ICT & Art Connect

500 views

Published on

ICT & Art Connect has been invited to participate in the ICT 2013 conference, which will focus on Horizon 2020 – the EU’s Framework Programme for Research and Innovation for 2014-2020. At this event ICT & Art Connect aims to inspire artists and ICT practitioners to collaborate.

This slideshare presentation contains the preliminary notes about an orientation by Philipp Slusallek and Sander Veenhof to cooperate.

http://www.ict-art-connect.eu/ict-art-connect-at-ict-2013/

Published in: Technology
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
500
On SlideShare
0
From Embeds
0
Number of Embeds
8
Actions
Shares
0
Downloads
4
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

ICT & Art Connect

  1. 1. ICT & Art Connect: SNDRV Philipp Slusallek Sander Veenhof Scientific Director, German Research Center for Artificial Intelligence Reseach Director, Intel Visual Computing Institute Saarland University Independent tech+art explorer VU university - computer science Rietveld Art Academy - instable media Friday, November 8, 13
  2. 2. Some Examples of our Research Topics Friday, November 8, 13 Philipp Slusallek
  3. 3. Driving innovation at the crossroads of content, media, networks and creativity Open ICT platforms for SMEs and developers Social connected TV Smart city services Pervasive games Multi-screen interaction Contextualisation Augmented reality Personalised TV experience Live information Blending real & virtual worlds User tracking and privacy Live sharing & communication Toys, installations & city wide games Friday, November 8, 13
  4. 4. XML3D: Put 3D into the Internet Friday, November 8, 13
  5. 5. SANDER VEENHOF WHAT? augmented reality WHY? future-proof manifestation of ‘virtual’ material in our ‘real’ surroundings WHERE? globally Friday, November 8, 13
  6. 6. virtual landscape art / 3D printing++ / hyperfabric fashion i.s.m Marga Weimans Friday, November 8, 13
  7. 7. augmented DIY school yard for Steve Jobs iPad schools Friday, November 8, 13
  8. 8. JOINT FOCUS & FASCINATION: - augmented reality - geo-located data - mobile on-the-go experiences PLACE Friday, November 8, 13 DATA PEOPLE
  9. 9. Not just recreating the classics in physical/virtual interaction ... AUGMENTED REALITY Friday, November 8, 13
  10. 10. .. but using AR for connected EXPERIENCES Friday, November 8, 13
  11. 11. ISSUES AT HAND: - invisibility of AR content - augmented reality app overload - lack of standardization - apps function like islands - result: individualistic experiences Friday, November 8, 13
  12. 12. SOLUTIONS: FI content: tools for AR on the web .... http://mediafi.org/open-platforms/ Friday, November 8, 13
  13. 13. HACKATHON IMPLEMENTATION: Tier 2 Location-Based Installations Mathias Mouchard - City games operating on streetsigns Friday, November 8, 13
  14. 14. USE-CASE new game formats as a result of a merge of real/virtual Friday, November 8, 13
  15. 15. USE-CASE DIALOGUE DIALOGUE DIALOGUE DIALOGUE localized participative storytelling Friday, November 8, 13
  16. 16. Adding AR to enrich the experience Friday, November 8, 13
  17. 17. COMPLEXITY ON THE BACKGROUND: http://wiki.mediafi.org/doku.php/ficontent.gaming.architecture Friday, November 8, 13
  18. 18. FRONT-END: XML3D Friday, November 8, 13
  19. 19. THE FUTURE An interactive semi-digital world, specified in XML3D ? Friday, November 8, 13
  20. 20. SNDRV Philipp Slusallek Sander Veenhof philipp.slusallek@dfki.de SNDRV.NL http://www.ict-art-connect.eu/ Friday, November 8, 13

×