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  1. 1. Horizon Report
  2. 2. 33,000 free e-Books dren%27s_Literature_%28Bookshelf_Picture_Books_%28Bookshelf%29 %29
  3. 3. acqui/ebooksRead online
  4. 4. Kindle
  5. 5. Interactive Bookson Devices
  6. 6. http://ipodsiphonesineducation.wikispaces.coMobile Technology m
  7. 7. Augmented reality Enhances what we seeStreet Museum Historical App
  8. 8. Open Content
  9. 9.
  10. 10. Gesture Based Computing
  11. 11. http://www.christchurchquakemVisual Data Analysis
  12. 12. Tablet PCs using Stylus
  13. 13. Portable memory (Disks, CDs, USB)
  14. 14. Wireless earpieces
  15. 15. CommunicatorMartin Cooper, the inventor of the cell phone says that Star Trek’s communicator was theinspiration behind the device.
  16. 16. CDs
  17. 17. PADD
  18. 18. We have so much to be thankful to Star Trek
  19. 19. The One- Two computersTraditional 1-3 students on a computerClassroom Word Processing, Math or Reading Games Broad Internet searches http://puttheeinlearnin s+of+Integration
  20. 20. Internet games Publishing Digital Teacher leadClassrooms instruction 1-1 computing
  21. 21. Self Managing • make choices • manage time Participators and Contributors • work with the teacher • teach each other • teach themselves • work as a team Thinkers • higher level thinking • organised thoughts Conveyors of Information • able to present and articulate • use text and graphicse-Learningclassroom Collaborators • work with anyone and everyone • sharing
  22. 22. Teacher Level of Integration Entry Adoption Adaptation Appropriation InventionAdapted from Cuban, L. (2001). Oversold and underused.Computers in the classroom. Harvard University Press.
  23. 23. Conventional teaching style Teacher desk Internet at front of never used room entry FurnitureComputer is randomly covered scattered around Very little if Desks in rows any published work
  24. 24. Conventional teaching style Students prefer to work Furniture randomly alone scattered around Some computer Internet used rarely ‘Published’ work adoptionMath games (no Integration is usually in direction) one curriculum area Word Processing Desks in rows Teaches elementary applications, keyboard Isolated tasks skills
  25. 25. Mostly conventional teaching style, Specific areas in works with Computer classroom groups centre is set up defined Periodically Desks in groups using projector and IWBStudents preferto work alone, Consciously but teacher plans for ICT organises in integration pairs or 3’s adaptation Students use internet Word processed frequently for work on walls broad internet searches Computer and Maths and keyboarding Reading skills taught software formally Teacher Some directed management activities and systems in place planning
  26. 26. Informal practitioner confidently using Students move technology freely around the Management classroom systems in place experimentng with digital tools Activities linked to Internet used classroom extensively in all teaching and curriculum areas learning appropriation Tables around theDesks swapped for edge of tables, very little room, curriculum mat area specific The room is full of children’s finished HOT models are work that is both used regularly computer presented and hand done. Student research Students work in skills well groups developed
  27. 27. Teachers and children are using a variety of digital equipment and software for both There is barely any teaching and mat area, enough for Informal practitioner learning purposes a small group of who involves students children. in the planning of Projector/IWB/mimio programmes and tasks is being used all day by teacher and students. Students are highly Classroom is dividedindependent and self up into curriculummanaging and are able areas with large tables to make choices themselves about invention holding resource material. Learningwhat they are going to Centres are being do and how they are used freely. going to go about it Teacher is able HOT models are to recognise integrated when a skill throughout all needs to be curriculum areas taught Students learn the skills as they are needed
  28. 28. GroupEwan McIntoshs CLicks and Bricks:When digital, learning and physical space meet.
  29. 29. Art Music Drama Reading Technology Science Writing
  30. 30. Recycling Gardens Outside Art
  31. 31. Comfy chairs Tents Aladdin’s cave
  32. 32. Stacking boxes trellis Curtains
  33. 33. meter solar
  34. 34. 2009makebeliefcomix xtranormal
  35. 35. References• report• um-historical-augmented-reality/• civil-war-augmented-reality-project••• Ewan McIntoshs CLicks and Bricks: When digital, learning and physical space meet. bricks-when-digital-learning-and-space-met.html
  36. 36. Please fill in the form on this link and click submit