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LIMA, February 19, 2016
Sandra Fauconnier
sandra.fauconnier@gmail.com
@sanseveria
history of digital art in 20 minutes
1. timeline
2. (themes)
new media art
information arts
computer art
digital art
tool ...
1940 1950 1960 1970
Memex
ENIAC (UPenn)
Cybernetics
hypertext
hypermedia
ARPANET
interface
mouse
Xerox PARC: GUI
1940 1950 1960 1970
Memex
ENIAC (UPenn)
Cybernetics
hypertext
hypermedia
ARPANET
interface
mouse
Xerox PARC: GUI
Dada Flux...
The ZUSE Graphomat Z64 drawing machine in 1964. Credit: Robert Rohrbach
Frieder Nake, 13/9/65 Nr. 2, 1965 (also known as Homage to Paul Klee).
Digital Art Museum, Berlin
A. Michael Noll
Gaussian Quadratic
© AMN 1965 1962
John Whitney
Permutations, 1966
Frieder Nake
Michael A. Noll
Bela Julesz
Georg Nees
John Whitney
Charles Csuri
Vera Molnar
Lejaren Hillen at the University of Illinois
Illiac I computer – Illiac Suite for String Quartet, 1957
Howard Wise Gallery
Computer-Generated Pictures exhibition, 1965
Cybernetic Serendipity
exhibition at ICA London
curated by Jasia Reichardt, 1968
Tendencies 4
Zagreb, Museum of Art and Work & Gallery of Contemporary Art, 1968-69
Software,
exhibition at
Jewish Museum
organized by
Jack Burnham,
1970
launched 1967
by Billy Klüver, Fred Wadhauer,
Robert Rauschenberg, Robert Whitman
Harold Cohen
AARON at Stedelijk Museum Amsterdam, 1977
academia
research centers / labs
military-industrial complex
consumer culture
Zomerzegels 1970,
graphic design:
R.D.E. Oxenaar, in
collaboration with
the group
numerical control
of the department
busi...
Zomerzegels 1970,
graphic design:
R.D.E. Oxenaar, in
collaboration with
the group
numerical control
of the department
busi...
Edward Ihnatowicz
Senster robotic sculpture
at Evoluon, Eindhoven
1971-74
1980 1990 2000 2010
academia
research centers / labs
military-industrial complex
consumer culture
digital citizenship / activism
Leonardo Journal founded 1968
SIGGRAPH, first conference 1974
Ars Electronica (Linz, Austria) founded 1979
V2_ (Rotterdam,...
Aesthetics of the digital • Art and cinematography
• Artificial intelligence, intelligent agents • Artificial
life • Bodie...
Kit Galloway & Sherrie Rabinowitz
Hole in Space, 1980
Lynn Hershman Leeson
Lorna, 1979-1984
Collection ZKM | Center for Art and Media
Robert Adrian X
Die Welt in 24 Stunden, Sept 27-28, 1982, Ars Electronica Festival
The Thing
initiated by Wolfgang Staehle, 1991
Jeffrey Shaw with Dirk Groeneveld: The Legible City, 1989-1991
ART+COM: Terravision (1994)
Google Earth initial release: 2001
Antonio Muntadas
The File Room, 1994
Granular Synthesis
Modell 5, 1994-96
Stelarc
Ping Body, 1995
JODI, wwwwwwwww.jodi.org, 1995?
Martine Neddam, Mouchette.org, 1996
Cory Arcangel
Super Mario Clouds
2002
collection Whitney Museum of American Art
Tale of Tales
The Endless Forest
2005
Aram Bartholl, “Map,” 2013. Aram Bartholl/datenform.de
F.A.T. Lab
August 1, 2015
http://fffff.at/rip/
Understand Digital Art Instantly
Understand Digital Art Instantly
Understand Digital Art Instantly
Understand Digital Art Instantly
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Understand Digital Art Instantly

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A 20-minute introduction to the history of digital art.

