Mobile App Project Proposal: C. Hardison

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Cooking

This presentation was created for a special topics course (GD492) at North Carolina State University. It is the mid-semester proposal for a mobile component within a service ecology that enables a specific group of people to learn a complex process. The service focuses on developing skills, rather than managing information—it performs analogously as training wheels, rather than crutches. Focusing on skill development implies that the person engages with the design conditions in order to learn how, what, and why to do something autonomously (without prolonged reliance on the design). The presentation includes an overview of the service ecology, user assessment, and specific design objectives for moving forward with creating a prototype and working demonstration.

All material is copyright 2010. Please contact the manager of the slideshare account for questions and permissions. Process work can be found at www.seedandsprout.com/s10_gd492

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Mobile App Project Proposal: C. Hardison

  1. 1. MOBILE RECIPE GENERATOR
  2. 2. CONTENTS SERVICE OBJECTIVES SINGLE OBJECTIVES SCENARIO -The who, what, when, -Storyboards -Emily & Jeremy Study where, and why
  3. 3. Service Objectives existing services tasting/ • Original concept map good or bad? experimenting of preparing a meal learned vs invented recipe fresh vs canned • Flushed out general time issues/tips controversy objectives growing at home health vegetarianism cost MAKING A MEAL • List all supplies and tools/utensils ways of cooking motivations grocery vs farmers benefits market freshness bake vs fry preparing cutting cleaning supplies interactions measuring
  4. 4. Service Objectives • Personas • This app generates recipes from likes and dislikes that you fill out • Users would use this app in their kitchen as they are ready to prepare a meal • Users could also use this while they are out getting supplies • Objective of this app is to be able to learn how to come up with and prepare a meal on your own
  5. 5. Story Board • Recipe Generator using supplies already in your house
  6. 6. Single Objective • Visual Aids to help you when you get stuck in a recipe • Here we are visualizing how to steam artichokes through illustrations and pop-up tips • This is just one example of an objective of learning how to follow a recipe correctly
  7. 7. Scenario • Dinner with Emily & Jeremy (and Karl) • “During the week, by the time I get home from work I don’t want to go out and get things. If I were good I would go to the store and buy things for everyday of the week but I can’t really think that far ahead.” • Using their laptop to find recipes and for visual aids
  8. 8. Scenario • Dinner with Emily & Jeremy (and Karl) • Try new recipes every weekend • Proved viable (value)
  9. 9. Paper Prototypes • Helped visualize my transitions • “Today I’m feeling...”
  10. 10. THANK YOU

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