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Virtual worlds as collaborative environments for design and manufacturing

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Virtual worlds as collaborative environments for design and manufacturing

  1. 1. Virtual worlds as collaborative environments for design and manufacturing From idea to product Scott C Chase Department of Design, Manufacture & Engineering Management University of Strathclyde Virtual Worlds 2008 • University of Stirling • 29 Oct 2008
  2. 2. Outline <ul><li>Introduction </li></ul><ul><li>Idea generation </li></ul><ul><li>Design </li></ul><ul><li>Manufacturing </li></ul><ul><li>Discussion </li></ul><ul><li>Design teaching @Strathclyde </li></ul>
  3. 3. Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  4. 4. Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  5. 5. Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  6. 6. Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  7. 7. Idea generation <ul><li>Company presence on Internet/virtual worlds </li></ul><ul><ul><li>Marketing, sales & customer support </li></ul></ul><ul><li>Competitions in SL, e.g. </li></ul><ul><ul><li>OSRAM: Million L$ Idea </li></ul></ul><ul><ul><li>Electrolux: Innovation Grant Program </li></ul></ul><ul><ul><li>Steelcase: Second Life Chair Design competition </li></ul></ul><ul><li>Co-creation </li></ul><ul><ul><li>Avatar-Based Innovation </li></ul></ul>Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  8. 8. Ideation Quest Process Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  9. 9. Philips Ideation Quest Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  10. 10. Philips Ideation Quest Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  11. 11. Philips Ideation Quest Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  12. 12. Video advertisement system Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  13. 13. Skytran simulation Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  14. 14. Noggin Bops Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  15. 15. Crescendo Design Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  16. 16. Aloft Hotels Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  17. 17. Reflexive architecture Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  18. 18. Aegis Hyposurface Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  19. 19. MIT Digital Water Pavilion Expo Zaragoza, Spain 2008 Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  20. 20. Wikisonic Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  21. 22. Wikitecture 1.0 Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  22. 23. Wikitecture 2.0 Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  23. 24. Wikitecture 2.0 Archive plates
  24. 25. Wikitecture 3.0 Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  25. 26. Wikitecture 3.0: Wiki-tree
  26. 27. Wikitecture 3.0: Viewing kiosk
  27. 28. Wikitecture 3.0: External interface Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  28. 29. Wikitecture: Contribution assessment Introduction • Idea generation • Design • Manufacture • Discussion • Teaching 100.00% Adjusted Sum= 3.87% 34.80% 0.18% 14.94% 17.57% 21.44% 0.18% 4.22% 1.76% 1.05% Adjusted Averages= 94.83% Sum= 3.67% 33.00% 0.17% 14.17% 16.67% 20.33% 0.17% 4.00% 1.67% 1.00% Averages=                           0% 50% 0% 10% 20% 20% 0% 0% 0% 0% OT 5% 25% 0% 15% 15% 25% 0% 7% 0% 5% FL 2% 25% 0% 20% 15% 25% 0% 5% 5% 0% OB 5% 25% 0% 10% 10% 25% 0% 0% 0% 0% TR 3% 40% 0% 10% 20% 20% 1% 5% 1% 0% TS 7% 33% 1% 20% 20% 7% 0% 7% 4% 1% KB TR TS SG OB OT KB JN FL EE CP  
  29. 30. Open Architecture Network <ul><li>http://www.openarchitecturenetwork.org/ </li></ul><ul><li>Online, open source community dedicated to improving living conditions through innovative and sustainable design </li></ul><ul><li>Share ideas, designs and plans </li></ul><ul><li>View and review designs posted by others </li></ul><ul><li>Collaborate with each other, people in other professions and community leaders </li></ul><ul><li>Manage design projects from concept to implementation </li></ul><ul><li>Communicate easily amongst team members </li></ul><ul><li>Protect intellectual property rights </li></ul><ul><li>Build a more sustainable future </li></ul>
  30. 31. 2007 AMD Open Architecture Asia Challenge <ul><li>Community Partner </li></ul><ul><li>Nyaya Health, Sanfe Bagar, Nepal </li></ul><ul><li>Challenge </li></ul><ul><li>Enable families in a remote rural area of Nepal access to health care from top physicians and medical professionals all over the world by building a tele-medicine centre </li></ul>
