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Free & Open Source Software, an Educational Presentation

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A primer on Free and Open Source Software by Sean Thomas Moroney M.Ed licensed under Creative Commons as a non-commercial sharable 2010-11

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Free & Open Source Software, an Educational Presentation

  1. 1. Free & Open Source ware An Educational Presentation By Sean Thomas Moroney, M.Ed Copyright 2011 Attribution-ShareAlike
  2. 2. Free & Open Source ware <ul><li>WHY FOSS? </li></ul><ul><li>Utility – it works! </li></ul><ul><li>Promote spirit of collaboration, innovation </li></ul><ul><li>Support communities in favor of corporations </li></ul><ul><li>Enhance security </li></ul><ul><li>Cost $ benefit </li></ul><ul><li>Be Greener </li></ul>
  3. 3. Free ware <ul><li>Can be downloaded, used, without restrictions </li></ul><ul><li>Solely or collectivity developed </li></ul><ul><li>Intellectual property rights may be retained </li></ul><ul><li>Source code not necessarily distributed </li></ul><ul><li>E.g., skype, VLC, Audacity, Cloud/Web 2.0 apps </li></ul>
  4. 4. Open Source ware <ul><li>Modifiable, extendible </li></ul><ul><li>Collectively developed, created </li></ul><ul><li>Released in the public domain </li></ul><ul><li>May have commercial elements </li></ul>
  5. 5. The 3 C's of Open source <ul><li> Code ~ - Some popular world-class open source projects are Linux, E.g, U/Linux family of operating systems, Apache, PHP, MySQL, CMS, many Web 2.0, mobile platform API apps. </li></ul><ul><li> Collaboration ~ Collaborative tools are the backbone of the open source way. Tools include version control systems, IRC, mailing </li></ul><ul><li>lists, wikis, blogs to help developers working on building code together. </li></ul><ul><li> Community ~ Sharing ideas and developing code across the Internet with developers all over the globe forms the community for most open source projects. </li></ul>
  6. 6. A brief history of FOSS <ul><li>1950'-60's Hardware rules: software freely shared, UNIX written, SHARE group meets </li></ul><ul><li>1970's Software becomes relevant; USA v IBM restricts bundling; first networked computers, programs shared widely on BBS's; Commercial software “industry” develops </li></ul>
  7. 7. A brief history of FOSS <ul><li>1980's Copyright law extended to include software. 1 st PC's introduced Micro-computing movement begins, Free Software Foundation started GNU or General Public license established; “Copyleft” v Copyright. </li></ul><ul><li>1990's PC concept as work appliance embraced, commercial software worth billions, linux released, Netsacpe released as freeware, internet evolves and FOSS with it </li></ul>
  8. 8. A brief history of FOSS <ul><li>2000's Computers become home/work/school appliances, mobile computing comes of age, Cloud computing helps WWW grow numbers 1.0, 2.0 etc </li></ul><ul><li>2008 US Federal court rules that FOSS software agreements arre legally enforceable </li></ul>
  9. 9. Some F O SS Numbers <ul><li>An estimated 6,845,609,960 internet (browser) users (2009) </li></ul><ul><li>Apache Project software runs 98% of the WWW </li></ul><ul><li>100,000+ FOSS Mobile apps created, downloaded used in 2009 </li></ul><ul><li>An estimated $6 billion consumer dollars is saved via the use of FOS each year. </li></ul>
  10. 10. F O SS Case Studies <ul><li>200+ user school lab stocked with FOSS. Initial savings in purchase and licensing fees $27,000.00 </li></ul><ul><li>Subsequent year $50,000,00 + </li></ul><ul><li>Survey in education sector revealed 30-44% budget savings via use of FOSS. (MassCUE, ISTE, Free Software Foundation 2010) </li></ul>
  11. 11. F O SS Strategies... <ul><li>An estimated 6,845,609,960 internet (browser) users (2009) </li></ul><ul><li>100,000+ FOSS Mobile apps created, downloaded used in 2009 </li></ul><ul><li>An estimated $60 billion consumer dollars is saved via the use of FOS each year. </li></ul>
  12. 12. F O SS Trends, projections strategy for schools <ul><li>Proprietary Software costs at stasis with additions </li></ul><ul><li>WWW and community growing </li></ul><ul><li>Cloud Software as a service applications growing </li></ul><ul><li>Network API and device convergence </li></ul><ul><li>TCO? </li></ul>
  13. 13. F O SS Trends, projections, strategy cont. <ul><li>Conduct user community habit audits: survey, monitoring </li></ul><ul><li>Develop parallel function FOSS bank </li></ul><ul><li>Transtion to Cloud replication where and whenever possible </li></ul><ul><li>Invest in BANDWITH, BANDWITH, BANDWITH! </li></ul>

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