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'New media and Museums' talk at CUNY April 2014 (edit)


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Slides for talk as part of New Media and Museums at CUNY, new York, April 22 2014.

"How are cultural institutions using innovations in design to capture and retain public attention? This discussion explores ways in which museums are using digital media to connect audiences with places and one another. Guests include Paola Antonelli, senior curator of architecture and design at the Museum of Modern Art; Sebastian Chan, director of digital and emerging media at Cooper-Hewitt National Design Museum; and Sree Sreenivasan, chief digital officer at the Metropolitan Museum of Art. Moderated by the Graduate Center’s Lev Manovich"

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'New media and Museums' talk at CUNY April 2014 (edit)

  1. 1. @sebchan director of digital & emerging media cooper-hewitt national design museum |
  2. 2. formerly powerhouse museum, sydney
  3. 3. this is not: ! your new twitter account your new online video series your new website your new gallery kiosk your new app
  4. 4. we have retreated from the promise of the web
  5. 5. we have retreated from scale
  6. 6. “digital” should be: ! enabling new forms of scholarship enabling new forms of public engagement enabling new forms of exhibition enabling you to collect the present enabling a new type of institution
  7. 7. “A period of protracted superdensity. Dystopia and chaos all at once. The New Normal.” Anab Jain
  8. 8. ‘families’ or ‘scholars’ ‘curriculum focus’ or ‘free-choice learning’ ‘experience’ or ‘information and fact’ ‘exhibitions’ or ‘collections’ tensions ‘buildings & galleries’ or ‘platforms & media’
  9. 9. changing publics
  10. 10. virtual tours by google
  11. 11. robot guides & gallery telepresence
  12. 12. “enchanted objects” in the world
  13. 13. asian art museum 3d scanning 3d printing from collections
  14. 14. Museum of Old & New Art, Hobart, Tasmania
  15. 15. no wall labels
  16. 16. personal visit reports
  17. 17. 1 of the 19 smithsonian museums
  18. 18. location
  19. 19. “just a minor renovation”
  20. 20. science museum explain art museum inspire
  21. 21. “a ‘design museum’ sits between the art museum and the science museum. it can draw attention to the processes, choices, human decisions in the making, not just the finished object”
  22. 22. cooper hewitt collection has always 
 been a ‘working collection’
  23. 23. THE MAKING OF A MODERN MUSEUM BY ELEANOR G. HEWITT WRITTEN FOR THE WEDNESDAY AFTERNOON CLUB 1919 “Naturally constant use will have a tendency to damage, even destroy certain objects ... but ... if in that time an artistic tradition passed on ... the existence or non-existence of these objects will not seriously matter, and during all that time the Museum will have been fulfilling its destiny” ! Eleanor Hewitt 1919
  24. 24. Poster, "El Dominio del Fuego (The Domain of Fire)", Luis Vega .1972 Poster, "Otis Rush", 1967. Wes Wilson
  25. 25. Birdcage In The Form Of A Church, mid-19th century
  26. 26. Planter, ""Hyvalysti" Garden Tool Set", 1988. Kai International Co., Ltd. Radio, "Tykho", 1997
  27. 27. Button Showing West Indian Scene, late 18th century.
  28. 28. Cricket Cage, late 19th century.
  29. 29. Figure, "Cat and kitten", late 19th–early 20th century.
  30. 30. revel in our history and the quirks of collecting
  31. 31. 0.3% fit in galleries ~10% photographed 212,000 objects
  32. 32. “digitisation of objects is only the first step”
  33. 33. how is it made? why was it made? how does it work? why is it important?
  34. 34. people, places, context, stories
  35. 35. narrative & context metadata 2d/3d images knowledge?
  36. 36. data release on github. metadata as ‘cultural source code’.
  37. 37. museums as a ‘global seed bank’ of culture and ideas
  38. 38. visualising the ‘shape’ of the collection
  39. 39. Jim Davenport’s relative dimensions of 70k objects from Tate’s collection
  40. 40. “the porous collection”
  41. 41. beta collection explorer nov 2012
  42. 42. easy public API for the collection
  43. 43. “institutional wabi sabi” see
  44. 44. interfaces that privilege browsing
  45. 45. interfaces that draw attention to details
  46. 46. building a house in the middle of a flowing river source:
  47. 47. supple architectures source:
  48. 48. “capacity building for the present”
  49. 49. “new forms of curatorial practice”
  50. 50. Chair, "Solid C2", Patrick Jouin , 2009. Digital Media Player, "iPod Nano", Apple, 2009 Mobile Telephone, "iPhone", Apple, 2007
  51. 51. Software and Source Code, "Planetary", Bloom Studio, 2011. first iOS app in Smithsonian
  52. 52. planetary as code on github
  53. 53. not a single object but versioned
  54. 54. open source as a preservation experiment
  55. 55. also sits on a shelf just to be safe
  56. 56. born digital objects are a trojan horse
  57. 57. source code as EPS, INDD & PSD files?
  58. 58. Thermostat, "T86 Round", Henry Dreyfuss, Honeywell Inc, 1953 "Nest Learning Thermostat", Nest Labs, 2012
  59. 59. do we need a Nest user/s dataset to make sense of this in the future?
  60. 60. a world of cheap tiny sensors
  61. 61. eric fisher’s locals vs tourists: new york
  62. 62. “the future of the computational humanities is itself going to be turning to the increasingly heterogeneous digital fonds, data sets, data dumps, corpora of software and images and logs of transactional data.” ! Trevor Owens, 2014, Library of Congress
  63. 63. we remain constrained by organisational structures built around 20th C publishing
  64. 64. these experiments are necessary to shift our attention to the present
  65. 65. @sebchan director of digital & emerging media cooper-hewitt national design museum, nyc | thanks