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History of Innovation

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This is my talk delivered during the "I am New to Tech" speaker series hosted by the Blossom network.

Augmented Reality (AR) is the emerging technology behind the Pokémon Go game craze but innovation has a long history. AR has the potential to change the way we interact with information, media, each other, and the world. In fact, AR is ushering in a new age coined the Augmented Age. In order to understand how we got here, this talk presents the progression of the ages from the stone age to this age.

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History of Innovation

  1. 1. History of Innovation Kesha E. Williams
  2. 2. Pokémon Go
  3. 3. Kesha Williams Software Engineer 20+ Years About Me
  4. 4. What is Innovation? •A new way of doing things •Changing or improving on something that already exists in a totally brand new way •The intersection of creativity and invention
  5. 5. Creativity vs Innovation Creativity is thinking up new things. Innovation is doing new things.
  6. 6. Examples of Innovation
  7. 7. Innovation Through the Ages Stone Age Bronze Age Iron Age Industrial Age Space Age Information Age
  8. 8. Innovation Through the Ages
  9. 9. Information Age
  10. 10. After the Information Age
  11. 11. Augmented Age
  12. 12. Augmented Age •Reality is tweaked by computers •Humans and robots work side-by-side •Humans augmented with machines
  13. 13. Ushering in the Augmented Age Augmented Reality (AR) is a technology that superimposes a computer-generated image on a user's view of the real world
  14. 14. Augmented Age Indicators
  15. 15. AR Contact Lenses • 2012 – Military tested AR contact lenses • 2016 - Google Secures Patent For Smart Contact Lenses Designed For Diabetics • 2016 - Samsung Patented Smart Contact Lenses With a Built-in Camera • 2017 - Night Vision Contact Lens
  16. 16. Augmented Age Indicators
  17. 17. Smart Tattoo
  18. 18. Smart Tattoo
  19. 19. Augmented Age Indicators
  20. 20. Augmented Age Indicators 40% 3.5x AccuVein
  21. 21. Apple’s Secret Team –AR Smart Glasses –AR Maps –AR Camera Additions –VR Headset
  22. 22. Microsoft
  23. 23. Facebook
  24. 24. Facebook AR Glasses –Show Person’s Name Above Head –Tell you if your child has a fever –Mute background noise –See your entire workspace while on a flight
  25. 25. Humans & Robots
  26. 26. Humans & Robots Hankook Mirae Technology
  27. 27. Humans As Robots
  28. 28. Humans & Machines 6th Sense Technology
  29. 29. Foreshadowing
  30. 30. Foreshadowing
  31. 31. Foreshadowing
  32. 32. Foreshadowing
  33. 33. Augmented Age Is Here
  34. 34. Augmented Age Job Market Talent
  35. 35. Preparing Yourself http://kesha-williams.thinkific.com/courses/augmented-reality-a-first-step
  36. 36. Tools • Unity – Integrated Development Environment (IDE) – Free Account – Tutorials, Asset Store, Community • Vuforia Plugin – Allows your app to “see” – Objects – Images – Words – GPS coordinates • Mobile Device
  37. 37. AR Lessons learned • Don’t have to be a developer to build basic AR experiences • Asset Store with 3D models makes development easy • AR can be triggered off words, location, images
  38. 38. Wrap up
  39. 39. Join Me in The Augmented Age
  40. 40. Q&A
  41. 41. Contact @KeshaUCI https://www.linkedin.com/in/java-rock-star-kesha/ kesha@s4technology.com 678-364-2767

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