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Transform Your Talent Into Star Performers Using Games Webinar

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our employees are distracted, burnt out and overwhelmed! But you need to train. Games are the solution. Gamified training engages learners, increases attention, improves confidence and, ultimately, drives success.

The Game Agency has invited Harry Friedman, Emmy® Award-winning Executive Producer of Jeopardy!Ⓡ and Wheel of Fortune to discuss how the Jeopardy! format is perfect for assessing knowledge. Christina Lorenzo of CHEST will demonstrate how she uses simulation games to train pulmonologists.

In this webinar you’ll:
- Be inspired by trainers who have successfully incorporated games into their training
- Understand how easy it is to create a game with your content and deploy it anywhere
- Identify ways to unveil patterns of individual and group engagement with your material, knowledge gaps, and personality behaviors with player analytics

Published in: Education
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Transform Your Talent Into Star Performers Using Games Webinar

  1. 1. Transform Your Talent into Star Performers Using Games! Stephen Baer, Managing Partner
  2. 2. Featuring our Partners: Harry Friedman Executive Producer, Jeopardy!® and Wheel of Fortune Christina Lorenzo Senior eLearning Instructional Designer, CHEST Michael Sidebottom Program Manager, Learning and Development, Comcast James Pappas Program Manager, Learning and Development, Comcast CONFIDENTIAL
  3. 3. Special Offer: CONFIDENTIAL Purchase The Training Arcade’s® 8 Games and Receive: Unlimited Admins for Life Subscribe online by 11/17/19 Use Promo Code: AdminPromo
  4. 4. Agenda In this webinar we will... CONFIDENTIAL Discuss the importance of implementing games into your training strategy Talk about Sony’s move into the L&D space via The Training Arcade® with Jeopardy! Review game-based training success stories by Comcast and CHEST
  5. 5. CONFIDENTIAL About The Game Agency About Us TGA is an award-winning digital agency, game and software development studio. Engage Using the power of play, we create experiences to drive awareness + retention. Educate We capture people’s attention and keep them actively engaged through games with fun and relevant content. Analyze We capture rich data through games and measure usage and outcomes to optimize learning effectiveness, maximize campaign success, & provide actionable next steps.
  6. 6. CONFIDENTIAL Why Games? Employees Are NOT Stimulated Employees Crave Feedback Employees Are Distracted Games engage people, increase attention, sustain focus, & drive improvement.
  7. 7. CONFIDENTIAL Game-Based Training vs. Gamification Gamification Goals / Challenges Progress Points Badges Leaderboards Rewards Game-Based Training Controlled environment where learners test their knowledge and practice behaviors to achieve a specific goal
  8. 8. DIY Game Authoring Tool + Game Library + Analytics Anyone can build games with their own learning content in minutes, drive fun and engagement, track knowledge retention, and encourage friendly competition The Training Arcade®
  9. 9. Jeopardy!® ● Jeopardy!® was added to The Training Arcade® library one year ago ● It’s the only “official” Jeopardy! training game in the world ● The game follows the classic rules and all the fun of America’s Favorite Quiz Show® with rounds for Jeopardy!, Double Jeopardy!, Final Jeopardy! & “Daily Doubles” ● We just added an Instructor Led mode for live events and classroom training
  10. 10. Executive Producer, Sony Productions Television Harry Friedman As Executive Producer of JEOPARDY! and Wheel of Fortune, (the longest lasting and most successful syndicated programs ever). Harry has produced over 9,000 episodes.
  11. 11. What has been the magic that has made Jeopardy!® so successful for 36 years as America’s Favorite Quiz Show®? Jeopardy!
  12. 12. Jeopardy! There are many parallels between successful television shows and successful training initiatives. Can you share your thoughts on this topic?
  13. 13. Jeopardy! Specifically, what makes Jeopardy! so beneficial to employee training and knowledge assessment?
  14. 14. Jeopardy! Jeopardy! has been a successful TV game show for 36 years. Why has Sony decided to now bring your brand into corporate training and education and to enable instructional designers and educators to add their own content into the game?
  15. 15. Jeopardy! Questions?
  16. 16. About Comcast University ● Who is Comcast? ● Who is Comcast University? ● Our mission ● Our role Comcast
  17. 17. The Importance of Gamification COMCAST Why we think gamified learning is so important to our success.
  18. 18. Gamified Training Michael Sidebottom & James Pappas COMCAST How do we use Jeopardy for training? ● Jeopardy is used as a comprehensive reinforcement of content within a given learning program/training How do we use games for training? ● Self-Directed Training ● Instructor-Led Training ● Huddle & Group Sessions ● New Hire & Incumbent Learning; Internal Employees & Business Partners
  19. 19. Gamified Training Michael Sidebottom & James Pappas COMCAST Instructor-Led Leader-Led (Huddles) Self-Directed
  20. 20. The Benefits of The Training Arcade® Why do we like using The Training Arcade®? ● Encourages engagement and interactivity ● Fosters competition among learners ● Increases knowledge retention / application ● Provides a unique content delivery method Michael Sidebottom & James Pappas COMCAST
  21. 21. The Future of Training Michael Sidebottom & James Pappas What are our future plans with The Training Arcade® and game-based learning? ● Scenarios/Branching Path Training ● Continuation/Expansion of game-based learning COMCAST
  22. 22. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST What is CHEST? What is your role at CHEST?
  23. 23. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST What do CHEST learners look like? ● Complex patients ● Electronic charts ● Long hours and on call ● High performers ● Exponential information ● Short attention span ● Less learning time ● Stress and burnout
  24. 24. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST Why game-based training? ● Escape from reality ● Fun and engaging ● Practice in safe space ● Visual information ● Bite-size ● Addictive ● Competitive
  25. 25. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST Why do you like using The Training Arcade® ? ● Variety of game mechanics ● Rapid development ● Mobile friendly output ● Internal results dashboard
  26. 26. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST How has CHEST leveraged The Training Arcade® ? ● Dr. Neb - Customized Scenarios Game Supported by an unrestricted educational grant from Mylan NV and Theravance Biopharma, Inc.
  27. 27. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST Why did you choose Scenarios Branching Path Game? ● Soft skills ● Deductive reasoning ● Communication skills ● Simulation ● Scoring ● Rationales
  28. 28. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST What logic did you use to approach branching? ● Parallel branching ○ “Choose your own adventure” non-linear learning ○ Different scoring for each path ○ Retain key teaching points ○ Reduces script writing ○ Simplifies endings A C C E B B D D G F
  29. 29. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST Did you launch Dr. Neb and was it successful? I prefer learning through gaming as opposed to traditional lecture based education? What is your overall rating?
  30. 30. Christina Lorenzo, Senior eLearning Instructional Designer, CHEST CHEST What are your future plans with game-based training? ● Expand learner audience and cases ● Player Hub
  31. 31. by The Game Agency The Training Arcade® Questions?
  32. 32. Special Offer: CONFIDENTIAL Purchase The Training Arcade’s® 8 Games and Receive: Unlimited Admins for Life Subscribe online by 11/17/19 Use Promo Code: AdminPromo
  33. 33. Thank You! Stephen Baer Co-Founder, The Game Agency stephen.baer@thegameagency.com (917) 453-3285

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