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Wearable Computing

Act of working with the computer powered devices or equipments that can be worn by a user.
Also called Body-borne computing.

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Wearable Computing

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  2. 2.  Act of working with the computer powered devices or equipments thatcan be worn by a user.  Ranges from very limited,specific features to advanced “smart” functions similar to the smart phones.  Body-boune Computing  Power management and heat dissipation,software architectures,wireless and personal areanetworks
  3. 3.  MulimediaApplications  These areelectronicminiaturedevices thatare worn by the bearerunder,withor topoftheclothing.  Consistency
  4. 4. Evolution  Steve Mann’s WearComp in 1980’s which was the backpack based systems  His current covert systems
  5. 5. 1600  An Abacus on Necklace  The Qing Dynasty saw the introduction of a fully functional abacus on a ring,which could be used while worn.
  6. 6. 1800  First wearable timepiece was wristwatch…….made by a watchmaker Breguet for the Queen of naples in 1810.  Military use in Germany.
  7. 7. 1960’s AND 1970’s  In 1961,Mathematician Edward O.Thorpe and Claude Shannon build computerized timing device for cheating in the game of roulette  1n 1977’s,HP-01 algebraic calculator watch was introduced by Hewlett- Packard
  8. 8. 1980  1980s saw the rise of the Ist Wearable Computer.  Steve Mann desisned and built a backpack mounted 6502-based wearable multimedia computer with text, graphics,video and multimedia.
  9. 9. Some wearable devices we have….  Wearable Cameras  Wearable 3D Motion Trackers  Smart Clothings  Smart Watches
  10. 10.  Wearable Keyboards  Wearable Mouse  Wearable Computer Bracelets  Sports Activity Trackers
  11. 11. Google Glasses
  12. 12. Wearable BCI’s
  13. 13. Components  Human-Computer Interface  Sulevasi Architecture  Operation System  Augmented Reality
  14. 14.  Display Devices •I/p Devices  Networks  System Architectures
  15. 15. Characteristics  Hands-free  Always on  Environment Aware  Attention Grabing  Connected
  16. 16.  Face Recognition  Voice Recognition  Finger Tracking  Entertainment Field
  17. 17. So here is a quick picto-timelineAnalog computerToday’s ComputerWearable Computer
  18. 18. So why would wearable computers be so important? For starters: Personal computers and even the internet have reached a temporary stand still in advancement. i.e. look at recent cell phone advancements The next logical step that research companies have turned to is mobility.
  19. 19. Data Processing- Physicians can review records on the go, and with voice recognition doctors can take notes and even record medical procedures.
  20. 20. Wearable’s of Today The Medical Field.. Patient Monitoring –Vital information can be transmitted to the headworn display. allowing surgeons to look at the data without turning away from their patient. Statistics have shown that this is safer then having to constantly watch nearby monitors.
  21. 21. Wearable’s of Today The Medical Field.. Digital Imaging – aside from a small monitor, new technology allow for HUD’s (Heads Up Display). The latest technology enables images to be projected into the retina. Something like this:
  22. 22.  Earliest known prosthetic limb uncovered 300B.C. Capri, Italy. - Made from copper and wood -Prosthetic care dates back to fifth Egyptian dynasty(2750-2625B.C.). -Pirates didn’t invent the peg leg..
  23. 23.  Older Prosthetic limbs -Require movement of cable and wires within the limb. -Or pushing of buttons at the amputation site which only allows for one motion -Are not very efficient, requires a lot of energy use. Wearable’s of Today Prosthetic Limbs
  24. 24.  The C-Leg Ottobockus.com -The C-Leg uses the C programming language to do all of the calculations required to function, hence “C”-leg. How it works.. Sensors from the foot and ankle get load Information, sensors from the knee get the Precise angle of the leg and swing speed, this is all sent to a microprocessor for Computing. Wearable’s of Today Prosthetic Limbs
  25. 25.  The Results.. Ottobockus.com -Allows for better stability. -Better natural movement -Much more efficient than older prosthetics, requires less energy use. Wearable’s of Today Prosthetic Limbs
  26. 26. Wearable’s of Today Consumer applications.. Fossil has created the wrist PDA, it uses the Palm OS, and has almost all the functionality of a standard Palm Pilot. AccentureTechnology Labs has created a device that uses two small microphones, and a camera to Assist in remembering a persons name.
  27. 27. Wearable’s of Today Consumer applications.. MIT Media Lab has developed handbags that alert you when you leave Things behind, your wallet, or an umbrella if you need one. Oakley has developed the first digital music eyewear. The OakleyThump, comes equipped with a solid state hard drive, for skip free listening.
  28. 28. The Basic goal of this technology is to make more interactions between the people without sticking to a remote desk
  29. 29. It willactuallyhelp us not ending up withthe machinessittingin front of other machines
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