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Time and Money for 3rd Graders

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Time and Money for 3rd Graders

  1. 1. RESOURCE LIBRARYTIME AND MONEY FOR 3RD GRADE Created by: Sarah Haglund CEP 805 Winter 2011Click on the MORE! link at the bottom rightcorner of some slides to see a more detailed annotation on the resource.
  2. 2. RationaleTime and money are both concepts in 3rd grade that are hard for students to learn. Online activities are encouragement for students because they enjoy using technology and it gives them instant feedback on their learning. This project is geared towards 3rd grade teachers, as it gives many resources that are available on the internet to compliment theteaching of time and money that is happening in the classroom.
  3. 3. Time TellerTime Teller is a resource that gives students a time that they need to find on a clock. Students then move the hands on the clock. They can check their work and if it isincorrect, the clock will show the students the correct time.
  4. 4. Learn to Tell TimeThis resource has students focusing on the hourand minute hands to develop a time on the clock.The students are then expected to say the time and click on "Check Your Work" to check youranswer. This is a basic application that should beused at the beginning of the unit to get students acquainted with telling time.
  5. 5. Telling Time Game Telling Time game has students taking the numbers on a clock and putting them in theappropriate places. This would be good for the very beginning of a time unit where studentsare learning the different parts of a clock and their functions. MORE!
  6. 6. Elapsed Time Elapsed Time is an applet where students are given a time on a clock and they are expected to tell what time will be in a given amount of hours. Students have the ability to see thehands on the clock move or to guess at what the time will be. This applet has students finding what time it will be in the future, as well as what time something happened in the past. MORE!
  7. 7. Elapsed Time, Minutes and Hours This applet give students a time and then an elapsed time. On a recording sheet, found on the web page, students record the amount of time that has passed. There is a sound button where the directions can be read to thestudents. There is also sound on the page, which students find entertaining. MORE!
  8. 8. Bedtime BanditsThis applet has students finding times on a clock. Students are given a time to find, they then shine a flashlight on the time, making the timedisappear. This application has the clocks fallingto the floor, shich is the timer for the students. After students find the correct clock for each time, they are given a new set of clocks until they "lose". they can then play again to beat their previous time. MORE!
  9. 9. Stop the Clock Stop the Clock is an applet where students are expected to match an analog time to a digitaltime. When students think they have all answers correct, they click on "Stop the Clock" and if they are correct, they are given their finishing time. If they are incorrect, they are given theopportunity to fix their mistakes and finish the game. They then try to beat their previous times.Lesson plan MORE!
  10. 10. Clockmaker This applet allows students to first designtheir clock. They then are expected to find the time that is shown on their clock. Theyare given 10 different times to find. If they are incorrect, the correct time is given. Students are able to see their score and then try to beat it the next time they play.
  11. 11. The Right Time The Right Time is a website that explains howclocks work to students. It gives details on the hands on the clock and their function. It thengives students guided practice in finding times on clocks. It also does not allow students towhiz though the material, as it tells them that they cannot move on until their finish the concept at hand. MORE!
  12. 12. Elapsed Time This application has students finding elapsed time based on 3 clocks. Using the differenttabs at the top of the application, students and teachers are able to see the directions and students are able to get instruction on whatelapsed time is. Student score is kept, but they also have the ability to turn scoring off while they are still learning the concept.
  13. 13. Visualizing Elapsed TimeThis website is a strictly instructional websiteon how to figure out elapsed time without using a clock. Instead, students are taught to use atime line to find the difference in time. This isa blog that has been written by a teacher, andit would be beneficial for higher-level thinkers that are able to work more abstractly than hands-on. MORE!
  14. 14. Spending SpreeSpending Spree is an applet that has students making choices on what to buy. They are thenpresented with 2 options of coin combinationsthat potentially represent the amount for the purchase. When students click on the coincombination, it gives them either a "Wrong" or "good Work" response. Score is not kept, but this is a good introductory application for students that have just learned coin combinations.
  15. 15. Cash Out In Cash Out, students can choose the level of difficulty, if they want hints displayed, and ifthey need the amount of change displayed. This allows for differentiation. Depending on setting chosen, an item is given, the price, how much is being paid, and students are asked to provide the amount of change needed. MORE!
  16. 16. School Store The flow for this website leaves something tobe desired, but if you scroll down, it works. This website has students making change for purchases at a school store. It gives an explanation on how to figure out what thechange should be, and then allows students to do guided practice.
  17. 17. Toon University This very simple website has students using coins to show amounts of money. The "fun-ness" factor goes up though because studentsget to see the coins go down a slide or flippedinto the cup by a thumb. Very clear directionsare given at the beginning of the activity, and are verbally given to the students. This is a good website to use at the beginning of the unit when students are taught the value of each coin and how to add them together.
  18. 18. Lets Go Shopping Lets Go Shopping is a fantastic site that teaches the concept of rounding money to thenearest given amount, for example, a dollar. veryclear instruction is given, and then students aregiven the opportunity to do guided practice. This site asks students if they understand the information presented, and it they do not, they are given more instruction before being allowed to do the guided practice. MORE!
  19. 19. Show Me the MoneyThis applet has students adding money amounts. It teaches students how to line up the dollaramounts, allows them to use driop down boxes to choose answers that students might typically write on paper. It gives instant feedback tostudents on what they did, if it was correct, and how to fix their answer if it was incorrect. MORE!
  20. 20. Counting Change This is a "Memory" sort of game. Amounts of money are presented on the screen and so arethe word combination of coins to construct themoney amount. Students need to match up the amount with the description of the coins that make up the amount. This is a build up to the next application that I am presenting.
  21. 21. Counting Change 2 This application is very similar to the previous one, Counting Change, only it has it in a true"Memory" game style. Students are expected toflip over the cards and match money amounts to word descriptions of the money amounts. This one is significantly more difficult though,because there are lots of words to remember to go with the dollar amounts. This application isgood for differentiation from the last resource listed.

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