Research and the art of doing what you want !!

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This talk was given to students in the third year of their Computer Engineering degree program at the University of Pune, India. It was intended to instill ideas of basic research methodology and that research is not something other-worldly. The message was that they can perform "research" in what they do everyday. The talk was very interactive, encouraging students to clarify their misconceptions about research.

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Research and the art of doing what you want !!

  1. 1. RESEARCH     AND  THE  ART  OF   DOING  WHAT  YOU   WANT   SATYAJEET  RAJE  
  2. 2. INTRODUCTIONS   •  BE  2009    SKN   •  Final  year  project  “Automa;c  Text  Summariza;on”   •  Natural  Language  Processing,  Intelligent  Search   •  MS  2012  The  Ohio  State  University   •  Thesis:    Sema;c  Search  Engine  for  Resource  Discovery   •  Domain:    Biomedical  and  Healthcare   •  Currently  pursuing  PhD   •  Research  in  Seman;c  Web,  Ontologies  and  their   applica;ons  in  Knowledge  Management  and  Data   Integra;on  
  3. 3. TODAY’S  TALK     •  Is  “Research”  what  it  really  seems  to  be?   •  Can  anybody  do  research?   •  Is  it  really  necessary?   •  How  will  it  help   •  for  my  project   •  in  my  job   •  for  higher  studies   •  What  research  can  be  done  right  now?   •  Steps  in  research   •  Easy  research  prac;ces   •  Transla;on  to  project  
  4. 4. RESEARCH?  
  5. 5. A  NEW  WAY  TO  LOOK  AT  RESEARCH?   •  Not  restricted  to  ACADEMIC   circles   •  Helps  ORGANIZE  your   work   •  Not  all  research  needs  to  be   GROUND  BREAKING   •  The  best  way  to  SHARE   YOUR  THOUGHTS  AND   IDEAS  to  the  world   •  “Research”  does  NOT  need   to  be  tedious  and   cumbersome!     •  A  way  to  GET  RECOGNIZED   for  your  work   “Research”  is  a  WAY  OF  DOING  THINGS  !    
  6. 6. TYPES  OF  RESEARCH  
  7. 7. COMPUTER  SCIENCE  AND  ENGINEERING  
  8. 8. COMPUTER  SCIENCE  AND  ENGINEERING   Applied   Research   Theore;cal   Research  
  9. 9. COMPUTER  SCIENCE  AND  ENGINEERING   •  More  of  an  applied  science   •  Making  the  connec;ons  is  important   •  Every  soware  or  hardware  is  meant  to  aid  someone  in  a   different  domain  
  10. 10. RESEARCH  AND  COMMON  SENSE   •  Commonly  used  “big”  words   •  Hypothesis  –  The  UNANSWERED!!  research   ques;on   •  Research  Methodology  –  Your  research  PLAN   •  Literature  Review  –  Your  READING  on  the  subject   •  Cita;on  /  Reference  –  An  ar;cle  relevant  to  your   work  
  11. 11. THE  RULES  OF  THE  RESEARCH  GAME   •  KNOW  your  resources   •  USE  resources  well   •  DO  NOT  GIVE  UP  the  game   •  BE  FLEXIBLE  about  the  outcome   •  FAILED  EXPERIMENT  does  not  mean  failed  research   •  EVALUATE  your  solu;on  
  12. 12. THE  RESEARCH  GAME   Illustra;on:  Ernest  Harburg.  Source:  The  Science  Game,  N.  Agnew  and  S.  Pyke,  Pren;ce-­‐Hall  (1978)  
  13. 13. WHAT  CAN  BE  DONE  RIGHT  NOW   BE  Project   •  Choose  something  that  YOU  like   •  Use  it  to  test  the  waters   •  Experiment  now  rather  than  during  the  Job,  MS,  ME  ..   Tips  and  Tricks   •  USE  WIKIPEDIA  but  properly   •  READ  RESEARCH  ARTICLES  related  to  your  project   •  PARAPHRASE  from  what  you  have  read   •  Have  a  RESEARCH  PLAN  and  more  importantly  an   EVALUATION  PLAN  for  your  project  
  14. 14. BE  PROJECT   •  Stay  Focused  on  what  you  want  to  do   •  A  “plan”  needs  well  defined  reasons,  methods  and  objec;ves   •  Have  not  only  a  PLAN  A  but  PLAN  B  and  C  as  well   •  Be  cau;ous  of  the  companies  and  the  projects  that  they  offer   •  An  in-­‐house  project  is  as  good  if  done  properly   •  Take  note  of  everything  you  do  and  your  contribu;ons  to  the   project   •  Know  your  ul;mate  professional  goal  