  31. 32. Studio Wikitecture OAN competition entry Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  32. 34. Beyond the competition…
  33. 35. Ponoko Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  34. 36. Blurb Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  35. 37. StyleShake Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  36. 38. RepRap Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  37. 39. Double Happiness Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  38. 40. Double Happiness Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  39. 41. Double Happiness Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  40. 42. Issues for collaboration <ul><li>Community development </li></ul><ul><li>Project modularisation </li></ul><ul><li>Contribution assessment </li></ul>Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  41. 43. ‘CAD’ tools <ul><li>Tools for aiding the in-world modelling experience (e.g. Skid Primz) </li></ul><ul><li>Simple external tools for modelling sculpties (e.g. ROKURO, TOKOROTEN) </li></ul><ul><li>Limited CAD import into SL </li></ul><ul><ul><li>AutoCAD (Henshin) </li></ul></ul><ul><ul><li>Maya (Advanced Sculptie Exporter) </li></ul></ul><ul><ul><li>Blender (import & export of sculpties) </li></ul></ul><ul><ul><li>3D Studio Max (several) </li></ul></ul><ul><ul><li>Google SketchUp? </li></ul></ul><ul><li>No intelligence of imported models </li></ul>Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  42. 44. The future of open source design networks <ul><li>Increased opportunities for less experienced designers and smaller firms </li></ul><ul><li>Peer review of tendered bids </li></ul><ul><li>Alternative paths to professional registration </li></ul><ul><li>More collaborative relationships between designers, manufacturers and other suppliers </li></ul>Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  43. 45. First student builds…Seating
  44. 46. Student pods
  45. 47. Class exhibition John Rodger & Scott Gordon <ul><li>Reflexive display panels </li></ul>
  46. 48. Class exhibition John Rodger & Scott Gordon <ul><li>Reflexive display panels </li></ul>
  47. 49. Class exhibition John Rodger & Scott Gordon <ul><li>Reflexive display panels </li></ul>
  48. 50. Strathclyde Info Centre Jack Shepherd <ul><li>Reflexive Architecture </li></ul>
  49. 51. Strathclyde Info Centre Jack Shepherd <ul><li>‘ Holodeck’ pod changer </li></ul>
  50. 52. Virtual Reality Room Gavin Scott <ul><li>360 panoramas… </li></ul>
  51. 53. Virtual Reality Room Gavin Scott <ul><li>…in a sky box with surrounding info-pods </li></ul>
  52. 54. Virtual Reality Room Gavin Scott <ul><li>Panoramic immersion…this is not Photoshopped! </li></ul>
  53. 55. Virtual Reality Room Gavin Scott <ul><li>Panoramic immersion…this is not Photoshopped! </li></ul>
  54. 56. Virtual Reality Room Gavin Scott <ul><li>Panoramic immersion…this is not Photoshopped! </li></ul>
  55. 57. Virtual Reality Room Gavin Scott <ul><li>Panoramic immersion…this is not Photoshopped! </li></ul>
  56. 58. Never Ending Tower Himanshu Thakkar <ul><li>From this, as you climb… </li></ul>
  57. 59. Never Ending Tower Himanshu Thakkar <ul><li>…to this </li></ul>
  58. 60. Never Ending Tower Himanshu Thakkar
  59. 61. Never Ending Tower Himanshu Thakkar
  60. 62. Never Ending Tower Himanshu Thakkar <ul><li>The fast way down </li></ul>
  61. 63. Current & future activities <ul><li>Virtual Worlds design class w/17 students </li></ul><ul><ul><li>Backgrounds in architecture, engineering management, product & industrial design, public relations, multimedia </li></ul></ul><ul><li>MEng dissertation on teamwork in SL </li></ul><ul><li>Future: use in MSc Global Innovation Mgt course </li></ul>Introduction • Idea generation • Design • Manufacture • Discussion • Teaching
  62. 64. Thank you! <ul><li>In Real Life </li></ul><ul><ul><li>Scott Chase </li></ul></ul><ul><ul><ul><li>[email_address] </li></ul></ul></ul><ul><ul><ul><li>http://personal.strath.ac.uk/s.c.chase </li></ul></ul></ul><ul><li>In Second Life </li></ul><ul><ul><li>Scooter Gaudio </li></ul></ul><ul><ul><li>http://slurl.com/secondlife/Strathclyde </li></ul></ul>

Editor's Notes

  • Abstract The growth of internet based communication has facilitated the development of open source, collaborative methods of working, with growing exploration of virtual worlds as potential working environments. This paper describes their use for product design and manufacturing, with examples from the virtual world Second Life for idea generation, collaborative design, and virtual manufacturing. Keywords: Virtual worlds; Virtual manufacturing; Open source design; Collaborative design

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