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Virtual Reality Worlds In Elem. Schools

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Virtual Reality Worlds have a place in Elementary Schools at every level

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Virtual Reality Worlds In Elem. Schools

  1. 1. Virtual Reality Worlds in Elementary Schools Presented By: Elizabeth Burr
  2. 2. Is there a place for virtual reality worlds in educational settings? Yes.
  3. 3. Elementary Students
  4. 4. www.webkinz.com
  5. 5. <ul><li>Webkinz pets are lovable plush pets that each come with a unique Secret Code. With it, you enter Webkinz World where you care for your virtual pet, answer trivia, earn KinzCash, and play the best kids games on the net! </li></ul>
  6. 6. Classroom Pets Puddin’ Hunter Flippy
  7. 7. <ul><li>Your child can learn lots of fun facts at Quizzy's. The questions at Quizzy's are age-appropriate, and most are educationally based. </li></ul>
  8. 8. <ul><li>We also have several arcade games that promote learning: </li></ul><ul><ul><li>Lunch Letters helps children to learn how to type and spell </li></ul></ul><ul><ul><li>Quizzy's Word Challenge aids in spelling </li></ul></ul><ul><ul><li>Operation Gumball encourages children to think logically </li></ul></ul>
  9. 9. <ul><li>Webkinz Newz and the W Tales encourage reading, and they many contests which encourage writing, creativity, and problem-solving. </li></ul><ul><li>Children learn about money in Webkinz World; by earning KinzCash, children learn how to save, spend and manage money. </li></ul>
  10. 10. <ul><li>Webkinz World also helps to teach children about responsibility, caring for a pet, and getting along with others. </li></ul>
  11. 11. <ul><li>Is it safe for children? </li></ul>
  12. 12. <ul><li>Involves… </li></ul><ul><li>Working and sensory memory </li></ul><ul><li>Multimedia instructional message </li></ul><ul><li>Cognitive Theory of Multimedia Learning (CTML) </li></ul><ul><li>Multimedia principle </li></ul>
  13. 13. <ul><li>Involves… </li></ul><ul><li>Modality principle </li></ul><ul><li>Coherence principle </li></ul><ul><li>Listening, reading and sound comprehension </li></ul><ul><li>Picture-text sequencing principle </li></ul><ul><li>Sensory register </li></ul>
  14. 14. <ul><li>Involves… </li></ul><ul><li>Elaboration </li></ul><ul><li>Learning Task </li></ul><ul><li>Procedural Information </li></ul>
  15. 15. Educators
  16. 16. www.secondlife.com
  17. 17. What is Second Life? <ul><li>Second Life is a free online virtual world imagined and created by its residents. </li></ul><ul><li>www.secondlife.com </li></ul>
  18. 18. Virtual Environments Enable New Models of Learning <ul><li>Used by leading universities and school systems around the world </li></ul><ul><li>Connects them with educational peers active in Second Life, and showcase their inworld projects and communities </li></ul><ul><li>www.secondlife.com </li></ul>
  19. 19. Virtual Environments Enable New Models of Learning <ul><li>Large, active education community within Second Life </li></ul><ul><li>Second Life has proven to be a valuable professional development medium for educators </li></ul><ul><li>www.secondlife.com </li></ul>
  20. 20. Virtual Environments Enable New Models of Learning www.secondlife.com
  21. 21. Take Field Trips into Virtual Reality <ul><li>It’s free </li></ul><ul><li>Easy </li></ul><ul><li>Effective use of time, can take them anytime </li></ul><ul><li>Create your own or use one that already exists </li></ul>
  22. 22. Virtual Field Trip Resources for Educators <ul><li>http://www.techtrekers.com/virtualft.htm </li></ul><ul><li>http://www.uen.org/tours/fieldtrips2.shtml </li></ul><ul><li>http://www.efieldtrips.org/Schedules/searchResults.cfm?searchType=all </li></ul><ul><li>http://eduscapes.com/tap/topic35.htm </li></ul><ul><li>http://teacher.scholastic.com/activities/globaltrek/index.htm (Student Travel Journal) </li></ul>
  23. 23. Resources: <ul><li>www.webkinz.com </li></ul><ul><li>www.secondlife.com </li></ul><ul><li>http://ezinearticles.com/?Using-Webkinz-Pets-in-the-Classroom---Turning-Toys-Into-Tools---Teaching-With-Technology&id=1312884 </li></ul>

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