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介紹一些遊戲當中常見的機制,光是一個門的例子就講很多變化,值得參考!後半段更以橫向捲軸遊戲(platform game/side-scrolling game)為例,說明一些在關卡中可以嘗試的遊戲機制設計。南台科技大學 多媒體與電腦娛樂科學系 楊智傑老師
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