Presentation for the symposium ‘Transformation Digital Art’
International symposium on the preservation of born-digital art
Stichting Behoud Moderne Kunst and LIMA, Amsterdam, NL
http://www.sbmk.nl/projects/detail/id/36

Published in: Art & Photos
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Understand Digital Art Instantly

  1. 1. LIMA, February 19, 2016 Sandra Fauconnier sandra.fauconnier@gmail.com @sanseveria
  2. 2. history of digital art in 20 minutes 1. timeline 2. (themes) new media art information arts computer art digital art tool vs medium production storage characteristics
  3. 3. 1940 1950 1960 1970 Memex ENIAC (UPenn) Cybernetics hypertext hypermedia ARPANET interface mouse Xerox PARC: GUI
  4. 4. 1940 1950 1960 1970 Memex ENIAC (UPenn) Cybernetics hypertext hypermedia ARPANET interface mouse Xerox PARC: GUI Dada Fluxus conceptual art  instructions  concept, event, audience participation
  5. 5. The ZUSE Graphomat Z64 drawing machine in 1964. Credit: Robert Rohrbach
  6. 6. Frieder Nake, 13/9/65 Nr. 2, 1965 (also known as Homage to Paul Klee). Digital Art Museum, Berlin
  7. 7. A. Michael Noll Gaussian Quadratic © AMN 1965 1962
  8. 8. John Whitney Permutations, 1966
  9. 9. Frieder Nake Michael A. Noll Bela Julesz Georg Nees John Whitney Charles Csuri Vera Molnar
  10. 10. Lejaren Hillen at the University of Illinois Illiac I computer – Illiac Suite for String Quartet, 1957
  11. 11. Howard Wise Gallery Computer-Generated Pictures exhibition, 1965
  12. 12. Cybernetic Serendipity exhibition at ICA London curated by Jasia Reichardt, 1968
  13. 13. Tendencies 4 Zagreb, Museum of Art and Work & Gallery of Contemporary Art, 1968-69
  14. 14. Software, exhibition at Jewish Museum organized by Jack Burnham, 1970
  15. 15. launched 1967 by Billy Klüver, Fred Wadhauer, Robert Rauschenberg, Robert Whitman
  16. 16. Harold Cohen AARON at Stedelijk Museum Amsterdam, 1977
  17. 17. academia research centers / labs military-industrial complex consumer culture
  18. 18. Zomerzegels 1970, graphic design: R.D.E. Oxenaar, in collaboration with the group numerical control of the department business science i.o., Technical University Eindhoven.
  19. 19. Zomerzegels 1970, graphic design: R.D.E. Oxenaar, in collaboration with the group numerical control of the department business science i.o., Technical University Eindhoven.
  20. 20. Edward Ihnatowicz Senster robotic sculpture at Evoluon, Eindhoven 1971-74
  21. 21. 1980 1990 2000 2010
  22. 22. academia research centers / labs military-industrial complex consumer culture digital citizenship / activism
  23. 23. Leonardo Journal founded 1968 SIGGRAPH, first conference 1974 Ars Electronica (Linz, Austria) founded 1979 V2_ (Rotterdam, the Netherlands) founded 1981 ISEA, first symposium 1988 ZKM (Karlsruhe, Germany) founded 1989
  24. 24. Aesthetics of the digital • Art and cinematography • Artificial intelligence, intelligent agents • Artificial life • Bodies, surrogates, emergent systems • Body and identity • Charged environments • Coded form and electronic production • Cyborg bodies • Databases, data visualization, mapping • Gaming • Generative tools • Mapping and text • Mobile and locative media • Motion, duration, illumination • Networks, surveillance, culture jamming • Photo / byte • Public sphere • Simulations and simulacra • Social networking • Sound and image • Tactical media, activism, hacktivism • Technologies of the future • Telepresence, telematics, telerobotics • Text and narrative environments • Virtual worlds
  25. 25. Kit Galloway & Sherrie Rabinowitz Hole in Space, 1980
  26. 26. Lynn Hershman Leeson Lorna, 1979-1984 Collection ZKM | Center for Art and Media
  27. 27. Robert Adrian X Die Welt in 24 Stunden, Sept 27-28, 1982, Ars Electronica Festival
  28. 28. The Thing initiated by Wolfgang Staehle, 1991
  29. 29. Jeffrey Shaw with Dirk Groeneveld: The Legible City, 1989-1991
  30. 30. ART+COM: Terravision (1994) Google Earth initial release: 2001
  31. 31. Antonio Muntadas The File Room, 1994
  32. 32. Granular Synthesis Modell 5, 1994-96
  33. 33. Stelarc Ping Body, 1995
  34. 34. JODI, wwwwwwwww.jodi.org, 1995?
  35. 35. Martine Neddam, Mouchette.org, 1996
  36. 36. Cory Arcangel Super Mario Clouds 2002 collection Whitney Museum of American Art
  37. 37. Tale of Tales The Endless Forest 2005
  38. 38. Aram Bartholl, “Map,” 2013. Aram Bartholl/datenform.de
  39. 39. F.A.T. Lab August 1, 2015 http://fffff.at/rip/

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