven@4ourth.com+1 816 210 0455@shoobe01shoobe01 on:www.4ourth.com 56

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