  15. 15. BE  PROJECT   •  Stay  Focused  on  what  you  want  to  do   •  A  “plan”  needs  well  defined  reasons,  methods  and  objec;ves   •  Have  not  only  a  PLAN  A  but  PLAN  B  and  C  as  well   •  Be  cau;ous  of  the  companies  and  the  projects  that  they  offer   •  An  in-­‐house  project  is  as  good  if  done  properly   •  Take  note  of  everything  you  do  and  your  contribu;ons  to  the   project   •  Know  your  ul;mate  professional  goal  
  16. 16. USING  WIKIPEDIA   •  Great  staring  point  for  new  research  and  researchers   •  Go  one  stage  deeper   The  most  important  part  of  a   Wikipedia  ar;cle       •  DO  NOT  refer  to  Wikipedia  or  Blogs  directly   •  Compare  Wikipedia  to  Big  Bazaar  
  17. 17. READING  RESEARCH  PAPERS   •  Where  to  find  them   •  Wikipedia  references   •  Top  conferences  and  journals  for  your  domain  (Microso   Academic  Search)   •  Google  Scholar   •  What  to  read  in  them    Style                                    Language    Content   •  “How  to  read  a  research  paper”  -­‐  Michael  Mitzenmacher   www.eecs.harvard.edu/~michaelm/postscripts/ReadPaper.pdf‎   •  Make  a  note  or  summary  of  the  paper  and  how  it  relates  to   your  work   •  A  collec;on  of  these  notes  is  your  literature  survey  
  18. 18. PARAPHRASE  AND  NOT  PLAGIARIZE   •  Plagiarism  –  copy  pas;ng  directly   •  Professional  and  academic  suicide   •  Copy  the  thought  paste  your  ideas   •  Learn  to  paraphrase   “although  the  storage  capaci;es  of  hard  disks  have  increased   massively  over  the  years,  access  speeds  –  the  rate  at  which  data   can  be  read  from  drives  –  have  not  kept  up”   [1]  White,  Tom  (10  May  2012).  Hadoop:  The  Defini<ve  Guide.  O'Reilly  Media.  p.  3.   ISBN  978-­‐1-­‐4493-­‐3877-­‐0   Over  the  years  there  has  been  an  exponen<al  increase  in  the  storage   capacity  of  hard  disks.  However,  according  to  [1]  the  access  speeds  for   these  disks  have  not  been  able  to  scale  at  the  same  rate.  
  19. 19. HAVE  A  RESEARCH  PLAN   •  Know  the  scope  of  your  project   •  Define  a  realis;c  ;meline  for  your  own  benefit   •  Does  not  need  to  be  the  same  as  the  one  in  progress  report   •  You  must  have  an  idea  of  how  you  are  going  to  evaluate  your   work  apart  from  a  working  demo  /  technology   User  Interface  /   Human  Computer   Interac;on     Survey  based   evalua;on   AI  /  Machine   Learning  /  Task   based     Experimental  /  Task   based  evalua;on   Architectural  /   Soware  Engg  /   Technology     Comparison  based   evalua;on  
  20. 20. PLAN  TO  WRITE  A  PAPER   •  Not  as  hard  and  ;me  consuming  as  it  seems   •  Most  of  the  work  is  already  done..  It  is  just  needed  to  be   expressed  in  the  right  way   •  Concentrate  on  the  idea  (WHY?)  and  not  the  implementa;on   (HOW?)   •  Every  BE  project  has  the  poten;al  to  be  converted  into  a   decent  published  paper   •  Need  not  be  at  the  best  conference  or  journal   •  Worst  that  can  happen  is  that  it  will  get  rejected   •  Learn  from  the  reviews  
  21. 21. ANATOMY  OF  A  GOOD  PAPER   •  Clear  and  Concise   •  Every  word  counts   •  As  short  as  possible   •  Good  relevant  references   •  Explana;on  of  what  is  done  and  planned  to  be  done   •  Evalua;on  method  and  results  if  possible  
  22. 22. ANATOMY  OF  A  GOOD  PAPER   •  Introduc;on   •  Brief  overview  of  your  idea  or  project.  What  sets  you  apart.   •  Literature  Review   •  Notes  on  what  you  have  read   •  Methods   •  Explain  what  is  done   •  Discussion   •  What  you  think  about  it  and  future  work   •  Evalua;on   •  How  have  you  evaluated  the  work  and  its  results   •  Conclusion  
  23. 23. TO  SUMMARIZE   •  Research  is  not  difficult   •  Cri;cal  thinking  is  the  most  important  outcome   •  Ask  the  right  ques;ons  to  the  right  source   •  Choose  your  project  well   •  Do  consider  wri;ng  a  paper  right  now   •  ALWAYS  DO  WHAT  YOU  WANT  
  24. 24. CONCLUSION   Ques;ons?   Project,  Research  Process,       Mentality  aer  BE,  Studies  in   the  US,  Start-­‐ups,  …  

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