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Publish a Windows 10 Game with Unity

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Blog post: http://wakeupandcode.com/publish-a-windows-10-game-with-unity-5
Publish a Windows 10 Game with Unity 5!

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Publish a Windows 10 Game with Unity

  1. 1. Export & Publish a Universal Windows Platform App @shahedC WakeUpAndCode.com
  2. 2. a. Search for “developer mode” or “developer features” b. Enable “Developer mode” option
  3. 3. a. Click File, then Build Settings… b. Next, click Player Settings… c. Enter game details
  4. 4. a. Click File, then Build Settings… b. Select Windows Store c. Select: • SDK: Universal 10 • UAP Build type: XAML • D3D optional d. Optional: • Unity C# Projects • Development Build • Autoconnect Profilder
  5. 5. Create new folder for build and select it
  6. 6. a. Change platform to x86 or x64 b. Click Build Solution (F6) e. Verify “Build Succeeded” c. Allow package restore… d. Run it!
  7. 7. a. Right-click project in Solution Explorer b. Then click Store  “Associate App with the Store” in popup menu
  8. 8. Identify placeholder images to replace
  9. 9. a. Right-click project in Solution Explorer b. Then click Store  Create App Packages… in popup menu
  10. 10. Step through dialogs, then launch WACK If FAILED, fix issues and repeat. If PASSED, proceed to next step.
  11. 11. a. Go to: dev.windows.com b. Click on Dashboard c. Start your submission
  12. 12. b. Upload packages here a. Edit game info c. Submit to the Store!

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