Intro deck detc 13.dec paris

432 views

Published on

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
432
On SlideShare
0
From Embeds
0
Number of Embeds
2
Actions
Shares
0
Downloads
8
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Intro deck detc 13.dec paris

  1. 1. Stockholm — Karlskrona — New York — Manchester — London — Singaporewww.hyperisland.com
  2. 2. master sessionDecember 13th 2012www.hyperisland.com
  3. 3. 01 I’m Sarah Gregersen @sarah_gregersen I’m a facilitator and learning designer. As we dig deep into this day learning journey, feel free to ask me questions. Passion for music, nature, travelwww.hyperisland.com
  4. 4. 01 The land of lego - play and make WWW.CHANGEDESIGN.DKwww.hyperisland.com
  5. 5. 01 Mikael Ahlström @MickeAhlwww.hyperisland.com
  6. 6. 01MOBILE APPLICATIONSINTERACTIVE ART DIRECTOReCOMMERCE MANAGERMOTION GRAPHICSDIGITAL MEDIALEARNING DESIGNER AND FACILITATORINTERACTIVE MEDIA DESIGN AND MANAGEMENT Our first school - 1995 The Karlskrona Prison, Sweden
  7. 7. 01The path of communication use to appearlinear, simple, straightforward.www.hyperisland.com
  8. 8. 01Today, it’s chaotic.www.hyperisland.com
  9. 9. TECHNOLOGYCOMPLEXITYNO EXPERTSCOLLABORATIONDIVERSE TEAMSGROUP DYNAMICSSELF MANAGEMENTSELF AWARENESS HYPER ISLAND
  10. 10. Our ManifestoLearn for Life Lead the Change Team is EverythingLearning is a way of life: Tomorrow’s leaders will Through constantbeing constantly be those who embrace feedback and deepengaged, passionate, change, adapt swiftly to reflection, individualstrusting, and curious new paradigms, and can gain deeper self-about the changing lead by action, not awareness, enablingworld. This is called rhetoric. We seek to them to be morelearning by doing. inspire, equip, and effective team members galvanize these new and leaders. leaders.www.hyperisland.com
  11. 11. Noabsolute truth!
  12. 12. 5. Share across work4. Apply learning space & plan action 1. Share experiences 2. Analyse experiences 3. Add theory / information
  13. 13. HYPER ISLAND
  14. 14. 01 TASK RESULTThe Walnutwww.hyperisland.com
  15. 15. 01The Wellwww.hyperisland.com
  16. 16. What about theexpectations? HYPER ISLAND
  17. 17. HYPER ISLAND
  18. 18. 01Comfort Zoneswww.hyperisland.com
  19. 19. 01 What are the characteristics of a good learning environment?www.hyperisland.com
  20. 20. 01 Stinky Fishwww.hyperisland.com
  21. 21. 011) Stinky Fish - Whats your digital stinky fish?2) What is something even your colleagues don’t know about you?www.hyperisland.com
  22. 22. 011) Stinky Fish - Whats your digital stinky fish?2) What is something even your colleagues don’t know about you?www.hyperisland.com
  23. 23. 01The practicalitieswww.hyperisland.com
  24. 24. Schedule Day 1Welcome and Stinky FishBreakOpportunities aheadLunchBuilding on the work of othersBreakNew ways of workingBreakConstant Change and ImplementationReflection www.hyperisland.com
  25. 25. 01Twitter:@hyperisland #HIMCwww.hyperisland.com
  26. 26. 01www.hyperisland.com
  27. 27. WEAKNESSES HYPER ISLAND
  28. 28. 1. STRENGTHS• What do you do well?• What unique resources can you draw on?• What do others see as your strengths? 2. WEAKNESSES • What could you improve? • Where do you have fewer resources than others? • What are others likely to see as weaknesses?3. OPPORTUNITIES• What good opportunities are open to you?• What trends could you take advantage of?• How can you turn your strengths into opportunities? 4. THREATS • What trends could harm you? • What is your competition doing? • What threats do your weaknesses expose you to? HYPER ISLAND
  29. 29. TIME FRAME- Identify SWOTs (25 min)- Select 5 most important (15 min)- Share (15 min HYPER ISLAND

×