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Getting Started, Lessons Learned & More!
@shahedC
WakeUpAndCode.com
Real-world Lessons
1. UI Design 2. Multiplatform
3. Optimization
4. Work-
Life Balance
5. Feedback
and Ratings
1. UI Design
HUD in “safe area”
Focus on primary user action
Special items
2. Target Multiple Platforms
HDTV via Xbox console
Windows
Kinect v2 dev kit
3. Optimization & Cleanup
4. Work-Life Balance
5. Feedback & Ratings
Anonymous ratings from Xbox Marketplace on XboxIndies.com
* Business Intelligence
* Community
• XBLIG Sales Data Analyzer
• XNA Basic Starter Kit
• Platformer Level Editor
Source: Official Xbox Magazine, March 2014, Page 65
`
http://www.meetup.com/DC-MS-Devs/events/222208611/
Email: shchowd@microsoft.com  Twitter: @shahedC
Game Developer Symposium 2015
Game Developer Symposium 2015
Game Developer Symposium 2015
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Game Developer Symposium 2015

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Indie Game Development: Getting Started, Lessons Learned & More!

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Game Developer Symposium 2015

  1. 1. Getting Started, Lessons Learned & More! @shahedC WakeUpAndCode.com
  2. 2. Real-world Lessons 1. UI Design 2. Multiplatform 3. Optimization 4. Work- Life Balance 5. Feedback and Ratings
  3. 3. 1. UI Design HUD in “safe area” Focus on primary user action Special items
  4. 4. 2. Target Multiple Platforms HDTV via Xbox console Windows Kinect v2 dev kit
  5. 5. 3. Optimization & Cleanup
  6. 6. 4. Work-Life Balance
  7. 7. 5. Feedback & Ratings Anonymous ratings from Xbox Marketplace on XboxIndies.com
  8. 8. * Business Intelligence
  9. 9. * Community • XBLIG Sales Data Analyzer • XNA Basic Starter Kit • Platformer Level Editor
  10. 10. Source: Official Xbox Magazine, March 2014, Page 65 `
  11. 11. http://www.meetup.com/DC-MS-Devs/events/222208611/
  12. 12. Email: shchowd@microsoft.com  Twitter: @shahedC

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