Basics in User Experience Design, Information Architecture & Usability
Jan. 9, 2013•0 likes•10,895 views
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Presentation for my talk about the "Basics in User Experience Design, Information Architecture & Usability" at General Assembly Berlin, January 9th, 2013
Basics in User Experience Design, Information Architecture & Usability
1. Basics in
User Experience Design,
Information Architecture &
Usability
G e n e r a l A s s e m b l y, J a n u a r y 9 t h , 2 0 1 3
@sebastianwaters
2. Agenda
If I should forget something, please don’t tell me
§ Introduction
§ UX, IA & Usability
§ Basics – what Basics?
§ A few examples
@sebastianwaters
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5. Introduction
Who is this guy?
§ Name: Sebastian Waters
§ Age: 27 (born July 1, 1985)
§ Profession: UX Designer & Information Architect
§ Smartass, Know-it-all, disgruntled customer
@sebastianwaters
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6. Introduction
Who is this guy?
§ B.A. in Design (Thesis about Social Semantics)
§ Freelancer for five years
§ Glasses, left-handed male and I like dogs
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8. Introduction
Who are these guys?
§ Hands up: Design, Dev, Sales, Marketing, whatever?
§ Random picks: What are you guys up to?
§ Be honest: What do you expect from this talk?
@sebastianwaters
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9. Aims we want to reach in this talk.
motivational image
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10. Aims we want to reach in this talk.
We want to
§ have a look at how UX, IA and Usability differs from each other
§ talk about the basics and look at a few examples
§ look at the daily work of an UX Designer / Information Architect
Today I won’t talk about Responsive Design, Mobile First or any
other pretty buzzword like that. Today it’s just about the Basics.
@sebastianwaters
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11. This presentation will be available online.
You can make notes as much as you like, but I will also
upload these slides for you – so maybe save some ink and
focus on the presentation.
And – of course – you are invited to ask your questions
whenever you feel that way. For further discussion please wait
for the end of each section.
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22. Let users learn new features live. They aren‘t that stupid. But if,
provide help and alternatives.
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23. „Eyetracking visualizations show that users often read web pages in an
F-shaped pattern: two horizontal stripes followed by a vertical stripe.“
(Jakob Nielsen, 2006)
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29. Five Quality Components of Web Usability
§ Learnability
Is the design easy to understand and to use at first sight?
§ Efficiency
How quickly can users accomplish their tasks?
§ Memorability
When users return to the design after some time, how easily can
they recall the design to their mind?
§ Troubleshooting
How many errors do users make and how easily can they recover
from these errors?
§ Satisfaction
How pleasant is it to use the design?
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30. Basics in
User Experience Design,
Information Architecture &
Usability
@sebastianwaters
31. Basics in
User Experience Design,
Information Architecture &
Usability
@sebastianwaters
46. Context
Usage of Information
As soon as you communicate,
you experience something
You create, read, delete information
You use an interface for that
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47. There are different ways
to tweak the interface.
Can you make the button bigger?
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58. Trends for UX, IA & Usability
2012 is so last year, but...
§ Social Interconnectivity
You can now share and combine the hell out of everything
§ Sticky Navigation
It will stay on top of your viewport, even if you scroll for minutes
§ Infinite Scrolling Pages
ever heard of Twitter, Tumblr or Pinterest?
§ Rise of Web Fonts
finally there is more than Arial, Verdana & Co
§ One Pager / Parallax Scrolling
if you can scroll infinitely, why do you need more than one page?
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65. Basics in
User Experience Design,
Information Architecture &
Usability
@sebastianwaters
66. Basics in
User Experience Design,
Information Architecture &
Usability
@sebastianwaters
67. Three Basic Elements
Any UX/IA guy will happily do for you if you ask kindly
Usability
Information
Architecture
User Experience
Design
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68. Usability
IA
UX
User Research
Content Audit
Improve Navigation
Online Surveys
Sitemaps
Enhance Interaction
Remote Testing
Card Sorting
Upgrade Information
A/B Testing
Paper Prototypes
Clickdummies
Uselabs
Wireframes
Tech Specs
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69. External Role
Create Context between Content and User
Usability
Content
Information User
Architecture
User Experience
Design
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70. Internal Role
Translater between Design and Development
Usability
Design
Information Dev
Architecture
User Experience
Design
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71. Typical Work places
Where you can/should find UX/IA guys
Agencies
Startups
Companies
Content and Users
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72. Tools
What to use
§ Collect, merge and rearrange information
Microsoft Word, Excel, Powerpoint, Omnigraffle, Paper and Pen
§ Layout your first drafts
Paper and Pen, Omnigraffle, Axure, Balsamiq, Hot Gloo
§ Test your stuff
usabilla.com, intuitionhq.com, silverbackapp.com or a uselab
§ Improve it
Sit together with your team and talk about your ideas, if not sure,
test it and improve things (yes, good meetings are tools, too)
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80. Printed Sources
Good books you should read
§ Don’t make me think!, by Steve Krug, New Riders, 2006
§ Playful Design, by John Ferrara, Rosenfeld Media, 2012
§ Storytelling for User Experience, by Whitney Quesenbery & Kevin
Brooks, Rosenfeld Media, 2010
§ Design is a Job, by Mike Monteiro, A Book Apart, 2012
§ Information Architecture for the World Wide Web, by Louis Rosenfeld,
O’Reilly, 2006
§ Branded Interactions, by Marco Spies, Schmidt Hermann Verlag, 2012
§ Elements of User Experience Design, by Jesse James Garrett, Addison-
Wesley, 2011
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81. Online Sources
Websites and Blogs you should subscribe to
§ http://www.nngroup.com/topic/web-usability/
§ http://trentwalton.com/category/articles/
§ http://www.netmagazine.com/
§ http://uxmag.com/
§ http://www.uxbooth.com/
§ http://www.adaptivepath.com/
§ http://bradfrostweb.com/blog/
§ http://informationarchitects.net/blog/
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